Tag Archives: survival horror

Rumor: Next Resident Evil to Support PlayStation Virtual Reality Headset #PSVR #PlayStationVR


Update: This rumor came true! Capcom announced at E3 2016 that Resident Evil 7: Biohazard will be Virtual Reality enabled on PlayStation 4 and launches January 28, 2017. The game will be playable with or without VR and a demo is already available on the PlayStation Store.

See video footage below of the demo in action:

With recent hardships quelling and productivity returning at the house of Capcom, gamers are about to get hit with a dose of Biohazard. Umbrella Corps for Windows PC and Sony PlayStation 4, the RE: Outbreak reminiscent multiplayer cousin of the survival horror experience we all know stateside as Resident Evil is releasing mid-June. This release is perhaps tolerated at best, feared by many and unexpected by some. While fans of the modern RE titles and those gamers with an open mind to experimentation will likely find some hours of fun in the title, the question we all want to know is: Where’s Resident Evil 7?

A source asking to remain anonymous once told RGN, “-wait until you see what they’ve been working on, you’ll see they’ve been busy,” in regards to a full entry in the Resident Evil series that can match the elements of what make the series great again in a modern age epic masterpiece which all RE fans feel has potential.


Image Credit: Sony London – PSVR Worlds 

Imagine seeing first-hand the world of Resident Evil with full immersion.

This source has been valid for many years disseminating information where fit and gave advance notice of the PS4K verified with worldwide leaks that have hit these past weeks. The following information has been provided over a long term span of time and may be subject to change as the project moved forward.

What we can expect from Resident Evil 7’s design aspects, and technical features:

  • Explore, aim, shoot
  • Less of a run and gun, more cinematic
  • Teach players a new format for how to enjoy horror and stealth shooter genres in VR
  • Marriage of Survival Horror and Stealth
  • True to the roots of Resident Evil series
  • Immersion as a first priority, Action still remains but is better balanced
  • PlayStation VR Headset support for virtual reality immersion
  • NEO (aka PS4K) settings support for higher resolutions of gameplay.

Umbrella Corps is set in 2015 after the events of Resident Evil 6 (perhaps the most hated game in the whole series) and provides a competitive multiplayer angle to the series. These side-content online experiences such as Mercenaries from RE4 and RE5 have always been a big hit. RE: Outbreak was respected in its own right as a standalone spin-off that only worked with a modem in the back of your PlayStation 2. The epic struggle for numbered franchise entries has always been to balance the classic survival horror feel with the shooter action pacing introduced in RE4. That isn’t required of Umbrella Corps, but it is of RE7, hence a lot of the anxiety in the Resident Evil fan-base over which development path the game is taking.

In comes PlayStation VR, capable of bringing virtual reality to the 30 million+ PlayStation 4 owners [s] and PlayStation NEO (also known as PS4.5 or PS4K) which was recently leaked after heavy rumors began to circulate as a rendition of PlayStation 4 capable of higher VR and HDTV settings including games at 1080P / 60fps and higher with upscaling to 4KTV sets. Although native graphics of the NEO setting on PS4 games from its release onwards will still be higher than PS4, they will likely not reach 4K on graphic-intensive experiences like Uncharted 4. The great news with that is PS4 games still work on both a NEO and PS4 the same way, the game would just have two different settings. to switch between.

PlayStation VR Headset PS4K NEO

All of this new technology is right on time to make the biggest difference in the world for some of our stale franchises too scared to change without time left to stay the same and tread water. Resident Evil is certainly one of those franchises. And so it should be as of no surprise that Capcom could be working to get things right with RE7 for the series, what their fans want in a true RE game, and the future of the video games experience.

This rumor comes at a time when titles like Madden VR are being discussed (Shouts Out EA Sports and HipHopGamer Inc., and Ubiquity Inc.) and true adoption of the PSVR seems destined. Capcom is already onboard with VR technology and has experimented with Resident Evil in many genres; Resident Evil: Dead Aim is a little known gem in the series (if you had the GunCon 2 pistol controller with thumbstick) which could be a pre-amble on what these design specs mean for Resident Evil 7. Recently Sony announced there were more pre-orders than expected and had to double production output to meet the newly visible demand for PSVR units.

Umbrella Corporation - Resident Evil 7 PlayStation VR PS4

Earlier rumors some years ago conflict with this news saying that Microsoft had attempted to approach Capcom with a deal for RE7 similar to the Dead Rising 3 contract agreement. With so much time being passed, and RE7 being a flagship entry in the series – it would appear this never materialized making this rumor all the more likely that RE7 will support PS4K and the PlayStation 4 VR headset whenever it is eventually revealed and heads toward launch. The wait could still be years.

