Tag Archives: Respawn Entertainment

Titanfall – New Gameplay and Features Trailer [HD 1080P/60FPS]

Titanfall RealGamerNewz

New Gameplay and Features Trailer of Titanfall in 60FPS.

Genre(s): First Person Shooter
Platform(s): PC, Xbox 360, Xbox One
Publisher(s): Electronic Arts
Developer(s): Respawn Entertainment
Release Date (NA): March 11th, 2014 (PC, Xbox One), April 8th, 2014 (Xbox 360)

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20141120 and was last modified on 20141120 .

Titanfall: Free The Frontier – Gamescom 2014 Trailer [HD 1080P]

Titanfall Gamescom 2014

Respawn Entertainment and EA Games have created the following CGI Trailer called ‘Free The Frontier’ in addition to announcing the third expansion DLC for Titanfall which is called IMC Rising. Enjoy it below in Full 1080P High Definition.

Gamescom 2014 Trailer of Titanfall: Free The Frontier.

Genre(s): First Person Shooter
Platform(s): PC, Xbox 360, Xbox One
Publisher(s): Electronic Arts
Developer(s): Respawn Entertainment
Release Date (NA): March 11th, 2014 (PC, Xbox One), April 8th, 2014 (Xbox 360)

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140814 and was last modified on 20140814 .

Respawn Entertainment And EA Announce The Second Titanfall Expansion “Frontier’s Edge”

Titanfall Frontier's Edge

Today EA and Respawn Entertainment announced the second DLC map pack for Titanfall dubbed “Frontier’s Edge” and that it will be available soon for the Xbox One, Xbox 360 and PC for $9.99 or free for season pass holders. “Frontier’s Edge ” will not only have new maps but the gameplay mechanics such as the ability to HiJack a Titan.  The release date for this DLC has not been announced and Respawn nor EA has released a trailer or any additional information on this expansion pack.   Titanfall fans should expect it to release soon as the final DLC expansion was announced to be released later this year for now be sure to check back to RGN for more information on TitanFall “Frontier’s End” as it develops.

Some information in this article was sourced from – Titanfall.com

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by DJ Killzown Jones on 20140708 and was last modified on 20140708 .

Titanfall – Expedition DLC TV Spot [HD 1080P]

Titanfall Expedition DLC

Expedition DLC TV Spot of Titanfall.

Genre(s): First Person Shooter
Platform(s): PC, Xbox 360, Xbox One
Publisher(s): Electronic Arts
Developer(s): Respawn Entertainment
Release Date (NA): March 11th, 2014 (PC, Xbox One), April 8th, 2014 (Xbox 360)

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140522 and was last modified on 20140522 .

Amazon Gold Box Deal: Titanfall on All 3 Platforms for $37 + Free Shipping

Titanfall

Those of you who still haven’t picked up EA and Respawn Entertainment’s critically acclaimed FPS, may want to head over to Amazon.com. Titanfall is available for $36.99 today only as a part of the online retailer’s Gold Box Deal. No matter what platform you game on, 360, Xbox One or PC the deal applies to all and shipping is free. So what are you waiting for, supplies are limited, better hurry.

It was recently revealed that the first of Titanfall’s planned DLC packs would drop in May and feature new content including maps, modes, burn cards and more. The ‘Expedition’ pack will be available for purchase separately or including in the Season Pass.

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20140422 and was last modified on 20140422 .

New Titanfall Maps Titled “Expedition” Announced for May Along With New Modes

Titanfall Expedition DLC - RealGamerNewz

Respawn Entertainment has announced a new map pack for their hit game Titanfall. The map pack entitled “Expedition” drops some time next month according to the announcement made at PAX East yesterday.

The new maps will enable use to wall run off trees, use vines as zip lines and the team is supposedly looking into Titan customization as well. Along with the new maps new modes will also debut as well such as 2v2 Last Titan Standing matches, along with new Burn Cards, and Titan abilities. Another feature talked about was the ability to use hashtags in game to find other players. How this will work remains to be seen but it sounds interesting.

