Yoshiaki Hirabayashi has issued a Public Thank You Video on behalf of Capcom and all involved in the Resident Evil series as well as the recent Remaster which was the #1 Fastest Selling Day 1 Digital PSN Game and continues setting sales records across various platforms including Capcom Digital, being recognized now as the fastest selling digital video game worldwide by many. Here is a quote below for those who may be at work right now and can’t view the video until later on:
Excerpt from the Official Press Release:
Capcom’s Producer on the title, Yoshiaki Hirabyashi, commented “It’s been great to see so many positive comments from fans that have enjoyed this new release. The team here at Capcom Japan have worked hard to bring the game to the latest generation of consoles and we are thrilled at this news on its performance.”
Further information was also provided to fans and customers in the publicly accessible Resident Evil HD Remaster’s Official Steam Group in which Hirabyashi has released the Resident Evil Mansion Floor Plan to the world! This is a great piece of nostalgia and behind-the-scenes look at what went into making the original mansion that made us all fall in love with this classic survival horror franchise in the first place.
The game is also available for Xbox 360 and Xbox One through Xbox Live as well as PlayStation 3 and PlayStation 4 through the PlayStation Network respectively.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150210 and was last modified on 20150210 .
Resident Evil made its inception back on the early days of the PlayStation. Since then, Capcom has ported the game to over other platforms and released numerous sequels to the original all time classic. Audiences have cringed at the monstrosities that await them in the desolate Spencer mansion.
Not all the Jill Sandwiches in the world can save you from the horrors that lurk inside Resident Evil. Resident Evil’s creepy environments, terrifying enemies and obscure camera angles have garnered masses of fans through the years. Resident Evil HD Re-mastered Edition for the PS4 is a re-mastered version done right the way fans new and old can come to love this already amazing franchise.
At 20 bucks it’s a steal for what you’re paying for. You are getting all the content that was released on the original Gamecube release plus a little more. Multiple runs of this game means hours of replay value.
I was stunned at the remarkable difference of quality in the lighting and sharpness of the textures. The graphics make this already horror gem a marvel to look at. The Cut-scenes and Cinematics have all been done in real-time. The cut-scenes also had zero lag when running compared to the Gamecube version. All the environments look absolutely amazing and polished. Everything is solid from the environments to the animations.
The HD aspect ratio has been raised from the original 480p to 1080p. Including the aspect ratio there is a number of new tweaks to give the game that graphical precision. Non-static 3d Models and Post Processing Bloom filters which were not possible at the time of the original Gamecube release.
The graphics are breathtaking, everything is brighter and cleaner. 5.1 surround has been added as an option and the sampling rate has been enhanced. Widescreen support is also an included feature. If you wish to play the game in original settings with nothing changed you can do so as well. The game also adds new bonuses to players including all the various game modes and extra costumes that were bundled in the original Gamecube version.
The controls have also had a change to be more intuitive and user friendly that closely resembles a next gen game control scheme. No stiffer tank controls but if you still prefer it then by all means. I had no trouble maneuvering around the mansion as Jill or Chris and it made it that much easier to save time and effort.
You can still pull off a 180 turn and there are different types of control schemes but movement can be changed from original to alternate. Aiming is still the same auto aim depending how close you are to a foe but manual is the other option if you can’t get them in your sights. The inventory menu is still the classic swap, combine, and examine system from the earlier titles.
The story is the same song and dance but if you haven’t played the game let me do a quick recap. You take on the role of either Chris Redfield or Jill Valentine as they search for the lost members of Bravo team. As soon as you they touch down on the ground near the Spencer mansion, they find the lost chopper of Bravo team.
Though not is all at is it seems as Chris and Jill find a derelict chopper with no one inside. As soon as they start searching they are met with ravenous dogs called Cerberus who are now hunting them down to tear apart their flesh. They hope to find safety as they run towards the Spencer mansion but they couldn’t be anymore wrong. The game picks up with whatever character you chose.
If you picked Jill you will be partnered with Barry Burton until certain instances in the game. If you go with Chris you are forced to fight alone until you meet up with Rebecca Chambers. Depending on who you pick you will meet different people and have different choices that determine the ending as well as who you will save.
You will have to shoot, dodge, and use your wits to escape the many terrors that await you inside the mansion. The creepy environments and the uneasiness of silence as you enter a room only to find yourself desperately in the arms of zombie trying to make you his late night snack.
