Tag Archives: Share Button

Destiny – PlayStation 4 Sharing TV Spot [HD 1080P]

Destiny - PlayStation 4 Sharing TV Spot [HD 1080P]

The PlayStation 4 Sharing TV Spot of Destiny is presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140310 and was last modified on 20140310 .

PlayStation 4 – Share Gameplay Trailer [HD 1080P]

PS4 Gameplay Share Button

The Share Gameplay Trailer of PlayStation 4 is presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140227 and was last modified on 20140227 .

PlayStation 4 – Sharing TV Spot [HD 1440P]

PlayStation 4 - Sharing TV Spot

The Sharing TV Spot of the PlayStation 4 is presented below in 1440P High Definition Resolution. If you do not have a 1440P display then click on the gear in the bottom right and select 1080P HD from the resolution list for optimal viewing.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140217 and was last modified on 20140217 .

Deep Down (PS4 Exclusive) Livestream Reveals New Gameplay Details

Deep Down PS4 Exclusive

The following Deep Down footage was released by Capcom and features Direct Gameplay recorded off of the PS4 during the Livestream. The quality of this recording is questionable, and does not represent the game’s graphics – however some amount of gameplay details can be witnessed.

The following information was also revealed during the stream in Japanese language (translation by Gamekana via NicheGamer):

  • “Capcom can’t currently confirm the date or status of the beta test.
  • You can evade attacks with triangle.
  • You will only be able to play as a male avatar.
  • Capcom is considering utilizing the PS4′s share functionality.
  • Multiplayer will supports up to four players.
  • There will be a selection of four weapons to begin with, more will be added later.
  • Remote Play with Playstation Vita will be supported.”

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140217 and was last modified on 20140217 .

Full PlayStation 4 Specs Confirm PS4 Cross-Game Chat, In-Game Video Capture / Streaming, and more

The following data is released to the public by Sony Computer Entertainment relating to the PlayStation 4 ( PS4 ) full and complete specifications ( specs ) as well as details concerning cross-game chat, in-game web browser, GDDR5 memory, in-game video capture, streaming, and more. Consider this post for redundancy and as a service to those gamers looking to find the full specs of Sony’s upcoming PS4 to be released in Holiday 2013.

“SONY COMPUTER ENTERTAINMENT INC. INTRODUCES
PLAYSTATION®4 (PS4™)

PS4’s Powerful System Architecture, Social Integration and Intelligent Personalization,
Combined with PlayStation Network with Cloud Technology, Delivers Breakthrough
Gaming Experiences and Completely New Ways to Play

Sony Computer Entertainment Inc. (SCEI) today introduced PlayStation®4 (PS4™), its next generation computer entertainment system that redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization, deeply integrated social capabilities, and innovative second-screen features. Combined with PlayStation®Network with cloud technology, PS4 offers an expansive gaming ecosystem that is centered on gamers, enabling them to play when, where and how they want. PS4 will be available this holiday season.

Gamer Focused, Developer Inspired

PS4 was designed from the ground up to ensure that the very best games and the most immersive experiences reach PlayStation gamers. PS4 accomplishes this by enabling the greatest game developers in the world to unlock their creativity and push the boundaries of play through a system that is tuned specifically to their needs.

PS4 also fluidly connects players to the larger world of experiences offered by PlayStation, across the console and mobile spaces, and PlayStation® Network (PSN).

The PS4 system architecture is distinguished by its high performance and ease of development. PS4 is centered around a powerful custom chip that contains eight x86-64 cores and a state of the art graphics processor.

The Graphics Processing Unit (GPU) has been enhanced in a number of ways, principally to allow for easier use of the GPU for general purpose computing (GPGPU) such as physics simulation. The GPU contains a unified array of 18 compute units, which collectively generate 1.84 Teraflops of processing power that can freely be applied to graphics, simulation tasks, or some mixture of the two.

PS4 is equipped with 8 GB of unified system memory, easing game creation and increasing the richness of content achievable on the platform. GDDR5 is used for this memory, giving the system 176 GB/second of bandwidth and providing a further boost to graphics performance.

The end result for gamers is new games with rich, high-fidelity graphics and deeply immersive experiences that shatter expectations.

Shared Game Experiences

Social interaction is central to PS4 experiences, so new features were built into the actual foundation of the system’s hardware architecture. PS4 provides dedicated, “always on” video compression and decompression systems that enables seamless uploading of gameplay.

For the first time ever, gamers can share their epic triumphs with the press of a button. Gamers simply hit the “SHARE button” on the controller, scan through the last few minutes of gameplay, tag it and return to the game—the video uploads as the gamer plays. Gamers can share their images and videos to their friends on social networking services such as Facebook.

PS4 also enhances social spectating by enabling gamers to broadcast their gameplay in real-time to friends using live internet streaming services such as Ustream. During live broadcasts, friends can make comments on the streamed gameplay and, if a gamer gets stuck on a challenging level, friends can also join the game in completely new ways. For example, friends can offer health potions or special weapons when a player needs them most during actual gameplay.