RGN has reached out to Capcom representatives and will update this story when / if this rumor is confirmed or denied.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mitch Walters on 20160427 and was last modified on 20160716 .

Until Dawn Releasing This August, New Trailer and Screenshots Revealed


Sony has finally announced Until Dawn’s official release date. The adventure/survival horror title from Supermassive Games, will release on August 25, 2015 exclusively for the PlayStation 4.

A new trailer has also been revealed, offering plenty of scares while also introducing a new character played by Peter Stormare (Fargo, Arrow). You can check it out below, along with some new screenshots.




Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20150526 and was last modified on 20150526 .

The Evil Within Second DLC “The Consequence” Is Out Now w/ Gameplay Launch Trailer

The Evil Within - Consequence DLC

The second DLC in The Evil Within’s Season Pass has now become available. The Consequence is confirmed to feature a focus on action sequences while the forthcoming third DLC is arriving with its own story. In case you missed it, check out our full review The Evil Within itself and The Assignment DLC. As of today players can download “The Consequence” on Windows PC as well as the consoles. Take a look at the Official Gameplay launch trailer for it below.

Note: For a limited time the game is also available for 50% Off On Steam.

The Consequence Gameplay Trailer of The Evil Within.

Genre(s): Survival Horror
Platform(s): PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
Publisher(s): Bethesda Softworks
Developer(s): Tango Gameworks
Release Date (NA): April 21st, 2015

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150421 and was last modified on 20150421 .

Operation Zero – Heralding the Return of Fatal Frame #WeWantFatalFrame #WiiU

Fatal Frame Wii U Coming to North America - RealGamerNewz

Hey everyone; J.T. here, I hope all of you out there tuning in are doing well, and once again I apologize for my absenteeism here at RGN. Anyway, how about that Fatal Frame; I mean wow, who would’ve thought after almost a decade of lying dormant here in the US that suddenly the series is finally making a comeback, huh? Recall that article from before were I was railing and saying Nintendo just didn’t get it? Well, guess what folks, I’m eating my words on that. Boy, I almost feel like a total ass right about now.

That Nintendo Direct overall was simply incredible, actually their best one ever in my books. We got a look at a project that we thought was dead in the form of Shin Megami Tensei X Fire Emblem, which might I add looks downright amazing, and of course some updated looks on upcoming titles like Splatoon and the like. But for me and thousands of others, the highlight was easily the reveal of Fatal Frame.

When I saw the ghostly image followed by Bill Trinen saying “Anyway, here’s something I know the fans have been clamoring for.” then Mr. Trinen going on his spiel about the game itself, I was screaming at the top of my lungs for a moment; so much so that my dad told me to shut up. My spirit wasn’t dampened in the slightest though, if anything I was grinning ear to ear the rest of that night as I am sure thousands of others were too.

Either way, it’s pretty amazing how far we’ve come; of course it is doubly amazing how Nintendo is finally listening to their fans on what games they want. When I first took over Operation Zero, there were all of 13 members on the page. That number has increased exponentially and membership still seems to grow both here, and on Twitter where my fellow admin Fingal (we have codenames to identify who we are, out of respect for privacy he wishes not to have his real name revealed) has done a bang-up job managing our presence on that network and has every ounce of my respect as my equal. Furthermore; he’s just as passionate about the franchise as I am, to say I am glad for Fingal’s presence in working with Operation Zero is an understatement. The man has my deepest gratitude for all he’s done for Operation Zero.

This begs the question, however; are we at Operation Zero done? Now that we’ve achieved our goal of getting Nintendo to release a Fatal Frame game in the US for the first time in almost a decade, the answer is a definitive no. Why? Well, we’ve got work to do to help this game out. Now that it’s coming, we’re going to be the ones who help Nintendo sell the game and advertise it. That means word of mouth, posters, videos via social media, anything and everything we can use to broadcast this game and sell it to people, we must use.

Not only that, because of this bold move; the older games in the series actually have a legit chance of making it to the US now. Know what this means? The idea of a double pack of the two Wii games would be a great start. It’s a pipe dream at the moment, but who’s to say it won’t become a reality. Some already suggested an eShop release of the two Wii games ala the way Super Mario Galaxy 2 and the Metroid Prime Trilogy can be accessed, but honestly, I feel by doing it digital only, it’d be gutting the sales of the series.

