Tag Archives: shinji mikami

5 Games That Would be Perfect for Photo Mode

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With Middle-Earth: Shadow of Mordor joining the list of games on PS4 (The first third party game) with the popular Photo Mode feature, I’ve been thinking about other titles and how cool it would be to have it. Photo Mode isn’t for everyone, but those who enjoy toying around with it will agree that it adds another layer of fun to whatever game they are playing. The really creative players can pull off some really impressive snapshots.

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One of my Shadow of Mordor snapshots

With that being said below is a list of upcoming and recently released games that would be even more fun with an added Photo Mode. I’m referring to the PlayStation 4 versions since the Xbox One doesn’t have the ability (Yet) to take screenshots. Also seeing as there is a high chance that each AAA PS4 exclusives will be including it, I didn’t bother listing Bloodborne and The Order: 1886.

Grand Theft Auto V – November 18, 2014

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Rockstar’s latest in its ever popular open-world franchise will be making its way onto the current gen consoles next month. The option to capture whatever crazy antics players will get into when roaming the huge city of Los Santos, is too good of an opportunity to pass up. Epic vehicle stunts, insane shootouts, hooker roadkill and whatever other form of carnage you can pull off. Of course you could also take some breathtaking 1080p shots of the city and mountains and share them for the world to see.

Assassin’s Creed: Unity – November 11, 2014

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Another open-world title, this time set in Paris during the French Revolution. Being able to capture protagonist Arno Dorian as he engages in combat against the Templars, performs stealth kills, shows of his sweet parkour skills while scaling large buildings and even taking that iconic leap of faith would be something fans would get carried away with. Too bad the game won’t feature naval battles.

WWE 2K15 – November 18, 2014

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Not an open-world title, but developer Yukes and 2K games upcoming wrestling game would benefit from this feature. Fans of the game series love to share their content with one another; from their created wrestlers to story lines. With Photo Mode players would become even more share crazy, capturing all kinds of insane shots the wrestlers executing their finishing moves, delivering chair shots, performing high flying moves from ladders and more.

EA Sports UFC – June 17, 2014

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Another title that involves sweaty shirtless combatants, grappling and punching your opponents in the face. EA Sports UFC has been out for a few months now but it continues to receive support, including new fighters and takedown moves. So why not Photo Mode? Who wouldn’t want to be able to snap a close up picture of Bruce Lee jamming his foot into the face of Jon Bones or Rhonda Rousey dropping her opponent on their head with a suplex? Yeah, thought so.

The Evil Within – October 14, 2014

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The latest survival horror game (Our Review here) from the mind of Shinji Mikami, would be another great candidate for a Photo Mode inclusion. Protagonist Sebastian Castellanos will come face to face with countless enemies in his quest to discover the truth. With PM, players would be able to capture some truly disturbing images including the many horrific deaths that will undoubtedly befall poor Sebastian.

This piece is the opinion of the author and does not represent RGN as a whole.

So do you agree? What games do you feel should include Photo Mode, or do you think it is a feature that should be forgotten. Sound off in the comments.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20141016 and was last modified on 20141017 .

The Evil Within Review

The Evil Within Review RealGamerNewz

The Evil Within is a third person survival horror game from Tango Gameworks and Bethesda Softworks. Set in a twisted world filled with horrible creatures, ever present mortal threats and mind bending hallucinations, this story follows detective Sebastian Castellanos and his fight to stay alive. After responding to the scene of a mass murder he is separated from his partners and knocked unconscious. Horror ensues.

Throughout the game players will struggle to survive against the onslaught of enemies, traps and psychological torment. Along the way they learn more about him, his tormenter (Ruvik), and the city he protects (Krimson City), through a series of journal entries, voice recordings, notes and newspaper articles.