The Crimson Heads are all the more terrifying and are a force to be reckoned with. Make a wrong move and you pay for it with your life, a team member’s, or a loss of an item you so desperately need to survive. Not only enemies but traps await you that will catch you off-guard if you’re not too careful.
Both characters Jill and Chris have their own different strategies you must learn in order to keep them alive to make it through horrors that surround you. Jill’s campaign is fairly easier compared to Chris’ as it is meant for more experienced players.
You will embark on quests that will make you backtrack to different areas of the mansion for key items. Some quests will require you to help an AI partner whether it means scouring the rooms of the mansion to save their life. Your strongest enemy is your sanity as you take on bosses that can kill you in an instant.
If you do survive the terror it isn’t over just yet if you want to unlock the many unlockable items such as costumes, weapons, and modes. Overall the game can take you anywhere from 8 ½ hours to finish the main quest and 11+ hours if you do so with the intent to unlock everything at 100%.
If you beat this game in less time there will be special bonuses for achieving it. There are achievements and trophies now so at least somewhat of a guide on what you have to do.
The sound quality is amazing especially on the 5.1 surround sound setting. You can hear the sound of a bullet as it exits the chamber of your berretta and the crunch of a zombie’s head as you stomp his brains in. The ambience sounds such as the clanking of chains off in the distance as you enter the silent rooms in the mansion, the howling of the wind in the forest, and the cawing of crows waiting to poke you to death in an instance. The music in the save room brings a shiver down my spine and a trip down memory lane of all those countless nights I spent years ago.
Resident Evil Re-mastered Edition is a long awaited revival of Survival-Horror games. It seems they are coming back slowly but surely. It brings a classic feel of the old days of gaming that had a lot of time and creative flow put into them.
These games aren’t just to entertain us; they are supposed to inspire us. If games like this come back not just through ports but through new titles that offer something new fresh and innovating ideas then I still have hope for the Game Industry to not get lost in translation with the same shooter we have seen a thousand times before.
I also would like to add that if you want to pick this up for any other platform you can do so for the PS3, Xbox 360, Xbox One and *PC. Though, the PC version is by far the best because it runs at the full 60 Frames Per Second. If you don’t have one you can’t go wrong playing on a PS4 or Xbox One. As for you gamers who haven’t made the leap yet to Next Gen, you can still be glad you can play it on your Xbox 360 and PS3 consoles to experience most of the uplift in texture quality and cinematic cut-scene upgrades. Check out the Specs for the PC version below:
*PC VERSION (SPECS) RECOMMENDED: OS: Windows® 7 SP1 / Windows® 8.1 Processor: Intel® Core™ 2 Quad 2.7 GHz, AMD Phenom™ II X4 3.0 GHz or better Memory: 4 GB RAM Graphics: NVIDIA® GeForce® GTX 560, ATI Radeon HD 6950, or better Monitor Resolution: 1280×720 or higher DirectX: Version 9.0c Network: Broadband Internet connection Hard Drive: 20 GB available space Sound Card: DirectSound compatible (must support DirectX 9.0c or higher)
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Javier Aguilar on 20150128 and was last modified on 20150128 .
One of the best things about the Resident Evil series has always been enemy design. In the latest gameplay video to surface from Capcom for the upcoming Resident Evil Revelations 2 you get to see the Revenant enemy type showcased. This clip also shows the younger female character who many gamers now worry may not have any offensive ability during play. Many are offended at the notion that a younger female could not attempt to defend themselves alongside an older male during a Biohazard (or in America as we call it, THE ZOMBIE APOCALYPSE)!!!
To Capcom’s credit, the Resident Evil series has a long history of leading ladies and empowered female roles, but putting guns into the hands of children (albeit virtual children suffering the unimaginable horror of a monster / zombie apocalypse), might not be the best Public Relations move. This is particularly for Western relations which may prove tumultuous at the moment.
Genre(s): Survival Horror
Platform(s): PlayStation 4, PlayStation 3, Xbox One, Xbox 360, PC
Release Date (NA): Early 2015
See for yourself below:
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Earlier today Sony’s Entertainment website had reportedly leaked the release date for Capcom’s upcoming survival horror sequel. Fans were excited to see that Resident Evil: Revelations 2 would releasing on Feb 17, 2015. It turns out that isn’t case as the game’s official twitter account sent out a tweet letting their fans know, that date was just a placeholder and the real date was still to be decided.