Furthermore, users can connect their Facebook account with Sony Entertainment Network account. Through PS4, users are able to deepen their connections through co-op play or “cross-game chat”.

PS4 Second Screens

PS4 integrates second screens, including PlayStation®Vita (PS Vita), smartphones and tablets, to wrap gamers in their favorite content wherever they are. A key feature enabled by second screens is “Remote Play” and PS4 fully unlocks its potential by making PS Vita the ultimate companion device. With PS Vita, gamers will be able to seamlessly pull PS4 titles from their living room TVs and play them on PS Vita’s beautiful 5-inch display and intuitive dual analog sticks over Wi-Fi networks*1. It is SCEI’s long-term vision is to make most PS4 titles playable on PS Vita*2.

A new application from SCE called “PlayStation®App” will enable iPhone, iPad, and AndroidTM based smartphones and tablets*3 to become second screens. Once installed on these devices, users can, for example, see maps on their second screens when playing an
adventure game, purchase PS4 games while away from home and download it directly to the console at home, or remotely watch other gamers playing on their devices.

Immediate Gameplay

PS4 radically reduces the lag time between players and their content. PS4 features “suspend mode” which keeps the system in a low power state while preserving the game session. The time it takes today to boot a console and load a saved game will be a thing of the
past. With PS4, gamers just hit the power button again and are promptly back playing the game at the exact point where they left off. Additionally, users can boot a variety of applications including a web browser when playing a game on PS4.

PS4 also enables games to be downloaded or updated in the background, or even in stand-by mode. The system takes it one step further by making digital titles playable as they are being downloaded. When a player purchases a game, PS4 downloads just a fraction of the data so gamers can start playing immediately, and the rest is downloaded in the background during actual gameplay.

Personalized, Curated Content

On the newly designed PS4 menu screen, players can look over game-related information shared by friends, view friends’ gameplay with ease, or obtain information of recommended content, including games, TV shows and movies. The long-term goal of PS4 is to reduce download times of digital titles to zero: if the system knows enough about a player to predict the next game they will purchase, then that game can be loaded and ready to go before they even click the “buy” button. PS4 will further enrich users’ entertainment experiences, by meeting their potential needs.

Gaming in the Cloud

Launched in November 2006, PlayStation Network, a network service for PlayStation users, now operates in 67 countries and regions*4 around the world with the total number of downloaded content of more than 2.8 billion*5. In addition to a variety of games available in PlayStation®Store, PS4 users will be able to enjoy a variety of services offered by PSN, such as Sony Corporation’s Music Unlimited, a cloud-based music subscription service and Video Unlimited, a premium video service, as well as various content distribution services.

By combining PlayStation Network with Gaikai Inc’s cloud technology, it is SCE’s goal to make free exploration possible for various games. In the future, when a gamer sees a title of interest in PlayStation Store, they can immediately start playing a portion of the actual game — not a stripped down version of the game. With Gaikai and PlayStation Store, gamers will be able to experience appealing games and only pay for the games they actually love.

PlayStation Network and the cloud will offer additional value to PlayStation gamers. SCE is exploring unique opportunities enabled by cloud technology with the long-term vision of making PlayStation libraries including an incredible catalog of more than 3000 PS3 titles*6 that is unmatched in the industry, mostly ubiquitous on PS4.

SCE will announce new details of PS4 and its robust lineup of games from 3rd party developers and publishers, the independent gaming community and SCE Worldwide Studios, as well as further enhancements to the entire PlayStation ecosystem between now and the holiday 2013 launch.

###

*1 Depending on network environment or titles, users may not be able to play games outside comfortably.
*2 Exept games that require peripherals such as PlayStation®4 Eye .
*3 Depending on the version of OS or other conditions, users cannot use the application.
*4 Number as of December 31st , 2012
*5 Number as of February 19st , 2013
*6 Number as of December 31st , 2012, including free trials.

< PlayStation®4 Technical Specifications >

  • Main Processor: Single-chip custom processor
  • CPU: x86-64 AMD “Jaguar”, 8 cores
  • GPU: 1.84 TFLOPS, AMD next-generation Radeon™ based graphics engine
  • Memory: GDDR5 8GB
  • Hard Disk Drive: Built-in
  • Optical Drive: (read only) BD (Blu-Ray) 6xCAV / DVD 8xCAV
  • I/O: Super-Speed USB (USB 3.0) 、AUX
  • Communication: Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
  • Wireless: IEEE 802.11 b/g/n (Wifi), Bluetooth® 2.1 (EDR)
  • AV output: HDMI, Analog-AV out, Digital Output (optical)
  • *Specifications are subject to change without notice.”

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130307 and was last modified on 20130307 .

