Tag Archives: rts

Company of Heroes 2 – Developer Diary: Single Player [HD]

The following Company of Heroes 2 Developer Diary has been released by developer Relic Entertainment. This Real Time Strategy Sequel’s Single Player is shown off in today’s video released in high def. You can get your hands on Company of Heroes 2 on PC June 25, 2013. Company of Heroes 2 uses the Essence Engine 3.0 and is exclusive to Microsoft Windows. The designer for this game is Quinn Duffy who developed the game with Relic Entertainment for publisher SEGA. This game will be available worldwide at launch.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130621 and was last modified on 20150321 .

Company of Heroes 2 – Developer Diary: Multiplayer [HD 1080P]

The following Company of Heroes 2 Developer Diary has been released by developer Relic Entertainment. This Real Time Strategy Sequel’s Multiplayer is shown off in today’s video released in high def. You can get your hands on Company of Heroes 2 on PC June 25, 2013. Company of Heroes 2 uses the Essence Engine 3.0 and is exclusive to Microsoft Windows. The designer for this game is Quinn Duffy who developed the game with Relic Entertainment for publisher SEGA. This game will be available worldwide at launch.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130621 and was last modified on 20150321 .

Victoria II Heart of Darkness Video Developer Diary Shows Colonization

In the following Developer Diary Videocast by the Project Lead behind upcoming Victoria II expansion DLC Heart of Darkness, Colonization is shown as well as an in-depth description of its effect in the gameplay experience of Victoria II: Heart of the Darkness which is developed by Paradox Interactive Development Studio and will be released as a DLC for Windows PC title Victoria II via Steam and the Paradox Plaza this Tuesday, April 16, 2013.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130414 and was last modified on 20150321 .

StarCraft 2: Heart of the Swarm Review

Blizzard has done it again folks, they managed to put out an absolutely amazing expansion to one of their top tier games. Heart of the Swarm is the second part to the three part StarCraft 2 campaign. StarCraft 2: Heart of the Swarm focuses on the Zerg side of things more than Jim Raynor and his gang. I had put aside a good amount of time to review this game but let me tell you that I cannot put this game down, period.

I have spent hours and hours on Heart of the Swarm and that was just on the campaign. I loved the special cutscenes and this was the first game that I actually felt comfortable playing multiplayer in. Now, let’s dig deeper into this great expansion.

In Heart of the Swarm you play as Sarah Kerrigan who was the Queen of Blades (Zerg Leader) in Starcraft 2: Wings of Liberty. Sarah was saved by Jim Raynor and restored to her human form with some perks like being able to control the Zerg. In the campaign Sarah and Jim go onto fight the Dictator Mengsk. The campaign introduces some new heroes you fight alongside with, and of course, some new enemies that stand in your way.

Each mission gives a unique unit to fight with you in the battle of good and bad. Just like in Wings of Liberty you do get side objectives which make the campaign a lot more fun than it is intended to be. Similar to the Wings of Liberty campaign you run to planet and planet stopping evil forces in their tracks. Personally, I really liked the campaign and felt like there was never a dull moment. Great campaign I give it a 9/10.

The reason why I gave it this score is because overall the cutscenes and the gameplay was amazing but I still felt like the campaign was missing something. Maybe more levels or a more in-depth explanation on the reasoning of the Zerg and other races would have been appreciated but the campaign was extremely well done.

The Soundtrack puts in this kind of a medieval type with a little bit of Starcraft style in it. I really enjoyed the voices, the classic Jim Raynor keeps me hyped when I go into missions. It makes me want to punch a bunch of bad guys in the face! Sarah’s voice is kind of holding me back inside because she really holds this promiscuous voice and you wonder if she will turn evil again or not. I give the soundtrack a solid 8/10 because sometimes I caught myself reaching for my headphones and listening to some jams, but overall the experience was enhanced greatly by what Blizzard offers.