Are you all still playing Titanfall or are you burned out on it? How many of you want to see customization for Titans? How do you feel about the announcement of the new maps and modes? Let us know in the comments below.

[Some Info Sourced from Gamefly]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Brodrick McLaurin on 20140414 and was last modified on 20140414 .

DigitalFoundry Releases Titanfall Xbox 360 Frame-Rate Tests [HD 1440P Resolution]

Titanfall Xbox 360 - Frame Rate - RealGamerNewz

DigitalFoundry has released the following video to track and test the frame rate of the Titanfall game on Xbox 360. Users report that it runs well though, plus comes with a 30 Frames Per Second mode that allows players to lock the frame rate and eliminate most of the intense amount of screen tearing that can be seen in the Xbox 360 version of Titanfall at times. Take a look below at the analysis being performed in 1440P Resolution. *Note: If you don’t have a display that goes above HD 1080P, click the gear and switch to HD 1080P resolution for optimal viewing.

Also See:

 – Titanfall Review

 – Titanfall Xbox ONE Livestream

 – More Info / Videos About Titanfall

Available To Order Now

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by RGN Community on 20140408 and was last modified on 20140408 .

Titanfall (Xbox ONE / PC / Xbox 360) – Power of the Cloud Trailer [HD 1080P]

titanfall_dock_icon_by_outlawninja-d76mou8

The Power of the Cloud Trailer for Titanfall (the Xbox ONE / PC online first person shooter, with Xbox 360 Version Coming Soon: April 8, 2014) from development studio Respawn Entertainment who originally created the Call of Duty series and classic Medal of Honor series before the modern gaming era. If you haven’t had the chance yet, take a look at our RGN Titanfall Review. For more info / videos of the game, visit our dedicated Titanfall Section.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140404 and was last modified on 20140404 .

KillzownTV: Titanfall Xbox ONE Livestream #LateNight #Titanfall @Titanfallgame

Titanfall-Wallpaper-logo

Tune into STILL LETTING THE TITANFALL 4.0 #KILLZOWNTV the Xbox ONE Livestream of this new shooter experience by Respawn Entertainment and EA Games. Check out the RealGamerNewz Titanfall Review here and be sure to grab some Titanfall 5 Hour Energy Shots if you get the chance, they are a collector’s item!

For more info / videos of Titanfall on Xbox ONE and Windows PC (Xbox 360 Coming Soon) check out our dedicated Titanfall Section.

Originally Posted on DJKillzownJones.com


Watch live video from DJKlzownJones on TwitchTV

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by DJ Killzown Jones on 20140401 and was last modified on 20140401 .

Titanfall Puts Respawn Entertainment Into The #1 UK Sales Spot For March 2014

BioShock Sales Number One UK Still

Develop Studio has released the latest UK Sales information for the industry as found below. Additional info is found in the full-sized chart.

More Titanfall:

“MARCH TOP 20 DEVELOPERS

1. Respawn Entertainment
2. Eidos Montreal
3. Sucker Punch
4. Traveller’s Tales
5. Obsidian Entertainment
6. EA Canada
7. From Software
8. Kojima Productions
9. Popcap Games
10. Infinity Ward”

(Click on Chart below to view Full Sized Image)

Develop_Studio_Sales_Chart_Mar_2014_1432x416

[Source: Develop-Online]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mitch Walters on 20140401 and was last modified on 20140401 .

RGN Interview With Abbie Heppe of Titanfall + Respawn Entertainment

Abbie-Heppe-Titanfall-pilot

Last week during GDC I reached out to Respawn for a possible interview or Q&A. Logically in my email I expressed some love towards Abbie Heppe, their Community Manager, who is awesome and luckily enough she responded back! Respawn is currently very busy even without GDC managing the launch of Titanfall. While she only had time to answer a couple of questions I was still very excited at the fact that she took her time to answer the few questions she had the time to. Here is the unedited Interview below:

Chris (RealGamerNewz):

700,000 copies in 24 hours is VERY impressive and I’d really like to congratulate your team on that. I got in to the beta and loved the game on Xbox One, but have not yet received the full game, but I plan on grabbing it soon. When you see how much hype was out about the game were the sales under or above your team’s expectations?