PSA: That release date you’re seeing for Revelations 2 is just a placeholder! The true date is still unconfirmed. pic.twitter.com/OnKlSUrwlj
Stay tuned to RGN for the true release. Resident Evil: Revelations 2 will launch sometime next year.
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BSAA Costume Trailer for Resident Evil’s upcoming remake.
Genre(s): Survival Horror
Platform(s): PlayStation 4, Xbox One, PlayStation 4, Xbox 360, PC
Release Date (NA): Early 2015
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20141001 and was last modified on 20141001 .
Capcom has revealed the achievements and trophies for its upcoming Resident Evil remake remaster. For those who don’t know, the original Resident Evil was released for the PlayStation in 1996 and received a HD remake for the Nintendo Gamecube in 2002. Now Capcom is remastering the GC version for last gen and current gen platforms. You can check them out below along with their value.
Like Taking Candy from a Baby
Finish the game on Very Easy difficulty or higher (10/Bronze)
Not in the Mood to Die
Finish the game on Easy difficulty or higher (10/Bronze)
Take that, Zombies!
Finish the game on Normal difficulty or higher (20/Bronze)
Oh, the Horror
Finish the game on Hard difficulty (30/Silver)
We’re in This Together
Finish the game with Jill and Chris (30/Silver)
The Survival Horror
Finish the game in Real Survival mode (30/Silver)
Ghost of a Chance
Finish the game in Invisible Enemy mode (100/Gold)
Not Just Any Object
Obtain the Stone & Metal Object using Chris (20/Bronze)
Extreme Weed Wacker
Defeat Plant 42 using (Chris 20/Bronze)
Written Word is Dead
Obtain the “Last Book Vol. 2” using Chris (20/Bronze)
An End to a Poor Girl’s Misery
Defeat Lisa Trevor using Chris (20/Bronze)
You da Man, Chris
Finish the game using Chris (30/Silver)
Defeat a Crimson Head prototype using Jill (20/Bronze)
The Key Master
Obtain the Helmet Key using Jill (20/Bronze)
Giant Snake Got Nothin’
Defeat Yawn using Jill (20/Bronze)
Where the Magic Happens
Break into the laboratory using Jill (20/Bronze)
Alpha Team’s Finest
Finish the game using Jill (30/Silver)
Get Used To It
Die for the first time (10/Bronze)
First Kills Are Special
Defeat a zombie (10/Bronze)
Not Taking Any Chances
Burn up a zombie (10/Bronze)
Who’s the Hunter Now?
Defeat a Hunter (10/Bronze)
Save Chris using Rebecca (10/Bronze)
What a Great Guy
Save Jill using Barry (10/Bronze)
Delaying the Inevitable
Save Richard with a serum (10/Bronze)
That Was Nice of You
Save Rebecca from a Hunter (10/Bronze)
Save Barry from Lisa Trevor (10/Bronze)
Sorry I Made You Wait
Save Jill from confinement using Chris (10/Bronze)
Sorry About the Wait
Save Chris from confinement using Jill (10/Bronze)
The Nightmare Ends
Finish the game saving Rebecca and Jill using (Chris 30/Silver)
I’m a Member of S.T.A.R.S.
Finish the game saving Chris and Barry using Jill (30/Silver)
Every Man for Himself
Finish the game without saving anyone using Chris (30/Silver)
Every Woman for Herself
Finish the game without saving anyone using Jill (30/Silver)
Defeat a Crimson Head (10/Bronze)
Not Waiting to Exhale
Survive your first encounter with Yawn (10/Bronze)
Defeat mother Neptune (10/Bronze)
Defeat Black Tiger (10/Bronze)
Defeat Plant 42
Don’t Stop Running
Finish the game in three hours (50/Silver)
Racing and Pacing
Finish the game in five hours (50/Silver)
Finish the game using only your knife (no lighter, Defensive Items, and stomping zombie heads) (30/Silver)
Ink is for Squids
Finish the game without saving (50/Silver)
Break Out the Marshmallows!
Burn up two zombies at the same time with the lighter (30/Silver)
Obtain all weapons (must load grenade launcher with all shell types) (30/Silver)
Passion for Fashion
Obtain all costumes (20/)Bronze
Every Nook and Cranny
Visit all places on all maps (20/Bronze)
Platinum Splattin’ ‘Em!
