Developer Frictional Games have revealed when horror fans can get their hands on the upcoming, science fiction horror title. Starting September 22, PC and PS4 owners will attempt to survive the terrors that await them in PATHOS-2.
The combined efforts Frictional Games’ fans have resulted in the defeat of the SOMA ARG and the reveal of a brand new trailer, featuring PS4 gameplay.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20150529 and was last modified on 20150529 .
Genre(s): Open World
Platform(s): PlayStation 4
Publisher(s): Hello Games
Developer(s): Hello Games
Release Date (NA): TBA
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20141206 and was last modified on 20141206 .
Ninja Theory the talented team behind Heavenly Sword, DMC: Devil May Cry and the upcoming Hellblade, had another title called Razer that never saw the light of day. The independent developer has released all their videos, artwork and pitch documents for their next-gen sci fi experience to the public on Hellblade’s official website.
Sadly the title never made it past the concept stages:
“Razer is a game concept designed for Xbox One, PS4 and PC that sadly didn’t make it past publishing green light. It was a game we designed in conjunction with a publisher to satisfy their desirable feature list. At the time we were developing an iOS game, an online multiplayer melee game as well as exploring next-gen art pipelines.”
NT’s plan was to combine all of those elements to create “an epic massively co-op sci-fi adventure”. The central plot revolved around an alien creature that had enveloped Planet Earth. Seeing this creature was the size of a planet “It would take thousands of players months if not years to coordinate guerrilla-warfare on a massive scale to kill this beast.”
Razer was supposed to be a third-person squad-based action MMO powered by Unreal Engine 4, inspired by the frenetic melee combat of DMC: Devil May Cry and the action gunplay of Platinum Game’s Vanquish. Other titles used for reference including Borderlands 2 with its run and gun shooting, Planetside 2’s community features, Monster Hunter’s meta-game and co-op gameplay and more.
“We worked on the design docs and several previsualisations in house over the course of about 3 months. Most games never made it past the concept phase and the public is never the wiser. In general, publishers will never release these to the public. As we own the IP, we felt that there would be value in sharing this work on a wider basis as there are so few examples of game design in the public domain.”
It is a shame this title never got the green light, if done right then this could have been an amazing experience. You can check out some of the concept art for Razer, featuring different variations of the suits of armor players would wear to battle, as well as some videos.
“This is a previs trailer to show how the published game might feel like. We always create trailers like this for our games and they are never intended to be shown to the public. They serve to get a feel for the gameplay, story and the way you might play it. They are always entirely produced in-house and this one features our own staff as actors. The trailer was created in Unreal Engine 4 and After Effects.”
Razer Art Style Test:
“Because you will fight in countless missions, we needed to create a way to procedurally generate landscapes. We developed a procedural tech within UE4 and created this art style test.”
Razer Gameplay Pre-vis:
“We often create gameplay previs for our games before we start prototyping. Previsualisation is always built upon a design spec and is planned out by designers and animators working in tandem. It is a great way to rally the coders, designers and animators behind a single vision of what we are trying to achieve.”
Ninja Theory has released a ton of stuff, the rest can be viewed here.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20140818 and was last modified on 20140818 .
A new trailer has been released for Warner Bros. Pictures upcoming Groundhog Day meets Sci-Fi action epic; Edge of Tomorrow, starring Tom Cruise and Emily Blunt. Check it out below.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20140326 and was last modified on 20140326 .
Bungie and Activision announced that the online co-op meets competitive multiplayer meets single player story mode sci-fi first person shooter Destiny which is set to hit almost every platform out there will have its Beta arrive first for the PlayStation 3 and PlayStation 4 consoles. Check out the PS4 trailer below for the game as well which is presented by RealGamerNewz.com by our video partners in Full 1080P High Definition.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131117 and was last modified on 20131117 .
Director Neill Blomkamp was the director from Hollywood set to bring the Halo franchise to life as a full feature film until investment firms Universal and Fox dropped their support. Having that happen to him, Blomkamp claims to have now accepted this event in his life as a good thing. With similar narrative devices such as an alien race being used in District 9 and a Halo-like planetary extension being used in the upcoming Elsyium film he’s directing, Blomkamp essentially is saying he would have never been able to do things his own way if he’d stuck with the Halo project. For better or worse, the director is seemingly happy with the way things turned out.
If you haven’t heard yet, Elsyium is going to be hitting theaters August 9, 2013 and despite some critical skepticism about the storyline used in District 9, most film goers seem to enjoy Blomkamp’s films. Time will tell if he can continue to repeat the success of the “this was going to be the Halo movie, but now it’s not” box office opening that District 9 saw. Until then, we will continue to keep our eyes open as this one is shaping up to have some interesting sci-fi plot themes including the evolution of society and the negative effects that may come with that evolution.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130805 and was last modified on 20130805 .
First of all this movie is not safe for kids! So please respect yourself by watching it only in the presence of adults. There’s plenty of nudity both necessary and perhaps a little unnecessary, but the world that Heavy Metal depicts shows us that whether in a faraway future or distant past, evil has always been right there within us all waiting for the chance to grow stronger and control us completely. The world that Heavy Metal depicts is both a faraway future and a long forgotten past where alien and human society have merged on Earth. New York City is even more crowded than ever, with traffic backed up as far as the eye can see, and even the air is full of cars. This is a world where alien and human society have merged on Earth.
Ancient tales of the battle between good and evil are told as this film serves to introduced the universe of Heavy Metal that was later brought to an even larger and more defined vision in the film’s sequel. A mysterious green orb, which will later be detailed in the film’s many scenarios and its sequel Heavy Metal 2000, commands a little girl representing the new generation to listen to its many stories. This green orb has been many places, and seen many things. The film uses this storytelling technique to deliver a quantum experience that offers multiple realities which are all tied together in some way, and will eventually set the stage for an even larger story to be played out.
