Tag Archives: SKA Studios

Salt and Sanctuary (PS4 / Vita) – PAX Prime 2014 Announcement Trailer [HD 1080P]

Salt and Sanctuary PAX Prime 2014

PAX Prime 2014 Announcement Trailer of Salt and Sanctuary.

Genre(s): RPG
Platform(s): PlayStation 4, PlayStation Vita
Publisher(s): Sony Computer Entertainment
Developer(s): Ska Studios
Release Date (NA): TBA

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140829 and was last modified on 20140829 .

Interview: Indie Xbox Developer Ska Studios Confirms 99.9% Chance of Next-Gen Project; Enjoys Working w/ Microsoft


Hello RealGamerNewz readers and otherwise Xbox gamers. As we walk into 2014 we had a chance to Interview Ska Studios about their recently released title on Xbox 360 as well as developing for the platform as an indie development firm overall.

Ska Studios is also responsible for Charlie Murder which you can read our review for here with our review for TIME VIKING!!!!!ANDSPACERAPTOR available now here (and the 1080P Gameplay Trailer Here). Questions were asked by myself, Jon Ireson (Editor-In-Chief at RealGamerNewz) and answered by James at Ska Studios, enjoy! ***All answers are unedited, uncensored thoughts of the developer***

RealGamerNewz: First off, how did you come up with the title for this game?

Ska Studios: Time Viking is about a 12th century time traveling Viking with telekinetic abilities. When we added Space Raptor, we realized that simply calling the game Time Viking wouldn’t do, so we changed it to TIME VIKING!!!!!ANDSPACERAPTOR. The exclamation marks are for emphasis.

RGN: What, if anything, inspired the unique looking TIME VIKING!!!!!ANDSPACERAPTOR?

Ska Studios: Blowing up the moon is something that’s always been important to me, so I think that was the jumping off point. The idea of climbing a mountain of your foes all the way up to the moon to then destroy the moon was too good of an idea to pass up.  But Time Viking’s journey is a surreal one–perhaps it’s all the delusions of a worn warrior, driven mad by battle? Is it an analysis of the science versus magic debate given from the perspective of a 12th century philosopher-knight?

RGN: Are there any expectations for the title you can share with gamers beyond what the gameplay trailer presents?

Ska Studios: Like its predecessor, Time Viking is about 15 minutes of massive stress. The kill screen is more emotionally powerful though, I think.

RGN: Our own Deputy Editor Tristan loved Charlie Murder. How have the gaming public received Charlie Murder?

Ska Studios: Most people who play Charlie Murder end up loving it, and that’s awesome. We’re big fans of all the Charlie and Dishwasher fan art we get.

RGN: What has it been like working with Microsoft?

Ska Studios: It’s been great. So great, in fact, that we’d love to keep working with Microsoft.

RGN: If you could put one of your games in the hands of an alien species to play, which would it be and why?

Ska Studios: I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1, because the gameplay could be most easily communicated.  The number of tropes and memes in Charlie Murder that require substantial cultural knowledge to be meaningful would make needlessly confuse such a momentous meeting.

RGN: How many hours were put into play-testing this new game you’ve released?

Ska Studios: We have no idea. Many hours. All the hours.

RGN: When levels are being designed for your games, do you think about the cinematic experience of the story-line guiding the levels as priority or is it more about gameplay? How do you achieve a balance?

Ska Studios: I don’t plan well, but I usually have a rough idea of what I want to show, and then I just iterate a bunch until I’m happy with what we’re looking at.  Usually the end result is a lot different from how I originally imagined it, but that’s totally fine, as long as I’m satisfied with how it turned out.

RGN: Okay, we got a little weird on you with our questions 🙂 just keeping it interesting, but here’s one last question – is there any chance for Ska Studios making next-gen games in the future?

Ska Studios: There is a 99.9% chance of that, because we factored in a few end of the world scenarios.