Earn all trophies (Platinum)
Resident Evil Remastered will release digitally next year for PS3, PS4, Xbox 360, Xbox One and PC.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20140918 and was last modified on 20140918 .
Fans of the original Resident Evil rejoice; Capcom has announced that, the game that started it all will be making its way to consoles and PC early next year.
The Shinji Mikami survival horror classic was first released in 1996 and the re-released in 2002 for the Nintendo Gamecube with enhanced visuals. Now that version will getting the remaster treatment for PS3, PS4, Xbox 360, Xbox One (No Wii U oddly enough) and PC. So basically it is a remastered remake. Got it? Good.
“Using the latest resolution enhancement and 3D model technology, game resolutions and textures have been significantly upgraded, including 1080p support on next-gen consoles, resulting in characters and backgrounds coming to life in greater detail than ever seen before in Resident Evil” reads the official description.
“Not only will the graphics impress but the tense sound effects have been fully remastered with 5.1 surround support for a greater gaming atmosphere.”
Fans of the original control scheme will be happy to hear that it still remains and the game will also feature revamped controls where “the character moves directly in the direction of the analogue stick, utilizing the standards of the current generation of gaming.”. The game can also be viewed in the classic 4:3 ratio or the “stunning” new widescreen mode.
For the unfamiliar the official plot details:
“The intense horror fans first experienced with the release of the original Resident Evil is back. Taking place in the now notorious Raccoon City, players choose to take on the role of either S.T.A.R.S. (Special Tactics and Rescue Service) team member Chris Redfield or Jill Valentine who have been sent into the city to find the missing Bravo team. When the team is suddenly attacked by a ferocious group of mutated dogs, desperate for an escape they take shelter in the Mansion, but will they ever get out alive again? Players will need to be brave as they adventure through the dark, enclosed spaces searching out the horrors that await them. With limited ammo and survival items available gamers will need to keep their wits about them to survive the various traps and puzzles that greet them at every stage. “
The game will available as a digital download in 2015.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20140805 and was last modified on 20140805 .
A while back rumors began to spreading through the web like wildfire, claiming that Capcom would be announcing Resident Evil 7 at E3 and exclusively for Microsoft’s Xbox One. Now a brand new rumor has surfaced stating that a brand new game in the popular horror franchise will be announced at E3, but it won’t be Resident Evil 7. Instead fans will treated to another spin-off similar to 2012’s ‘Resident Evil: Revelations’.
This fresh and interesting rumor dropped on NeoGAF gaming forum by the highly credible News Bot, with multiple sources confirming the info.
Here is the details that NeoGAF member News Bot shared with everyone.
It is not Resident Evil 7.
It will feature three returning characters from the series. One male and two female.
Two of these characters haven’t been seen in a ‘decade’ and one of them never had an appearance in-game.
It will be revealed at E3 2014.
News Bot went on to offer a bit of clarity in regards to the one character who never made an in-game appearance before.
“Regarding the one who doesn’t appear in-game, I should be a little more specific (because I’m sure someone would call me a liar for being to general). They are mentioned in games but are a background character with no “active” appearance yet. It’s not someone from the canon movies/comics.”
I shouldn’t have to remind anyone to remember to take this all with a grain of salt. Unless we hear this officially from the horse’s (Capcom) mouth, this should be considered a rumor and nothing more.
Based on Capcom’s track record when it comes to releasing numbered Resident Evil titles, a spin-off instead of Resident Evil 7 seems more likely. If you look back almost a decade you’ll see that Resident Evil 4 was released in 2005 while Resident Evil 5 dropped in 2009 followed by Resident Evil 6 in 2012. That’s a four years between 4 & 5 and a three year wait between 5 & 6. Since 2005 Capcom has also released other RE titles including the main entries.
Resident Evil 4 – Gamecube (2005)
Resident Evil: The Umbrella Chronicles – Nintendo Wii (2007)
Resident Evil 5 – PS3, Xbox 360 (2009)
Resident Evil: The Darkside Chronicles – Nintendo Wii (2009)
Resident Evil : The Mercenaries 3D – Nintendo 3DS (2010)
Resident Evil : Revelations – Nintendo 3DS (2012)
Resident Evil: Operation Raccoon City – PS3, PC and Xbox 360 (2012)
Resident Evil 6 – PS3, Xbox 360 (2012)
As you can see Capcom doesn’t rush out next their Resident Evil sequels so quickly. Instead they give the fans spin-offs, what-ifs and prequels before they drop the next numbered entry in the franchise. Let’s not forget the HD remakes and re releases of past games like Resident Evil 4 and Code Veronica X. So one would expect to wait a little longer before the publisher delivers Resident Evil 7.