The multiplayer and the community could have used some work but it was very amusing and fun to play. Whether you’re battling the A.I. or going head to head with other people across the world you are constantly faced with different play styles to counter and it really makes for a great RTS. There isn’t much to complain about in the multiplayer, everything’s all determined by the player and how long they take to adapt to different styles. It can be frustrating at times but that’s what AI’s are for. You’ll also play against computer generated enemies to beef up your strategies so when it’s time to face the world you will be ready!

With the community you can check out Reddit and all these other links through the game that contain information about the game. However I don’t really like the fact that in order to find one friend you have to type all this information in why can’t you just look up the display name? I give the multiplayer and the community a good 8/10 because it’s pretty good, but the community could have been done better.

The replay value is an infinite yes, I would replay this game over and over again especially the campaign. The new graphics engine is pretty sweet and the campaign had me on the edge and challenge the whole entire time. overall rating for the game is 9.8/10. Everything was pretty spotless and very enjoyable to play. The graphics really had me connected to the game. Please, Blizzard make Legacy of the Void like this and better!

Official Trailer:

Overall Score: 9.8/10

RGN Rating: Platinum Game

Developer / Publisher: Blizzard Entertainment

Available On: Windows PC / Mac OS X

Review Copy Info- A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Eric Ward on 20130406 and was last modified on 20130930 .

Victoria II: Heart of Darkness Developer Diary [Gameplay Video]

The newest extension to Victoria II: Heart of Darkness has received its own Developer Diary with gameplay video for the PC. Paradox brings forth the following political simulator to the grand strategy genre releasing 4/16/2013:

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130406 and was last modified on 20150321 .

Dawn Of Fantasy: Kingdom Wars Gets Another Trailer Leading Up to Steam Release

This MMO-RTS title Dawn Of Fantasy for PC is releasing for Steam April 1st and in the following video gets another trailer:

 

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Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130329 and was last modified on 20130329 .

Impire Receives “Best in Play” GDC Award

Today Paradox and Cyanide Studios celebrates Impires’ first month in the open market with the Game Developer Conference “Best in Play” award. For those of you who don’t know, Impire is a dungeon-building RTS where the player wrecks havoc as a Demonic Overlord. Compared to Dungeon Keeper, a successful game of the same genre predating Impire, the game features heroes who try to slay the player, sending raids into the open world, creating a dungeon and more.

Paradox Interactives’ CEO, Fredrik Wester said “to receive an award from [GDC] was very gratifying.” Along with seven other games, Impire will be featured on the GDC show floor where attendees will get the chance to take the game for a spin. With the announcement of the award Paradox has also released a Demo of the game, which is available for download here.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Sam Chia on 20130314 and was last modified on 20130314 .

Join Kickstarter and be an Early Tester for Victory by Petroglyph

Victory is a World War II strategy game being developed by Petroglyph. Early backers of their kickstarter program, which can be found here, will be able to not only play the game early but also become early testers for Petroglyph helping to shape the game’s mechanics as their feedback is factored into the design. Need more convincing? Check out the comments being made by the people behind the project below:

If World of Tanks, StarCraft and League of Legends had a baby, it would be Victory.”
– Oksana Kubushyna, Victory Project Lead

We’ve already found the Victory prototype to be very fun to play, and we’re just getting started. Even though we have a legacy of making award-winning RTS games, it’s exciting to branch out into a new and different strategy gaming experience.”
 Chuck Kroegel, CEO

“We’re thrilled to be creating Victory for our fellow gamers, and that the project is on Kickstarter! We’ll be able to take in community feedback right from the start of the campaign. Thanks to crowdfunding, we have an incredible opportunity to bring this amazingly fun game to our backers and fans.”
– Michael Legg, President and Cofounder

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130305 and was last modified on 20130305 .

Interceptor Versus: Tiberian Sun – Leon, Fred and Khaled [Throwback Gameplay Video]

Check out this video in which Interceptor Entertainment takes some R and R time of the Tiberian nature. The classic Command and Conquer series has been a staple of Real Time Strategy and helped shape PC Gaming as we know it today.