Abbie (Respawn Entertainment / Titanfall):

“Thanks! I don’t know if we really had specific expectations. We were just hoping people would buy it and enjoy it. It’s hard to tell with a new IP how well it will do. We don’t even know yet, really, because it just came out but the community support has been really impressive and we’re very happy with the reception.”

Chris (RGN):
Titanfall can also be seen with an overall critic score of 86 which is very impressive for any company nowadays. How was the atmosphere at work the day reviews started popping up? I’m assuming excited, but did you guys do anything special at the offices?
Abbie (Respawn):
“It’s always a little nerve-racking when reviews are coming out. I wasn’t at the office but everyone was still pretty busy working through launch to make sure it was as smooth as possible and we were thinking ahead to any patches or support updates we would need. We’ll get around to celebrating soon.”

Chris (RGN):

Being as active as you guys are how often do you actually get to sit down and enjoy your final product after its release?

Abbie (Respawn):

“Well, I guess it depends. Personally, I’ve had one day since the game launched where I was able to sit down and play with friends. I wish I had more time but I travel a lot. Some people are already deep into multiple gens…I’ll catch up when things slow down!”

I will be trying to further contact Abbie for some more questions, feel free to leave some below in the comments if you have any for Respawn Entertainment about Titanfall.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Christopher Stahler on 20140326 and was last modified on 20140327 .

Prepare For New Titanfall Server Patch On Xbox One And PC; Details Within

titanfalle3

Respawn Entertainment is slowly rolling out a new server patch for Titanfall on Xbox One and PC. They’ve also released patch notes, detailing its contents. The entire process will finish sometime tomorrow. Full Patch notes can be seen below.

3/21/2014 Server Changelog

Balancing adjustments and general changes

  • – The damage indicator from Electric Smoke is now much more noticeable
  • – Search Drones will now show up in Classic Modes of Angel City
  • – Arc grenade/mine effects no longer draw on friendly Pilots and Titans
  • – Lowered the point value of defensive actions in Hardpoint mode and CTF.
  • – Increased the score limit in Attrition
  • – Flag Return points reduced
  • – Flag Carrier killed points reduced
  • – Explosives detonated by Dead Man’s Trigger are now slightly delayed
  • – Explosives detonated by Dead Man’s Trigger now play a warning sound before exploding
  • – Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot
  • – Slightly decreased the hip-fire accuracy of the Smart Pistol
  • – Certain Burn Cards could be exploited to give multiple uses
  • – Evac Dropships are now more responsive to Pilots entering them
  • – Hacking a Mega Turret will now restore it’s health to full
  • – Cluster Missiles damage reduced against Evac Dropships

Bug Fixes

  • – Titan could become stuck in the position he lands in
  • – Auto-Titan wouldn’t stand up until you embarked into it
  • – Several rare server issues restarting the game in to the lobby
  • – Pilot could end up out of bounds while rodeoing a Titan as it is destroyed
  • – Pilot could warp through certain locations when jumping off a Titan
  • – Rodeoing a Titan that has been doomed by your SMR could kill you
  • – Players being able to enter some geometry in Smuggler’s Cove
  • – Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan
  • – Minions in Attrition now continue to spawn until the Epilogue begins
  • – Player couldn’t hack a Mega Turret console
  • – Server would sometimes error when leeching a Spectre
  • – Hardpoints sometimes awarded defense score to players not near the hardpoint
  • – Rare issue when ejecting from a Titan
  • – Server would sometimes error after a match while returning to the lobby
  • – Double XP burn card sometimes not being applied properly

Source: Respawn

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20140322 and was last modified on 20140322 .

How To Cheat In Titanfall – Infinite Burn Cards Glitch (*Warning: May Result In Ban)

Titanfall - Infinite Burn Card Glitch

RealGamerNewz does not condone the act of cheating, glitching, or causing exploits – however, the only way to get these types of flaws ironed out in a game is for them to be discovered and brought to the attention of developers. Respawn Entertainment has already announced that they will be banning accounts guilty of these acts. A new glitch allowing Infinite Burn Cards has been revealed by the community recently and is the latest issue facing multiplayer gamers in Titanfall today.