Another thing to consider is the criticism Resident Evil 6 received from critics and fans alike. Despite going on to sell over 5 million copies, RE6 failed to meet sales expectations and earned mixed reviews from both sides due to the game being a bigger and relatively unwelcome departure from its horror roots, feeling more like a third-person shooter or action title than a survival horror game. Capcom has gone on to state that they are taking fan feedback into consideration and Resident Evil 7 will go back to its survival horror roots. The publisher will make sure the developer delivers what they promised with RE7.
At the end of the day it is just speculation, the next Resident Evil game could in fact be part 7, it could be a spin-off, a sequel to ‘Revelations’ or they could be no E3 Resident Evil announcement at all. As I stated before, take it all with a grain of salt until Capcom confirms or denies it, or E3 comes and goes.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20140601 and was last modified on 20140601 .
Project X Zone is developed by two companies Banpresto and Monolith Soft. While both developers are Japanese companies that have a good track record for games, Monolith Soft has been working on games such as the very awesome Xenoblade Chronicles and Chrono Cross. Project X Zone is published by Namco Bandi Games, they have a long track record of publishing awesome games that have come up under their name on it such as Dark Souls, Ni No Kuni, Soulcalibur V, Ace combat: Assault Horizon, and the upcoming Super Smash Bros on Wii U as well as the Nintendo 3DS.
When told I was going to be playing Project X Zone I was super pumped. I had seen things about this game at E3 2013, still having no clue what the game was like in my own hands until I got my code for it, put it into my Nintendo 3DS XL, and booted it up for the first time. I was blown away by this game. First off this game is very Japanese, just by the way that everything is subtitled and the characters are all speaking Japanese, and the art direction also follows suit.
Project X Zone has a story following the theft of the ‘Portalstone’. The Portalstone is a stone that has been protected over the ages and Project X Zone’s plot follows detective Konoro Tenzai to locate the stone. From there the story twists and turns and I found it really hard to follow, but that wasn’t a problem because you are looking at a very long story to play through which is good. You’re going to get a lot of bang for your buck with Project X Zone, there is at least 40+ hours of game to play through.
The gameplay in Project X Zone is very awesome. Players have, on one side, a top down RPG with grid movements that is turn based with so many variations to it. Then there’s the best battle system I’ve seen in a game for a long time. When you go into attacking someone you get a 2D mixed with 3D type of fight scene reminiscent of Street Fighter. You will either be attacking solo or you will have a pair of two characters. You also will have cross-hit and support-hit where you can have nearby allies join in the fight and give you some support during fights which will inflict major damage. In each of the levels you will get the chance to play as several different characters and get items as you play that will become very handy during gameplay.
The controls end up with players usually using the circle pad and buttons on the right hand side. The d pad is rarely used and there is the option to use the bumpers (which are used here and there). Any gamer can pick this game up pretty easily, because it teaches you how to play the game with on-screen directions. When you are in battle it also shows you combos that you can use in-game, they are specific to the character you are using.
Speaking for the characters in this game there’s characters from franchises like Resident Evil, Street Fighter, Tekken, Devil May Cry, Valkyria Chronicles, Tales of Vesperia, Dead Rising, God Eater, and Mega Man. The graphics in the game are ‘pixelated’ 3D models in the RPG mode and there is really good art when you are in the fighting mode. This game is going to have a very high replay-ability. Handheld gamers will be able to come back to Project X Zone over and over again.
Final Verdict: Project X Zone is an extremely enjoyable mix between fighting and role playing from Monolith Soft and Banpresto presented by Namco Bandai Games packed full of Sega, Capcom, and Namco Bandai’s characters and earns a 9.6 out of 10 from RealGamerNewz. It’s one of the best 3DS games played to this point and one of the best games played in 2013. We recommend that if you have Nintendo 3DS, you need to pick this game up and enjoy it now.
Overall Score: 9.6 / 10
RGN Rating: Platinum Game
Available On: Nintendo 3DS
Developer: Banpresto + Monolith Soft / Publisher: Namco Bandai Games
Played On: Nintendo 3DS XL
Review Copy Info: A digital voucher for this game was provided to RealGamerNewz by the publisher for purposes of this review.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Josh Ehresmann on 20130705 and was last modified on 20140313 .