I think if Nintendo were to do this right, they could pull a Bayonetta 2 and bundle this double pack of Mask of the Lunar Eclipse and Deep Crimson Butterfly in with Oracle of the Sodden Raven. They could also release these games on the eShop too. Do I expect them to do so? No, at least not yet anyway; but if they were to do so it could very well be a great start towards promoting the series in both the US and EU, allowing the series to become more accessible to their audience is a great thing if you ask me. That includes physical and digital distribution of the games.

Fatal Frame Wii U Coming to North America - RealGamerNewz 2

There would be work needed to get Mask of the Lunar Eclipse; the game that never really left Japan, to be satisfactory for US/EU consumption of course. With that one, the glitches that break the game and don’t allow you to complete the ghost list would need to be fixed, and not only that an English dub would need to be recorded too. Some would say this extra step isn’t necessary and just to leave the game subtitled, but I say otherwise. A happy compromise would be to have the Japanese voices available as well for selection, but honestly; I much prefer a good dub any day of the week.

With both games, the textures would need to be revamped for HD, and controls tweaked to take advantage of the Wii U’s controller, but a classic mode allowing you to play the games the way they were originally designed to be played would also be ideal. That way everyone gets what they want from the experience, and we get to enjoy more of this wonderful series. Win-win, right? I’d say so.

However, I noticed a matter of growing concern throughout the community. That there were brief talks of a boycott of the game if it were to be censored in any way, shape or form. While we can all rest assured that many of us are simply grateful that we’re getting this game at all, the fact that a boycott was even mentioned in the first place is just ridiculous and asinine; also dare I say incredibly insulting to me and to every one of us who worked hard to get Nintendo to give the series a chance worldwide. Boycotting would only ensure that we never get another Fatal Frame worldwide again, something I absolutely do not want to happen.

I felt this needed to be addressed because the talks of doing so in the first place upset me and others within the community of Fatal Framers quite deeply, we all felt as if a katana slashed us to the bone. While we don’t know at this point whether or not the game will be censored in any way, shape or form; I am willing to bet that some of the more risqué outfits of the game will probably be either altered or taken out completely to be added in later as DLC if you so desire it, but I feel that’s about as far as the censorship will go; that is if the game is even censored.

Fatal Frame Wii U Coming to North America - RealGamerNewz 3

Believe it or not, Nintendo has actually let some controversial things slide in the past. Remember the game Conker’s Bad Fur Day on the N64, remade into Conker: Live and Reloaded on the X-Box? I do, and I remember that game was chock full of M-rated content. In an infamous segment of the game, you fight against a creature known as the Great Mighty Poo, and get this, there’s actually a sing-along musical complete with a bouncing ball following the lyrics so you could sing along. I won’t give too much details out about the fight itself but I will say that the song was uncensored on the N64, the curse words were not bleeped out at all. When Live and Reloaded hit the X-Box, the lyrics were censored and the curse words bleeped out.

There are other examples of Nintendo letting things like this slide even today. For instance; Bayonetta and Bayonetta 2 are both completely uncensored, all the curse words, the sexual innuendos, etc. are completely intact with those two games. Even Devil’s Third, a game that was previously multiplatform but picked up by Nintendo, is also completely uncensored. I’d say at this point Nintendo won’t be taking much, if anything out of the core game at all. Nothing story related will be touched, that’s for sure.

While I always said I have a love/hate thing going on with Nintendo; with this power move Nintendo has won me back as a loyal customer and it is safe to say that everyone needs to get their hands on a Wii U. I’ve always rather enjoyed the console from the start, but with all the original software hitting the US/EU later on this year including three must-have games, two rated M for Mature no less; Nintendo truly is catering to the core at long last. The house Mario built now has one of the most diverse library of games that one simply can’t find anywhere else. I dare anyone to say “Nintendo is for kids” now, chances are they’ll get laughed out of the building.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by J.T. Melanson on 20150415 and was last modified on 20150415 .

The Evil Within: The Consequence to Release Next Month


Bethesda has released a new teaser video, confirming the release date for the second part of Juli Kidman’s story. The Evil Within: The Consequence DLC will release on April 21, 2015 for PS3, PS4, Xbox One, Xbox 360 and PC.

European users will have to wait 24 hours before they can access the latest DLC.


It looks like Kidman, will be going on the offensive this time around. Expect our review of the first DLC, The Assignment, real soon.

Source: Bethblog

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20150324 and was last modified on 20150325 .

Resident Evil: Revelations 2 – Episode #1 Launch Trailer [HD 1080P]

Resident Evil Revelations 2 RealGamerNewz Steam PS4

Episode #1 Launch Trailer of Resident Evil: Revelations 2.

Genre(s): Survival Horror
Platform(s): PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Windows PC
Publisher(s): Capcom
Developer(s): Capcom
Release Date (NA): Early 2015

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150225 and was last modified on 20150225 .