Here are the instructions to performing this glitch as well as visual instructions below that, which were created by TeamBeyond.

Step #1. Get 1 Titan Burn Card.

Step #2. Equip that and two other Burn Cards (these two will be lost in the process).

Step #3. Join Match.

Step #4. When dead, pick Titan Burn Card (hover over it).

Step #5. Press Y.

Step #6. When Titan drops into the match, Press A on a different Burn Card.

Step #7. Respawn Entertainment and EA Games bans you, just kidding (but seriously, this may result in a ban).

[Some Info Sourced: Team Beyond]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140320 and was last modified on 20140325 .

Titanfall’s Xbox 360 Version Hits March 25, 2014 – Co-Developer Bluepoint Games Is Confident

Titanfall Xbox 360 - EA - Respawn - Bluepoint

The quality of the Xbox 360 version of Titanfall, which released recently for Xbox ONE and Windows PC (our review here), has been mentioned by Bluepoint Games since it was announced they’d be finishing up development for the title after Respawn Entertainment had moved on to the next-gen and computer versions of the game.

Respawn Entertainment come out and made an announcement just before Titanfall’s release that the title was “looking better every day” on the Xbox 360 version and that they were letting Bluepoint Games do their own thing.

Of course the frame rates and resolutions on the Xbox ONE and Xbox 360 versions are nowhere near what PC Gamers are going to get, but brand ego arguments aside – the title is said to be running solid and smooth in terms of hit detection during the online experience.

Will the Xbox 360 version live up to the full experience? Only time will tell, but for not it’s looking possible. For more info / videos about Titanfall check out our dedicated Titanfall Section.

[Some Info Sourced: Digital Foundry via EuroGamer + NowGamer]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mitch Walters on 20140315 and was last modified on 20140315 .

Titanfall Review

Titanfall RealGamerNewz Review RGN

From the team that created the Medal of Honor franchise as well as the Call of Duty series comes an Xbox 360, Xbox ONE, and Windows PC multiplayer online first person shooter set to change the game. There may be those who wonder what makes Titanfall so special. From the beginning this title has been extremely hyped by the media and press and subsequently anybody who got their hands on it during the Alpha and Beta testing. I’m here to tell you why no matter what you think about the game, throw away your pre-conceived notions of what it might be and listen to the analysis of a shooting game fan who has been around since the invention of the genre. I’m here to provide just such an analysis for you in this Review.

Players take the role of Marcus Graves working with ‘Spyglass’ and the IMC. There’s also a Militia campaign giving players the other side of the coin in terms of the game’s major events. Throughout the game’s campaign players earn the ability to unlock new Titan class mechs to do combat in.

Let’s be honest, the Titanfall Campaign as it currently exists is essentially a collection of multiplayer matches made to feel like missions and given backstory featuring egos, grudges to be settled, and mettle to be tested thanks to a fairly detailed writing of the Titanfall universe’s main characters and events. Each map is introduced to the player in a cinematic manner thanks to this mode. Many players will blow through this campaign without even really learning anything about the story, but it’s nice that Respawn Entertainment does actually have one behind all of the action. This 6v6 player story mode is very similar to how Unreal Tournament presented its story mode back in the golden age of PC Gaming. Playing the Campaign also unlocks all of the Titanfall loadouts that are possible to pilot.

Although it may not have been presented the way most single player gamers may have wanted, the Titanfall IP does contain a universe capable of telling compelling stories. In this multiplayer-only entry to kick off the franchise, it’s more like bits and pieces are noticed by gamers in between Campaign mode matches which can eventually be factored into an entire story (though the game’s cutscene is pretty epic). We’d love to see this aspect of the franchise expanded, potentially in a separate standalone release that doesn’t try to re-invent the wheel and instead is single player only content.