Atmospherically, The Evil Within was perfectly crafted. From allowing only glimpses of enemies before an actual encounter to pained disembodied groans and abnormal breathing. To moments of silence, where your footsteps are uncomfortably loud in rooms and halls strewn with mangled body parts, the tension was ripe. Granted, the player is allowed the occasional safe haven marked by eerily played music emitted from behind a door decorated with blood.

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Over the course of the game, Sebastian will visit numerous locations. Each environment offering new enemies and a colorful array of ways they can kill you. Not including the ways you can kill yourself. A variety of traps are laid out in precarious spots to catch those not exercising apt vigilance. Some wipe you out completely, while others are designed to trap and hold you as enemies come bearing down.

One learns very quickly which foes to stand against and from which to flee, but even the weakest can land killing blows if one is not careful. There was no short in challengers and often you must figure out an escape while being hounded by murderous creatures invulnerable to normal weapons.

Upgrading takes place in the aforementioned, safe haven. The system works by collecting jars of a green gel like substance and using it to advance Sebastian’s physical abilities, weapons and stock capacity. All of this is done in a torture device disguised as a chair and the fact that Sebastian willingly places himself in it, is slightly unsettling.

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Character movement was very smooth as was weapon control. This was aided through the use of an equip screen which can be accessed while the game continues in slow motion. Here you can sort and assign weapons and health to shortcuts, as well as craft bolts for the agony bow. There is also a stealth option that allows you to sneak up on unaware enemies to do a knife assisted takedown, though not all are susceptible to this.

There wasn’t much of a soundtrack to speak of. Most sounds came from unseen enemies revving chainsaw, dragging clubs or hacking away at other victims, who once dispatched, gave way to an unsettling silence, accentuated by footsteps on or in various amounts of human flesh and bodily fluids. The graphics were dead on. Ranging from grainy to soft and air brushed, each effect helped to deliver the desired mood for specific scenes of stages.

Final Verdict:

Despite all this, while things did get intense, I cannot honestly say I felt fear. Disgust, surprise and frustration, yes, but not pore raising spine-tingling fear. This lack of or failure to conjure terror in me, either speaks of my inner sadist or how truly difficult it is to simulate such an intense reaction. In either case, I greatly enjoyed playing this title and it receives a silver game award; its only demerit for not scaring me hard enough.

Be sure to get the Fighting Chance Pack and the Season Pass for better odds of survival and the opportunity to experience the game from the perspective of other characters.

Official Trailer:

Overall Score: 8.5 / 10

RGN Rating: Silver Game

Developer: Tango Gameworks

Publisher: Bethesda Softworks

Available on: PS3 | PS4 | PC | Xbox One | Xbox 360

Played on: Sony’s PlayStation 4

Review copy info: A physical copy of this game was provided to RealGamerNewz by the publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Augustus Bel on 20141014 and was last modified on 20150222 .

Original Resident Evil Getting Remastered, Coming in 2015

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Fans of the original Resident Evil rejoice; Capcom has announced that, the game that started it all will be making its way to consoles and PC early next year.

The Shinji Mikami survival horror classic was first released in 1996 and the re-released in 2002 for the Nintendo Gamecube with enhanced visuals. Now that version will getting the remaster treatment for PS3, PS4, Xbox 360, Xbox One (No Wii U oddly enough) and PC. So basically it is a remastered remake. Got it? Good.

“Using the latest resolution enhancement and 3D model technology, game resolutions and textures have been significantly upgraded, including 1080p support on next-gen consoles, resulting in characters and backgrounds coming to life in greater detail than ever seen before in Resident Evil” reads the official description.

“Not only will the graphics impress but the tense sound effects have been fully remastered with 5.1 surround support for a greater gaming atmosphere.”

Fans of the original control scheme will be happy to hear that it still remains and the game will also feature revamped controls where “the character moves directly in the direction of the analogue stick, utilizing the standards of the current generation of gaming.”. The game can also be viewed in the classic 4:3 ratio or the “stunning” new widescreen mode.