Originally released in Japan on March 22nd, 1996, Resident Evil for PS1 was a revolution in gaming. The story of four elite police officers, the S.T.A.R.S. (The Special Tactics and Rescue Service) getting trapped inside a spooky, but not quite haunted mansion, was the first console game to categorize itself in the “Survival Horror” genre. Instead of blasting everything that moved with the small arsenal of weapons provided to you by the game, you were encouraged to conserve your bullets, as ammo was scarce and your enemies took many hits to kill.
At the time, the graphics were amazing, with 3D polygonal characters on top of beautifully hand-drawn backgrounds. The moan of the zombies added to the already haunting soundtrack, making your hairs stand on end. It was very well received at the time. The only complaint many had was the god-awful voice acting. It added to the “B-movie” feel of the game. After three successful sequels (and one awful spinoff), the creator of the franchise wanted to revisit the old mansion that started it all.
Six years later…
The year was 2002. The Nintendo GameCube was trailing behind the juggernaut that was the Sony PlayStation 2, and Microsoft with its Xbox. It was regarded as being a “kiddy” system. Luigi’s Mansion and Pikmin, despite being great games, turned off the older gamer with its bright colors and “cute” characters. Nintendo wanted to expand its demographic. So they came to Capcom and signed a deal with three new RE games exclusive to their purple box. Resident Evil 0, Resident Evil 4 (which ended up being ported to PS2, PC, Wii, Xbox 360, and PS3), and a complete overhaul to the original Resident Evil. This is a “remake” in every sense of the word. Over “70% of the mansion is new” according to Capcom.
The changes were drastic and subtle, like the addition of a whole new wing of the mansion, re-doing all the voice work, and even where zombies would appear. One change occurred that completely altered the way that you approached the act of zombie killing; I’m talking about the addition of Crimson Heads. In the original PlayStation game, when you killed zombies, they stay dead. In the remake they didn’t. If you left their bodies alone long enough, and you got close to one, the zombie you thought was dead would get up and start RUNNING at you. I tell you what, I shrieked the first time a zombie started sprinting at me with it face melting off.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Dominic Rupert on 20130701 and was last modified on 20130701 .
The survival horror / action-adventure game Resident Evil Revelations recently made its High Definition debut to home consoles. You can pick it up now on handheld for Nintendo 3DS where the title originally released or you can get it for Nintendo Wii U, PlayStation 3, Xbox 360, or for Computer in High Definition. The following “Rachel Ooze” trailer was released for the game today. Check it out below and be sure to Read Our Full In-Depth Resident Evil Revelations HD Review before taking your eyes off this one.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130609 and was last modified on 20130609 .
Intro: There are those who say Resident Evil Revelations HD is nothing more than a “3DS Port” which allegedly “feels like a mobile game still”, but after significant time playing through the title it becomes clear right away that those claims are false. Resident Evil Revelations HD is a solid entry in this classic franchise and actually manages to outshine all other home console entries this generation in terms of the one player experience it is capable of providing. While we enjoy Resident Evil 5 and 6 for cohesive co-operative play, these titles have also been on the victim’s end of quite a few bashings for that experience not holding up to expectations in single player play-throughs.
Revelations not only redeems the series for this but also answers the call for a more classic-styled Resident Evil experience in HD that has you feeling like you are in suspense solving a devious mystery and finding yourself with the weight of the world on your shoulders. Rather than just a run-and-gun, Revelations is a true Action / Adventure experience that will go head-to-head with any in its domain.
Story: Resident Evil Revelations is told through the form of storytelling that gives multiple perspectives and therefore is fragmented chronologically but is pieced together by scenes that re-explain everything just in case you haven’t booted up the game in a while and forget how things were last left off.
The Zombies in this game are a result of the T-Abyss Virus which currently has no known vaccine or treatment cure. The central plot revolves around a “Cat and Mouse” game as it were between Director Clive R. O’Brian of the BSAA organization and the director of the FBC Morgan Lansdale who is using Solar Light Matrix Super-weapon Regia Solis, or as Director O’Brian calls it the “Wrath of God”, to deal with outbreaks of the virus. But there’s more to it than just that and O’Brian manages to pull all the right elements together for an epic Bio Hazard that threatens all humanity the likes of which only Lansdale and the usual suspects of the RE universe would come out to face.