Titanfall Review RealGamerNewz

In the only other games that have tried this multiplayer meets co-op meets narrative formula the large enemies being attacked have been controlled by the artificial intelligence. In this game the foot soldiers are controlled by players that sometimes blend in with the crowd with the artificial intelligence grunts and specters. However, the main enemies doing battle side by side as on a different playing field are essentially player controlled bosses.

The non-playable foot soldiers and human ones are easy to tell apart once you’ve been playing long enough to get into the groove and / or unlock the improved radar tech. And all of that is just a quick rush for points to go on a streak as fast as you can to unlock the Titan which is where matches are won and lost. This design takes a page out of something like League of Legends for example which sees ‘mobs’ being slain for leveling up into a greater focused PvP battle.

In this sense, Titanfall has three layers, PvP Titans vs Titans, PvE Players vs Grunt / Spectre, and a cross between Unreal Tournament, BioShock 2 Multiplayer, Quake III Arena, Call of Duty, and other classic shooters when it comes to great hit detection, virtually no lag to speak of, and most importantly – Balanced Warfare. But while it’s like these games in key ways that vets of the genre will notice, it’s also something else that shouldn’t be directly compared as a replacement for any existing game. Titanfall in many ways is a new experience and a very fine tuned one at that.

As expected, Cloud data to store your character which syncs with Origin client and EA’s Titanfall servers. This game’s action feels like a huge battle with so much going on at once. Speaking for the two platforms it’s currently available on, we can confirm Titanfall at launch has a great community of active players no matter which platform you choose. Last Titan Standing Mode is my personal favorite, but I find that CTF and Hardpoint get the most points per round for me. Attrition is fun when I just want to slow things down and take every single unit down that comes across my path. Using Auto Titan feature as a strategy also produces many fun, alternative gameplay moments and help add to the satisfying feeling of upgrading your Titan loadouts with better, more customized builds.

Titan vs Titan as a main gameplay mechanic just works and gives a level playing field for team-based combat to take place with interesting scenarios surfacing from it.

Titanfall Jon Ireson hitman0769 RealGamerNewz

Times of power-ups earned from doing lots of damage just how a titan is earned in other modes from points brings full circle the mechanics Respawn Entertainment selected for this multiplayer experience. The various game modes begin to paint the picture of what Titanfall’s core values are as a shooting game. Balanced, fast and accuracy input processing, fun, and competitive gameplay that gets the adrenaline going make up Titanfall’s secret sauce that had many gamers raving as soon as they got their hands on it.

This is also thanks to great map design. Matches feel fair and yet still possessing an ability to be mastered. Players using a Titan can crouch , boost to the side, front, or rear of itself, and uses very heavy weaponry – but can’t jump or navigate through certain areas. Soldiers can get into buildings, up to rooftops, jump up ledges almost liquidly, and run on walls.

Titanfall is the first shooter game to use the Xbox ONE Controller’s Impulse Triggers which were designed in response to Respawn Entertainment directly providing feedback to Microsoft Studios. Mechanical Keyboard + Opitcal Laser Mouse are also a great fit for this title on PC. For those looking to plug controllers into the PC the Xbox 360 Controller / DualShock 4 Controller work great (tested using ControllerMAX peripheral). Other controllers will also be compatible with the game including Xbox ONE support coming in unofficial form as well as official driver format directly from Microsoft in the near future.

As far as which control option is “better” it really comes down to preference and experience. Some players will be very experienced in both, and so it may simply matter on which type of mood they are in. Whereas other gamers prefer to remain on Keyboard / Mouse or have spent more time on console controllers and would like to use them for that reason. We are happy to report that the game feels tight playing with either input method.

Burn cards are essentially power-ups that can be awarded when a player has unlocked enough in their deck and equipped some for a particular battle. These are then used once available in-game by selecting one per spawn duration. Real world conditions of server feel in full release at launch: our experience: 1 hour of playtime from 12AM to 1AM (approx.) / getting set up (NVIDIA also put out a brand new graphics driver to coincide with the Titanfall launch). During this time the crew that we were riding with were able to play matches without a problem as seen in the Open Beta for the game. This was followed by 1 hour of downtime which most assumed was due to heavy server load caused by popularity of the multiplayer-only game upon launch. However, EA simply stated they were looking into it – then about 45 minutes later I was back in the game ranking up and having great matches without issue.