Stop Complaining: PlayStation 4 Doesn’t Need DualShock 3 Support

Somehow some gamers who are likely already preconditioned to be anti-Sony next generation (for whatever reasons) in the first place have found a minuscule detail to nag about the PlayStation 4. Unfortunately somebody forgot to give the scarecrow making these articles a brain. The complaint going around is that DualShock 3 controllers will not work on the PlayStation 4. Guess what, neither did the original Xbox controllers in the Xbox 360. The PlayStation 2 controller did not work in the PlayStation 3, and the PlayStation 1 controller did not work in the PlayStation 2 for PlayStation 2 games.

If anybody is really shocked by this then you simply need to do one thing, laugh out loud. This is a very silly thing to complain about. Sony has confirmed they won’t ban used games, they will not be digital-only they will still use physical media while at the same time utilizing the latest in cloud storage, download networks, and streaming gameplay and full game trials technology at the same time. The major bullet was dodged there for gamers fearing a new world order, dystopian video game industry being debuted alongside PlayStation 4.

My argument to gamers has always been, when you get a new system you are doing so to experience the new experience of the system and the games. I don’t want to play PlayStation 3 games on a PlayStation 4, I want to play PlayStation 4 games on it. If you don’t want to let go of the past, then don’t. There is no law against keeping your PlayStation 3 and its game collection.

The PlayStation 4’s DualShock 4 quite obviously makes the DualShock 3 controller obsolete and therefore not suitable for PS4 use. The entire user interface of PS4 is designed differently. You will now have a button on your controller to instantly suspend the power of your PS4 (similar to PSP days) and pick up right where you left off whenever you get back while saving power at the same time. You will also have a button for sharing.

Not to mention, nobody knows exactly how the touch bar will work with the operating system on the PlayStation 4 either. Gamers are wrong to assume a DualShock 3 would be somehow suitable to take its place. This is not Nintendo people where we hold back technological innovation for the sake of nostalgia. It has been nearly a decade for the PlayStation 3’s life cycle, let’s welcome its successor PlayStation 4 with a bit more open arms than the grueling abuse from a corrupt media seen for PS3.

UPDATE 12:47pm EST:

To gamers who insist on DualShock 3 Support on PlayStation 4, here’s the scenario of what would probably happen if Sony caved in to DS3 demands:

You would end up with developers not giving you the DualShock 4 innovation they could because you all ended up using old controllers so they don’t care to give you the higher experience if you don’t care to take innovation serious.

Look up the changes from DualShock 2 to DualShock 3. It was more than just becoming wireless. There was an increase in how many angles it can detect you controlling from. Who’s to say what crucial upgrades the DualShock 4 contains that all PlayStation 4 games will be programmed for?

If you would have used a DualShock 1 in the PlayStation 2 then you wouldn’t even be able to control a character correctly in a simple game of basketball because you’d be stuck to only about 9 directions you can aim the character to walk in.

UPDATE 1:29pm EST:

From Shuhei Yoshida on the PSBlog:

“On the front side of DUALSHOCK 4 is a light bar with LED that illuminate in various colors to match the color of the character in a game as a simple way to identify players. The colors can also provide useful information to players, such as when their character has taken damage during a game. DUALSHOCK 4 was developed alongside a second peripheral, a dual camera which can sense the depth of the environment in front of it and also track the 3D location of the controller via its light bar. The new camera incorporates four microphones capable of accurate sound detection and source origination, and it will support the PlayStation Move motion controller with more precision than ever before.”

(thanks FunAndGun)

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130222 and was last modified on 20130222 .

PlayStation 4 Controller DualShock 4 Capable of Virtual Reality Gaming

With the built-in support of DualShock, dual analog sticks, pressure sensitive face buttons and arrow pad, four triggers, a touch bar in the center and built-in Move technology, the controller is now alive.

Picture walking a tight rope while being shot at in the latest shooter game and bringing your enemies to their death while surviving yourself. Drop the controller? You’re dead. This type of virtual reality gameplay that has been seen in the past with various add-on projects will all be built-in to each DualShock 4 controller.

If the capabilities being displayed with Media Molecule’s creative and untitled New IP are any indication, there will still be functions that a Move controller (or one in each hand) can do exclusively.

There are also two new additions to the controller seen as buttons on either side of the touch bar. One is the power, or “suspend” button for the PlayStation 4. You can instantly power down, or “suspend” your PlayStation 4 to hibernation with the exact moment you were gaming stored away in its memory. When you bring the PlayStation 4 back to life you will be right where you left off.

The controller also features a share button with built-in UStream scheduling, streaming, Facebook support, as well as native support for capturing screenshots and gameplay footage with the PlayStation 4’s own user interface.

Be on the lookout as the graphics, gameplay, and controllers change with the next generation hardware PlayStation 4 from Sony scheduled for release Winter 2013. Check out more information here.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130221 and was last modified on 20130221 .