Until Dawn Looks to Bring the Scares this Summer


Until Dawn, the upcoming adventure survival horror video game from Supermassive Games, is scheduled for a summer 2015 release. That is, according to the little advertisement card (Is that what they call them? I dunno) included in copies of The Order: 1886.


This comes as a surprise, as I’m sure many like myself were expecting a fall 2015 release. Hell, I would have bet money that it would have launched close to Halloween, given its horror theme. Still, nothing is set in stone, especially when it comes to video game releases.


Stay tuned to RGN for more info.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20150220 and was last modified on 20150220 .

Resident Evil: Revelations 2 – Drama Trailer [HD 1080P]

Resident Evil Revelations 2 RealGamerNewz

Drama Trailer of Resident Evil: Revelations 2.

Genre(s): Survival Horror
Platform(s): PlayStation 4, PlayStation 3, Xbox One, Xbox 360, PC
Publisher(s): Capcom
Developer(s): Capcom
Release Date (NA): Early 2015

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150218 and was last modified on 20150218 .

Resident Evil HD Makes History, #1 Fastest Selling Day 1 Digital Game on PSN

Resident Evil HD Remaster Sales Numbers Capcom

Could fans be in for an HD Remaster of RE2 and RE3: Nemesis after today’s announcement? All signs are pointing to a calm and clear climate which would allow for such to happen. Capcom has sent out a Press Releases confirming that Resident Evil HD Remaster has broken many records across various platforms. Not the least of these new records which Capcom now holds for the survival horror franchise loved by millions worldwide is #1 Fastest Selling Digital Game on PSN.

The PlayStation Network launched the game as well as Steam and Xbox Live on January 20, 2015 and it has received a great welcoming from gamers ever since. Let’s keep those fingers crossed just in case, but it would seem evident by the overwhelmingly positive response to this release and the minimal marketing budget put behind it that Capcom has something big up their sleeve which this Remaster was merely an introduction to… or so we hope…

Resident Evil HD Remaster Sales Numbers Capcom 2

Excerpt from the Official Press Release:

The title which launched on January 20th has also broken the record for the biggest selling day one digital title on the PlayStation® Network.

Capcom’s Producer on the title, Yoshiaki Hirabyashi, commented “It’s been great to see so many positive comments from fans that have enjoyed this new release. The team here at Capcom Japan have worked hard to bring the game to the latest generation of consoles and we are thrilled at this news on its performance.”

Resident Evil HD Remaster Sales Numbers Capcom 5

Related Reading:

Genre: Survival Horror
Platforms: PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Windows PC
Publisher / Developer: Capcom

Resident Evil HD Remaster Sales Numbers Capcom 4

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150209 and was last modified on 20150209 .

Review: Resident Evil / biohazard HD REMASTER

Resident Evil HD Remaster

Resident Evil made its inception back on the early days of the PlayStation. Since then, Capcom has ported the game to over other platforms and released numerous sequels to the original all time classic.   Audiences have cringed at the monstrosities that await them in the desolate Spencer mansion.

Not all the Jill Sandwiches in the world can save you from the horrors that lurk inside Resident Evil.  Resident Evil’s creepy environments, terrifying enemies and obscure camera angles have garnered masses of fans through the years. Resident Evil HD Re-mastered Edition for the PS4 is a re-mastered version done right the way fans new and old can come to love this already amazing franchise.

At 20 bucks it’s a steal for what you’re paying for. You are getting all the content that was released on the original Gamecube release plus a little more. Multiple runs of this game means hours of replay value.


I was stunned at the remarkable difference of quality in the lighting and sharpness of the textures. The graphics make this already horror gem a marvel to look at. The Cut-scenes and Cinematics have all been done in real-time. The cut-scenes also had zero lag when running compared to the Gamecube version.  All the environments look absolutely amazing and polished. Everything is solid from the environments to the animations.


The HD aspect ratio has been raised from the original 480p to 1080p. Including the aspect ratio there is a number of new tweaks to give the game that graphical precision. Non-static 3d Models and Post Processing Bloom filters which were not possible at the time of the original Gamecube release.

The graphics are breathtaking, everything is brighter and cleaner. 5.1 surround has been added as an option and the sampling rate has been enhanced. Widescreen support is also an included feature. If you wish to play the game in original settings with nothing changed you can do so as well.  The game also adds new bonuses to players including all the various game modes and extra costumes that were bundled in the original Gamecube version.