Watch Leon, Fred and Khaled from Interceptor, try furiously to beat Hard AI’s in Tiberian Sun! It’s Chaotic, It’s Frustrating – And most importantly, It’s FUN![Interceptor Entertainment]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by RGN Community on 20130219 and was last modified on 20130219 .

Starhawk Private Multiplayer Beta 1.0.2 + 1.0.3 First Impressions

The Starhawk Private Beta has begun. Invites started rolling out on Tuesday November the twenty-second. We were lucky enough to get a code before the masses arrived. The first thing you will get to do is spawn. Not a big deal right but wait, you don’t just spawn you get to drop from the outer atmosphere in a fiery pod. Select where on the part of the map that your team controls. This can also be used as a weapon by aiming for the enemy while getting ready to spawn and controlling your fall with a  target landing mark that moves with you as the pod gets closer to hitting ground.

In the beginning of the match after ‘podding’ down from space it’s a fast and furious race to get building. Identifying strategic choke-points in maps is essential to seeing every weapon and vehicle you will be needing. You will need to find out how many protection structures your flag will need as well so they can be built then used. This is the build and battle feature that has transformed this series into a strategically enhanced super fast action third person shooter.

Each build includes either a weapon storage location where your teammates can load up or houses a vehicle such as the Razorback – a futuristic version of a jeep that has a mounted 50 cal on the back and seats three. Don’t worry, the other passenger can also wield his rifle at the same time. Some of the other buildings house the jet pack dispensers, and the holy grail of weapons the Mech-Hawk.

The Mech-Hawk brings back the Warhawk flight style air battles with the twist of being able to transform back into an unmatched ground force in the blink of an eye taking all of the weapons from the aircraft with it and adding the power to just stomp people out as they run away in fear. This new hybrid vehicle is the ultimate weapon.

The maps we have seen so far are futuristic to say the least with everything from acid spewing oceans to outer space platforms hovering far above the planets sporting awesome visual details from every possible angle. After logging quite a few hours I would find it hard to believe anyone if they said they were not enjoying it.

In all other games you race out to gain position looking for the perfect spot to set up and get ready for the war. In this game you make your spot wherever you want including directly in the enemies camp. But don’t expect to be there long because they can destroy it just as fast as you can build it. Put up a sniper tower in any location you want climb up to the perch and your weapon and ammo are sitting there waiting for you.

Not only can you drop down and nail the enemy with your spawn pod but you can also decimate the enemy with any one of your buildings if your timing is right. Taking bases requires a beacon to be placed so that you and your team may spawn there and begin to build your fortress the whole time while pushing forward toward the enemy forces.

In this early beta only thirty-two structures are allowed for the eight player team. Not to worry, the structures also come with the ability to reclaim them in order to better enhance your strategy or to just build something you’re needing more than what’s already there. For instance, you have built a fortress of walls around your flag or in your base blocking all entrances and you need something for the forward bases. No problem, simply reclaim the stuff you’re not using and communicate with the team letting them know what you need and where you need it placed.

So far I have to say it has been a long time for many of us Warhawk veterans waiting in anticipation for this release, even when mum was the word for so long until the secret PlayStation 3 exclusive became a reality. The hardcore Warhawk fans knew that something was in the works all along. Dylan Jobe and his team over at Light Box Interactive have not disappointed with their latest installment and I have to say they have exceeded my expectations. Having logged over three thousand hours in their previous game Warhawk, I do not say that lightly.

The best part is there’s even more coming! I’m talking more vehicles, more maps, more modes, even the addition of a story mode will be in the mix before it’s all said and done. This is just the beginning of what players are going to get when they purchase Starhawk. Not to mention the unbelievable amount of replay value this title will have. I’m expecting the same, if not more than Warhawk which is still enjoyed online daily after its release in 2007.

Keep your eyes on RealGamerNewz for Starhawk News, Gameplay Videos, and More. Follow RealGamerNewz on Facebook + Twitter and StarhawkRGN on Twitter.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul I on 20111125 and was last modified on 20120426 .