For the unfamiliar the official plot details:

“The intense horror fans first experienced with the release of the original Resident Evil is back. Taking place in the now notorious Raccoon City, players choose to take on the role of either S.T.A.R.S. (Special Tactics and Rescue Service) team member Chris Redfield or Jill Valentine who have been sent into the city to find the missing Bravo team. When the team is suddenly attacked by a ferocious group of mutated dogs, desperate for an escape they take shelter in the Mansion, but will they ever get out alive again? Players will need to be brave as they adventure through the dark, enclosed spaces searching out the horrors that await them. With limited ammo and survival items available gamers will need to keep their wits about them to survive the various traps and puzzles that greet them at every stage. “

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The game will available as a digital download in 2015.

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20140805 and was last modified on 20140805 .

THE EVIL WITHIN (LEAKED GAMEPLAY FOOTAGE)

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Take a look at Shinji Mikami’s latest below.

Editor’s Note: This video is off-screen gameplay footage and does not represent the quality of graphics expected in the final product. Enjoy.

Related:

Why I’m Excited for The Evil Within

Bethesda Good Within Blood Drive

The Evil Within Delayed

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140713 and was last modified on 20140717 .

Why I’m Excited For The Evil Within

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The Evil Within or Saikobureiku (Psychobreak) as it is known in Japan, is an upcoming game from developers at Tango Gameworks and publishers at Bethesda Softworks. Also attached to this title is designer Shinji Mikami of the Resident Evil franchise. With a release date of October 21, 2014 for North American gamers, this title drops right in time for the season of horror.

As a huge fan of the survival horror theme, I am truly excited to immerse in this game. From trailers daring you to be brave enough and gameplay of high intensity, The Evil Within has definitely made my list. As expected from the genre, it is ripe with bloody and tortured gore, but even more captivating is the psychological aspect. Like most survival horror games, jump scares play a large part in the fear effect. More potent however, is the use of tension built up over many stress filled encounters with sometimes invulnerable enemies where your only chance of survival is escape.

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The protagonist, Sebastian Castellanos is a detective who sets out with fellow officers, to investigate a mass murder and that’s where all hell breaks loose. He witnesses the butchering of his colleagues, but is spared and knocked unconscious. When he wakes, the world as he knows it is no more. Tortured creatures dubbed “The Haunted” and other beings lurk around every corner. Death is a constant threat and whether it’s an imposed illusion or a legitimate break in psyche, Sebastian does not know what is real anymore. He’s trapped in a twisted reality where nothing is safe and even healing can be detrimental.

All in all I am really hyped up to play this game. It’s exciting and fully committed to the horror aspect of the genre. I look forward to the paranoid, jumpy, “don’t you dare leave me alone in this house” side effects. The Evil Within, ladies and gentlemen.

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Augustus Bel on 20140620 and was last modified on 20140720 .

The Evil Within Gets Slight Delay, 1080P HD “Reactions” Trailer, and Screenshots

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Bethesda has announced that The Evil Within has been delayed. Originally scheduled for an August 2014 release, the game will now launch on October 21st in North America, October 23 in Australia and New Zealand followed by October 24 in European territories. The reason for the two month delay is supposedly so that developer Tango Gameworks can have more time to further polish and refine the game.

The Evil Within is an upcoming Horror game from designer Shinji Mikami, the famed creator of the Resident Evil video games series, and is being published by Bethesda. Many may remember the original reveal that happened, for those who don’t – check it out on RGNTV2. The game was immediately praised for its potential to bring back the Survival Horror feel from the days of the genre’s inception, largely due to Shinji Mikami’s presence on the team behind the game. The Evil Within stars Sebastian Castellanos.

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Leading up to the first official announcement, Bethesda launched a viral ad campaign using short snippets through newly popular web service Vine. For a while, nobody knew what these meant, and it caused a great deal of fascination as well as (to Bethesda’s frustration somewhat) Fallout 4 rumors. For some reason that seemed to upset the major video game publisher who has been trying to get the public’s attention off of Fallout and onto Elder Scrolls ever since – to varying degrees of success.