Thanks for reading the interview people, and thank you to Ska Studios for taking the time to answer our questions. If you have any further questions for the developer drop them in the comments below and we’ll try our best to get them answered for you. Until then, keep it real and keep it gaming!!!

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140108 and was last modified on 20140108 .

Charlie Murder Dev Studio Releases TIME VIKING!!!!!ANDSPACERAPTOR For Xbox 360

Time Viking And Space Raptor - Ska Studios - Xbox 360 - RealGamerNewz

Through the New Year’s Eve event many may have noticed a new title has been added to the XBLIG Section of Xbox 360’s Xbox Games Store. We reviewed Charlie Murder back when Ska Studios and Microsoft dropped the title on Xbox LIVE and it won a Gold Game RGN Rating from our team. Now the developers who brought you Charlie Murder present an interestingly titled TIME VIKING!!!!!ANDSPACERAPTOR (or Time Viking! And Space Raptor for those with the hard-of-reading). This title is an unusual looking $1 twin-stick shooter that even has a free demo available for it to aid in preventing buyer’s remorse – but for a dollar you probably can’t go wrong. Take a look at the Launch Trailer below.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140102 and was last modified on 20140102 .

Charlie Murder Review


Charlie Murder is an interesting title right away from first glance. It’s basically a heavy metal band experience. The catch is your band has to fight demonic beings such as zombies and even demons themselves using the power of hardcore metal. If you’re still wondering what I’m talking about then go ahead and turn on a nice track of ‘screamo’ while you take a read in our full Review brought to you by RealGamerNewz and Tristan’s Twisted World.


Soundtrack, Audio, Voice: Of course our heroes’ (I guess that’s what you call them) soundtrack consists of Heavy Metal since they are a Heavy Metal band. The good thing is it fits in very well and helps the combat flow if you ask me. This ‘Perfecto’ blend of the audio in this title as nothing overpowers anything else, unless you change the settings. The grunts of zombies and other enemies make it feel like the cut out art-style that it is drawn in. All together the soundtrack and audio definitely help complete the experience of Charlie Murder.


Graphics, Physics, Glitches, Engine Performance:  The art-style feels very vibrant and dark which is fitting for the setting. Physics are what you would expect out of a beat-em-up title, this is a lot like what we’ve played in arcades. The game is very well polished, it seems as if the developers SKA Studios went through it more than a few times to make it the best possible experience they could. The game’s engine runs like a champ, SKA Studios seems to have the overall feel of the game under control. There were no glitches experienced during our play-through of the game.


Controls / Gameplay / CO-OP: Charlie Murder is incredibly simple and easy to learn. The controls are a standard ‘X for hit’ type of ordeal. Like I said it is a beat-em-up so the gameplay is thankfully not very hard to understand, at times it can be a challenge for some players though. This is especially true when a giant horde of enemies is surrounding you but that is why you have the ability for CO-OP and special attacks. While some enemies may even be a challenge for something like that, you can still build up your skill. You can even throw down on a drum solo or play around on your Windows 8 Phone, which is really fun and cool.


Story: The story begins with the players going to hell and having to fight demons but everyone is then quickly brought back alive by paramedics. After that point it seems you have to fight through hours of demonic hordes featuring fan favorites like the un-dead zombies. There are even parts were you get to drive vehicles and various other things. Charlie Murder is all about fighting robots, demons, zombies and whatever the story throws at you with your band fighting in the un-dead apocalypse (with guns of course).


Replay Ability: Moderately High

Final Verdict: Charlie Murder tries to bring the fun back in classic beat em up genre from the arcade days. Which I am glad to say it does and is enjoyable to see it do so. I give Charlie Murder a 9 out of 10 making it an RGN Gold Game.

Official Trailer:

Overall Score: 9/10

RGN Rating: Gold Game

Developers: SKA Studios

Publisher: Microsoft Game Studios

Available On: Xbox 360

Review Copy Info- A digital copy of the game was provided to RealGamerNewz by the publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20130905 and was last modified on 20130905 .