The main antagonist in this game appears to be a Terrorist Organization called Veltro, and a large ship called Queen Zenobia is where the game starts in the New T-Abyss Virus Outbreak after past the Terragrigia panic event where an entire city had to be destroyed by solar energy from space to prevent worldwide infection. Revelations is the most Eye Widening Experience in the Resident Evil series. Every time you think the game’s story has peaked a new twist or turn introduces itself thereby completely changing the scenario and placing you in another battle for survival.
Interjecting story-lines that tell you every angle of the story through the eyes of those who experience each scene in this layered tale of conspiracy, espionage, bio-warfare, and of course it wouldn’t be Resident Evil without an apocalyptic Zombie Virus outbreak looming on the horizon. As always, mankind’s extinction or survival is what is ultimately at stake. Even more importantly, the chance for more answers and truths behind what makes these Virus Outbreaks continue to happen around the world and who’s really behind the profiteering of Vaccinations and Disaster / Recovery Solutions, as well as deeper and darker secrets of the FBC.
Gameplay: To say Revelations brings Resident Evil “back to the series roots” would be an injustice. Revelations is actually a new approach that takes the controls of RE5 / RE6 and evolves them to perfection while finally finding the balance between exploration and action fans have been demanding since the franchise deviated with a major focus on action beginning with RE4. It would now seem that fans have got the best of both worlds with RE6 being the direct Action sequel for fans of that line of titles and RE: Revelations a real core experience full of the same thrill Resident Evil originally gave us when it debuted as a New IP so long ago.
There’s a Steady Incline of difficulty and increase in the challenge presented in Resident Evil Revelations. You will switch weapons when you find new ones on the field, but don’t worry, your customized gun and equipment will still be found in your larger overall inventory whenever you run into a storage chest when playing as Jill.
You will use a Viewfinder item that helps you detect things such as new types of enemies, DNA, Virus and organic remains, and even fingerprints and hidden items such as ammunition. The more discovering you do with this viewfinder, you will eventually unlock health items for a reward. Characters are alternated but you are made to really feel like you are the character that you’re spawned as through the use of cinematic cut-scenes that tell the RE: Revelations story gracefully. The main character however is Jill who is played the majority of the game.
Veterans of the series may notice that the game takes some silent but powerful pages out of the Resident Evil Dead Aim title that released on Sony PlayStation 2 along with support for the GunCon 2 featuring an analog thumb-stick where the firing pin of a real gun would be as well as action buttons so a full RE experience could be played with exploration as well as action. It’s very refreshing to see that what was solid in the past has been considered once again for the balance given to Revelations exploratory, cinematic, and action gameplay segments.
Controls: While the game may have been originally released on the Handheld Market with the Nintendo 3DS Timed Exclusivity, the home console version developed by Capcom truly brings the ideal control set satisfying fan requests to improve the franchise notoriously clunky controls without losing the ideal harmony of what makes this series feel unique. You’re still able to perform many quick time events, however emphasis has largely been placed on shooting which is vastly improved over the series predecessors.
Sticking with the camera angle that proved worthy of this generation’s console technology, third person over-the-shoulder shooting takes place with the added abilities to step slowly while aiming / shooting for the first time in the Resident Evil main series as well as routine procedures like stunning enemies and avoiding strikes. You can heal instantly now while in the middle of battle without having to fumble through your inventory or get hit by enemies, unless you run out of health items of course.
Characters / Enemies: The leading characters you know and love are featured in this game including Jill and Chris but of course the game sometimes mixes things up with decently carved out supporting characters and a couple of rambunctious nitwits are thrown in for you to hate and laugh at their corniness which produces a pretty well rounded cast overall. Enemy Design has always been one of the features that set Resident Evil aside from other titles, and this game is no different.
Playing on Infernal Mode is the best way to see everything the game has to offer in terms of hordes and unique enemies, but if you can’t handle that take a breeze through Normal Mode to gain some experience first killing off mainly the lower tier enemies in addition to what the storyline throws at you. The main characters of this title feel like real, down to earth people players can relate to compared to the cold and corporate personalities of the games’ many villains.
Graphics / Art Direction: Revelations looks great in High Definition on home consoles and has the 3D effect on the handheld Nintendo 3DS if you decide to play there instead. The Art Direction overall is fantastic and really sets the dark and mysterious tone and atmosphere of Revelations.