Heavy Metal is a franchise from the past. Its original release date was 1981 and while many reviewers bashed it, they didn’t know what they were witnessing. Back then nobody cared about reviews, nobody even saw them usually. Entertainment thrived in a person to person, word of mouth environment where every franchise stood or fell based on its worth as judged by the people you knew in life, not by some reviewers being handed a copy of everything for free (yeah I went there).
This film is a film that seems to have been misunderstood by a great amount of reviewers who watched it. While many find the themes of sex, violence, and the fragility of women (only to be later cancelled out by female characters playing strong hero roles later down the line) to be “sexist” and claim Heavy Metal is nothing more than a “juvenile b00bfest”, they have missed the point of this film entirely. These dark themes and extremely crude male characters represent the dark and the evil in the world we live in today. Heavy Metal is a parable with reality that shows the great amount of negativity and violent forces that dominate our existence.
These evils are painted to be everywhere and the film shows us that even the smallest thoughts inside of us need merely a small push from this green orb to turn what was already inside of us into the way we behave. The greed, lust, and overall disregard for human life that is shown in this film is the villain to be conquered and is perhaps the most well illustrated, well written, and most terrifying villain of entertainment history. This villain is known to many as the Loc-Nar and we are eventually taught (if we are willing to listen) that the female gender which represents life and light is in fact the most sacred creature to the male which represents human nature and the darkness which surrounds us when we are lacking in the care and knowledge of the ultimate consequences of our actions.
Heavy Metal was truly ahead of its time. The integration of humans with aliens as normal is a theme that has barely had its surface scratched in modern film with the exception of a few surprisingly deep films like The Fifth Element, District 51, and of course Avatar. Beyond that, the deeper overarching themes which lies beneath the literal actions taking place (if you are aware enough to read into them) approach the subjects of society, human nature, and morality in a way that is completely real and unrestricted by ‘politically correct’ standards set by our increasingly hypocritical entertainment industry and its massive audiences.
Final Verdict: With plenty of babes to lust over, a deep and meaningful message, amazing animated hand-drawn graphics, and iconic heavy metal music (duh) from the time period you just don’t get these days, and plenty of the devilish blood, guts, and gore that you’ve all become accustomed to in the modern era, Heavy Metal stands the test of time for revisiting film buffs and newcomers alike. Heavy Metal gets an overall score of 8/10 and its sequel Heavy Metal 2000 will also receive a review from RealGamerNewz Film section when we get the chance, until then scroll down for a preview and even a link of where to find the full film viewable now for free.
Review Copy Info: A copy of this film was purchased by RealGamerNewz for the purposes of this review.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130720 and was last modified on 20130720 .
The new SyFy network series ‘Defiance’ premieres tonight at 9pm Eastern, and already some are wondering if the show is poised to be the next ‘Firefly.’ The comparisons aren’t hard to make; there haven’t been any sci-fi series produced of this scope since ‘Firefly’ was prematurely cancelled. Joss Whedon’s (aka Nerd God) space western aired on Fox over a decade ago, but was cancelled after a single, abbreviated season due to a low viewership. However, the show found new life on DVD, and through high home-video sales and strong fan letter writing campaigns, a film of the series, ‘Serenity,’ was produced in 2005. While similarly marketed, ‘Defiance’ has a few unique qualities that ‘Firefly’ did not in its time. Firstly, the show is being produced by the SyFy network, and not one of the big five networks. This should allow for a smaller, more dedicated fan-base to keep the show going, as cable networks don’t usually need the higher volume of viewers that broadcast networks do to justify their ad sales. Secondly, and most interestingly, is the Trion Worlds’ MMO which was created in conjunction with the series. To my knowledge, this is the first time that a game and television series based on the same property have been produced together, especially when one considers that these are not separate stories set in the same world as some other licensed games have done, but rather, an opportunity for a viewer of the show to play in the world they just watched on television. They get to interact with the same characters that are scripted on the show. It’s a new and interesting property model, and we’ll have to wait and see if it is a successful one. There are all kinds of possible outcomes to this. Will the game drive the success of the show, or vice-versa? Will they drive each other? And what will be the value lost to the series when someone watches it in ten years but cannot play the game alongside it? Will it stand up on its own?
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Samuel Woodruff on 20130415 and was last modified on 20130415 .
Remember Me, the science fiction game being developed by Dontnod Entertainment, has just been given a release date. Mark those calenders, because everyone will be able to get their hands on the game on June 4th in the United States and June 7th in Europe. The announcement came in the form of a trailer which can be seen below.
What do you guys think of the trailer? Are you excited for this brand new IP? Let us know in the comments below!
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Matthew Myrick on 20130228 and was last modified on 20130228 .
SyFy’s journey into the video game world is heating up as Trion Worlds prepares to release Defiance Shadow War with innovative and intriguing elements in place.
The upcoming Defiance Shadow War features a unique premise in which co-op and competitive game modes blend together as one to create a new experience known as Shadow War. The setting for this title is amidst an alien-based arms race with vehicular gameplay being offered as well. In the new multiplayer gameplay trailer released today by Trion Worlds this open world format is showcased.
Check out the video below and stay tuned to RealGamerNewz.com for more on this title set to release April 2, 2013 worldwide. Pre-order bonuses for the title include Guaranteed Beta invite, Outlander Outfit, Exclusive Weapon, 3 Day XP Boost, and In-game title: Iron Demon. The game will releas for Xbox 360, PlayStation 3, and PC. It is also compatible with the Xbox Kinect and will not feature a monthly fee despite MMO-like qualities.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130226 and was last modified on 20130226 .