Resident Evil Remaster HD RealGamerNewz Review - Capcom 2


The controls have also had a change to be more intuitive and user friendly that closely resembles a next gen game control scheme. No stiffer tank controls but if you still prefer it then by all means. I had no trouble maneuvering around the mansion as Jill or Chris and it made it that much easier to save time and effort.

You can still pull off a 180 turn and there are different types of control schemes but movement can be changed from original to alternate. Aiming is still the same auto aim depending how close you are to a foe but manual is the other option if you can’t get them in your sights. The inventory menu is still the classic swap, combine, and examine system from the earlier titles.


The story is the same song and dance but if you haven’t played the game let me do a quick recap. You take on the role of either Chris Redfield or Jill Valentine as they search for the lost members of Bravo team. As soon as you they touch down on the ground near the Spencer mansion, they find the lost chopper of Bravo team.

Though not is all at is it seems as Chris and Jill find a derelict chopper with no one inside. As soon as they start searching they are met with ravenous dogs called Cerberus who are now hunting them down to tear apart their flesh. They hope to find safety as they run towards the Spencer mansion but they couldn’t be anymore wrong.  The game picks up with whatever character you chose.

If you picked Jill you will be partnered with Barry Burton until certain instances in the game. If you go with Chris you are forced to fight alone until you meet up with Rebecca Chambers.  Depending on who you pick you will meet different people and have different choices that determine the ending as well as who you will save.


You will have to shoot, dodge, and use your wits to escape the many terrors that await you inside the mansion. The creepy environments and the uneasiness of silence as you enter a room only to find yourself desperately in the arms of zombie trying to make you his late night snack.

The Crimson Heads are all the more terrifying and are a force to be reckoned with.  Make a wrong move and you pay for it with your life, a team member’s, or a loss of an item you so desperately need to survive. Not only enemies but traps await you that will catch you off-guard if you’re not too careful.

Both characters Jill and Chris have their own different strategies you must learn in order to keep them alive to make it through horrors that surround you. Jill’s campaign is fairly easier compared to Chris’ as it is meant for more experienced players.

Resident Evil Remaster HD RealGamerNewz Review - Capcom 3

You will embark on quests that will make you backtrack to different areas of the mansion for key items. Some quests will require you to help an AI partner whether it means scouring the rooms of the mansion to save their life.  Your strongest enemy is your sanity as you take on bosses that can kill you in an instant.

If you do survive the terror it isn’t over just yet if you want to unlock the many unlockable items such as costumes, weapons, and modes. Overall the game can take you anywhere from 8 ½ hours to finish the main quest and 11+ hours if you do so with the intent to unlock everything at 100%.

If you beat this game in less time there will be special bonuses for achieving it. There are achievements and trophies now so at least somewhat of a guide on what you have to do.


The sound quality is amazing especially on the 5.1 surround sound setting. You can hear the sound of a bullet as it exits the chamber of your berretta and the crunch of a zombie’s head as you stomp his brains in. The ambience sounds such as the clanking of chains off in the distance as you enter the silent rooms in the mansion, the howling of the wind in the forest, and the cawing of crows waiting to poke you to death in an instance. The music in the save room brings a shiver down my spine and a trip down memory lane of all those countless nights I spent years ago.

Final Verdict:

Resident Evil Re-mastered Edition is a long awaited revival of Survival-Horror games. It seems they are coming back slowly but surely. It brings a classic feel of the old days of gaming that had a lot of time and creative flow put into them.

These games aren’t just to entertain us; they are supposed to inspire us. If games like this come back not just through ports but through new titles that offer something new fresh and innovating ideas then I still have hope for the Game Industry to not get lost in translation with the same shooter we have seen a thousand times before.

I also would like to add that if you want to pick this up for any other platform you can do so for the PS3, Xbox 360, Xbox One and *PC. Though, the PC version is by far the best because it runs at the full 60 Frames Per Second.  If you don’t have one you can’t go wrong playing on a PS4 or Xbox One.  As for you gamers who haven’t made the leap yet to Next Gen, you can still be glad you can play it on your Xbox 360 and PS3 consoles to experience most of the uplift in texture quality and cinematic cut-scene upgrades. Check out the Specs for the PC version below:

OS: Windows® 7 SP1 / Windows® 8.1
Processor: Intel® Core™ 2 Quad 2.7 GHz, AMD Phenom™ II X4 3.0 GHz or better
Memory: 4 GB RAM
Graphics: NVIDIA® GeForce® GTX 560, ATI Radeon HD 6950, or better
Monitor Resolution: 1280×720 or higher
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 20 GB available space
Sound Card: DirectSound compatible (must support DirectX 9.0c or higher)


Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Javier Aguilar on 20150128 and was last modified on 20150128 .