PAX East 2014 Gameplay is available in 1080P Full High Definition for the title as well as an Extended Gameplay Trailer (click through to watch them).

Tango Gameworks are the crew developing The Evil Within which releases for the PlayStation 4 and Xbox One this October (as mentioned above). This title will also be released on computer and the last-gen game platforms Sony PS3 and Xbox 360. Working off of an id Tech 5 engine (with some custom tweaking), Tango Gameworks has been a part of Bethesda since their parent company Zenimax Media acquired them back in late 2010. Team members include solid major industry veterans who come from such companies as Platinum Games, Capcom, Suda 51’s crew (Grasshopper Manufacture) to name a few.

This week Bethesda and Tango Gameworks have released the following set of new screenshots for The Evil Within as well as a 1080P HD “Reactions” Trailer.

Title: The Evil Within

Director: Shinji Mikami

Genre(s): Survival horror
Platform(s): PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
Publisher(s): Bethesda Softworks
Developer(s): Tango Gameworks
Release Date (NA): October 2014

The following collection of Screenshots and Concept Art below were released for the game and include a depiction of the Fighting Chance Pack that grants players, well what else? A fighting chance against the crazed undead seen in these images. Previously, there were also a bunch of leaked screenshots and gameplay clips but those have been mostly removed as Bethesda and Tango Gameworks urge gamers to hold off a little bit longer so that the final build version of the game can be shown rather than those of lower quality which were leaked ahead of schedule. Stay tuned to RealGamerNewz for more info on this and other PlayStation 4, Xbox One, and Windows PC games.

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Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140528 and was last modified on 20140528 .

The Evil Within Release Dates Announced by Bethesda

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Today, publisher Bethesda and developer Tango Gameworks have announced the release dates for Shinji Mikami-directed horror title The Evil Within. This game will be made available for the Xbox ONE, PlayStation 4, and Windows PC platforms as well as Xbox 360 / PlayStation 3. August 26, 2014 North American gamers can experience the fear while Europe will get their hands on the title a few days later on August 29, 2014.

Bethesda also released the following Vine to further illustrate their point.

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140214 and was last modified on 20140214 .

Creator of ‘Resident Evil’ and ‘The Evil Within’ Compares PS4 and Xbox ONE as “Almost Identical”

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Shinji Mikami, who has created the epic Resident Evil franchise as well as the forthcoming New IP in the Horror genre under publisher Bethesda Softworks, made comments about the comparability of PlayStation 4 and Xbox ONE next-generation game consoles in terms of developing The Evil Within.

“We only need one console. Why do I have to make two versions of a game? And when Xbox One was first announced it had lower specs than PS4, but now they’re almost identical.

“So either will do.”

The Evil Within is expected to release on PC, PS3, Xbox 360, Xbox ONE and PlayStation 4 some time in 2014 utilizing the id Tech 5 Engine and developed by Tango Gameworks. Below is a Full 1080P HD Trailer for the game.

[Some Info Sourced: Edge via TheSixthAxis]

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Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131023 and was last modified on 20131023 .

The Evil Within – Extended Gameplay [HD 1080P]

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The Extended Gameplay of The Evil Within.

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20130927 and was last modified on 20130927 .

New Bethesda IP – The Evil Within Announcement Trailer

Bethesda has finally revealed their new IP which is the project we’ve all been waiting for since the first Vine teaser was released earlier this week. The game will be called The Evil Within (is by well known Resident Evil creator Shinji Mikami) and can be seen in the following announcement trailer released by Bethesda Softworks today. The game will be developed by Tango Gameworks and will release on Xbox 360, PlayStation 3, PC, and PlayStation 4 in the year 2014.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130419 and was last modified on 20130422 .