Soundtrack, Audio, Voice: The audio in this game is often used to relay information about where an enemy is about to appear next. Many times in the game you feel like you have defeated one of the more powerful foes and mini-bosses only to discover that it is stalking your every footstep. You will start to hear sounds that give you intuitions about where to look out and your life will depend on how you approach your next move whether trusting these intuitions or not. The music and voice acting are on point and of the high production value you’d expect from a AAA home console game.
Multiplayer Aspect: The Raid Mode of the game is unlocked as you play along through the single player, this mode features more weapons, more enemies, and is all about beating time working together and unlock further features. If you’ve played Mercenaries before in past Resident Evil games then you probably know what to expect here, it’s great to see this added to the game and definitely gives it the extra push to having fully supported the Replay Value discussed below.
Replay Ability: The normal difficulty mode of this game serves as a prelude to the full experience awaiting Resident Evil fans. You won’t run too low on ammunition, and the game will be fair with the amount of enemies sent at you and how hard it is to kill them. Players have just enough resources to accomplish the mission if they manage to stay alive, and get to experience the great story of the game and feel the balance Capcom has achieved with major RE gameplay elements.
Infernal difficulty mode will see you truly mastering the game, and there’s always trophies to grab for secondary objectives beyond the typical scope of a Revelations play-through.
There’s also a New Game Plus so you can take your equipment into another play-through of the game in addition to a multiplayerRaid Mode that unlocks as you progress through the Campaign.
Engine Performance: MT Framework – The engine displayed smooth frame rates on the system we tested with zero glitches recorded during our experience, this is a top notch performance rating.
Final Verdict: Resident Evil Revelations is the game fans of the franchise have been waiting for. This is the ideal Resident Evil. If you know the series well, imagine pure suspense and thriller gameplay that has you feeling like you’re playing a chapter of the original trilogy but with all the advancements of current gen technology.
The pace of the game and enemy design is perfect and many of the design decisions made by the development team create a seamless experience that cuts out the middle man and gives you exactly what you want out of a RE game. If you’ve ever enjoyed Resident Evil even remotely then you’d be doing yourself a dis-service to not try RE: Revelations as it is the best representation of the series for this current HD generation. Anyone with a home gaming console or a Nintendo 3DS should seriously consider diving into this one and experiencing this new age classic for themselves.
Overall Score: 10/10
RGN Rating: Diamond Game
Developer / Publisher: Capcom
Available On: PS3 / 360 / PC / Wii U / 3DS
Played On: PlayStation 3
Review Copy Info: This game was purchased by RealGamerNewz for purposes of this review.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130528 and was last modified on 20130528 .
The first image seen here is the Upside-down Pentagram known from devil-worshipping rituals sometimes associated with the Illuminati occult. Seemingly innocently featured in the game Resident Evil Revelations, which sees players taking apart illuminati-related symbols and dismantling them until re-arranged into much more harmless and benign patterns in order to unlock doors as a minigame. At first glance this likely appears to be just another one of those random patterns, but take a closer look:
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mitch Walters on 20130528 and was last modified on 20130528 .
When Resident Evil 5 first hit the market I almost skipped purchasing it. If it weren’t for a fervent friend of mine who was going hard on the title’s anticipation forums and finding every last detail about the game that he could to convince me to play it with him, which I later did and earned leaderboards and a Platinum Trophy in 10 days with him racing against another couple friends of ours, and there’s only one reason I would ever consider skipping such a franchise that I enjoy so much throughout the years.
The demo was just terrible. When you get to this part of the actual game it’s barely a bump in the road. And Resident Evil Revelations HD has a ridiculously tedious demo now too that fails to represent the game’s several intense and innovative aspects to the series such as the return to the roots and hardcore Survival Exploration gameplay. Just to get some action going, I recommend you at least try the demo on Infernal mode before playing further. The game is great, the demo is not! Don’t let it fool you and cause you to miss out on a perfectly good game in this fan favorite franchise.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130526 and was last modified on 20130526 .
You can now pick up Resident Evil Revelations for Xbox 360, PlayStation 3, Nintendo Wii U, and Windows PC. The survival horror which landed on Nintendo 3DS to much fan appreciation is remastered in complete high definition and as seen in the following launch trailer, concept arts and renders, it’s certainly not that hard on the eyes. RealGamerNewz will have a Preview launching of the title later this afternoon detailing the different ways the game has evolved since Resident Evil 5 and RE6 have been seen in the industry from Capcom.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130521 and was last modified on 20130521 .