Titanfall - Multiplayer RealGamerNewz

Titanfall’s maps do feel like a good overall mix of vertical action, outdoors, indoors, and did go lengths to get creative with Titans and Soldiers both having great battle points yet the Titan’s don’t feel out of place even when things narrow down. Players can get across the map very quickly whether on foot as a Pilot or in the Titan. And although these maps are decent sized, they are not “too big” and allow for lots of fast paced action with minimal traveling to the fight. The fight is brought to you. Sound effects and Music are noteworthy and do their part to fill in the game’s atmosphere while the voice-acting sometimes leaves a little more to be desired.

GAME MODES LIST:

  • Campaign
  • Training

MULTIPLAYER MODES:

  • Attrition
  • Hardpoint
  • Last Titan Standing
  • Capture The Flag
  • Pilot Hunter
  • Variety Pack

AI might not be the smartest. Spawning is appropriate for them to be cannon fodder used as a way to win certain game modes like Attrition. These enemies spawn at key moments in the battle for example if the opposing team has not been successful re-capturing a base then Specters (or Grunts) will be spawned as enforcements.

Graphics (on PC depends on the parts you have. We were playing on a mid-range machine with 1080P @ 60 frames per second no problem. The game’s settings menu also lists that resolution as “native”. Other players are able to play in higher resolutions if they have a 4K display to go along with their machine.

There’s been an issue of people not playing multiplayer FPS “the right way” lately in the industry and Titanfall manages to bring back that community feel of working while hanging out and getting in the zone among peers. The community of players embracing Titanfall is mostly made up of hardcore fans who desire mature gaming sessions with tactical adult battles simulating fun and advanced war conditions. This is satisfied in full by this game and is likely the main reason it’s pulling a large draw right now. If you’re sick of the way COD / BF teammates / opponents play as if they are a lone wolf on their own team – You might be a Titan.

Create and Destroy

The one negative point: Titanfall is tied to EA / Respawn for better or for worse via connecting to Origin login servers and these virtually lag-free Xbox LIVE (MS Azure) Servers. However, if some day Titanfall is to be “sunset” as MMO devs call it or ‘shut down’ as most gamers call it then hypothetically one would hope EA / Respawn make this title freely open for hosting without an issue for those who would still run their own servers for the game. Of course, this is a double edged sword as seen with the Battlefield’s experiments in console server rentals in place of dedicated servers. For now, EA / Respawn have the access they need to at least attempt to deal with any cheating and lag issues that arise during the title’s peak life cycle.

Final Verdict:

Overall, Titanfall is innovative in its own ways without attempting to fix what isn’t broken about online gaming. With a focus on quick action and its fun gameplay based on skills, Titanfall is a finely tuned 6 versus 6 multiplayer experience. Microsoft’s Azure Cloud Servers (now part of Xbox LIVE) host the Windows PC and Xbox ONE versions of the game both and do so with no lag whatsoever as mentioned above in our detailed Review. The bullet collision is great in this game, and that matters since it is highly competitive with more damage being dealt per bullet than in other shooters.

Any gamer strongly versed in the First Person Shooter genre owes it to themselves to get a copy of this game. Designed based around the staple characteristics from titles of the past, but with completely new gameplay experiences Titanfall is a must-have multiplayer game. RealGamerNewz awards Titanfall a 9.5 out of 10 making it an RGN Platinum Game.

Official Trailer:

Developer: Respawn Entertainment

Publisher: EA Games

Platforms: PC | Xbox ONE | Xbox 360

Available Now On GamersGate

Played On: Windows PC

Review Copy Info: A digital deluxe copy and a digital standard copy of this game were provided to RealGamerNewz by the vendor for the purpose of this Review. Additional copies of Titanfall were also purchased by the RealGamerNewz team for the multiplayer and multiplatform purposes of this Review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140314 and was last modified on 20150226 .