Tag Archives: Raven Software

Black Ops 4 Private Beta has launched on PS4, hits Xbox next week

The “love it or hate it” shooter franchise from Activision Blizzard, Call of Duty, has dropped story mode this time around in favor of Zombies, Multiplayer, and an all-new Battle Royale system called ‘Blackout’ which has drawn much fan criticism and controversy already. PS4 users will get the chance to play first.

Continue reading Black Ops 4 Private Beta has launched on PS4, hits Xbox next week

Call of Duty: Advanced Warfare – Exo Zombies Carrier Trailer [HD 1080P/60FPS]

Advanced Warfare Zombies Call of Duty Xbox One DLC

Exo Zombies Carrier Trailer of Call of Duty: Advanced Warfare in 60fps.

Genre(s): First Person Shooter
Platform(s): Windows PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
Publisher(s): Activision
Developer(s): Sledgehammer Games, High Moon Studios, Raven Software
Release Date (NA): June 2nd, 2015

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150601 and was last modified on 20150601 .

Call of Duty: Ghosts – Customization Items Trailer #2 [HD 1080P]

COD Ghosts Custom Trailer

The Customization Items Trailer #2 of Call of Duty: Ghosts is presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140305 and was last modified on 20140305 .

iRGN Episode #5 – Go To Hell Dave, Modern Warfare 4 Needs Couch Co-Op

iRGN Episode 5 - Go To Hell Dave

In this episode of the iRGN Nex Gen Podcast we welcome Special Guest Alex Byrom from Falchion Games who opens up the show discussing their upcoming point and click adventure title (which is now greenlit on Steam) called Go To Hell Dave. Our newest contributor Nestor also jumps on with myself and Deputy Editor Tristan Werbe taking on the Hosting duties as we venture through industry topics spanning everything from the fate of our favorite genres, the possibility of Steam marketing itself to the console gaming crowd, Amazon entering the gaming business, and much more.

Below is a list of some of the topics we touched upon during this very lengthy, but very in-depth show.

– Go To Hell Dave the upcoming point and click adventure game for Steam by Falchion Games

– Nintendo Talk (NES Remix 2, Super Smash Bros. Wii U Characters, Monolith X Gameplay Analysis)

– Split Screen Co-Op : We Miss It!

– The Order 1886 = No Multiplayer, 30 Frames Per Second

– Infamous: Second Son Multiplayer Possibilities, or Impossibility?

– Amazon Entering Game Biz by Buying Double Helix Games, What’s Next?

– COD Discussion (MW4, Black Ops 3, 7 Dev Studios, 3 Years Per Game)

– The Fate of the FPS Genre and Why We Won’t Let It Go…

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140214 and was last modified on 20140214 .

Call of Duty: Ghosts – Onslaught DLC Pack Preview [HD 1080P]

Call of Duty- Ghosts - Onslaught DLC

The Onslaught DLC Pack Preview of Call of Duty: Ghosts.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140113 and was last modified on 20140113 .

Call of Duty: Ghosts – Championship Trailer [HD 1080P]

call of duty ghosts maps

The Championship trailer of Call of Duty: Ghosts.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140110 and was last modified on 20140110 .

What’s Up With These Maps? Call of Duty: Ghosts Multiplayer Maps Proving Unpopular Online

call of duty ghosts maps

Despite various improvements being made to the overall performance of the Call of Duty multiplayer segment seen this year’s Ghosts (developed by Raven Software for Activision) and especially the reduction in controller latency thanks to next-generation consoles PlayStation 4 and Xbox ONE, gamers are complaining about the game.

One issue that seems to be coming up during online matches, party chats, and podcast discussions among casual COD players, first person shooter veterans, and seasoned clans who’ve mastered the formula of the franchise, is the maps. “What’s up with these maps anyways?”, “I really hate the maps”, and “these maps suck” have become common catch phrases echoed across the gaming community ever since the day COD: Ghosts first released.

Excluding Free Fall which seems to have dropped off the map since next-gen started, most maps consist of a somewhat larger version of the same style areas we are used to. Unfortunately gamers have also been witnessing way less choke points and cover, way more ground to walk before you find action, and an illogical amount of hideaway passages, sniper sweet spots, and completely open objectives mixing together in a less than pleasing way. Raven Software have been making first person shooter games since the 90’s and are responsible for some of our favorite FPS titles here at the RGN staff, but Ghosts is just barely tolerable in terms of its fun factor being very low at times due to poor map design.

Call-of-Duty-Ghosts-featured

No matter how large or small the team you are facing is, it has become extremely common to see way too many areas where you can get shot from arising. In contrast to the old Call of Duty maps we’ve seen in previous titles, where there weren’t enough angles to get at a shooter from (causing them to dominate just by keeping their eye on 2 or 3 choke points), now we’ve been delivered a game with so many open-ended parts of each map that a bobble-head couldn’t keep track of them all.

Express your feelings on the maps below and look out for the second part of this piece where I’ll discuss some other recently released multiplayer games that I have a bone or two to pick with…

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mitch Walters on 20131128 and was last modified on 20131128 .

Jedi Knight II Source Code Released to Pay Homeage to LucasArts

The source code behind the title Jedi Knight II as well as Jedi Academy has been released by original developer Raven Software and publisher Activision who released the following statement which defined the release of the source as a way to pay homage to LucasArts being closed down by Disney as well as introduce new source to the modding and gaming community for various projects to be created and worked on for the fan-service and homebrew community.

“Raven is sad to hear about the closing of LucasArts today, we respected them and enjoyed working with them over the years. We wish the best for all the talented people who were let go and hope they find good work in studios in the industry.

We loved and appreciated the experience of getting to make Jedi Knight II: Jedi Outcast and Jedi Academy for LucasArts. As a gift to the persistently loyal fanbase for our Jedi games and in memory of LucasArts, we are releasing the source code for both games for people to enjoy and play with.”

Virus-Scanned Download Links: Jedi Outcast | Jedi Academy

[Source: Kotaku Australia via InsideGamingDaily]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130406 and was last modified on 20130406 .