Tag Archives: Time

PAX East 2014: Hip Hop And Gaming: The Next Frontier 2:30 – 3:30 Badger Theater

Hip Hop and Gaming

Photo Credit: RG

Many may remember the Hip Hop And Gaming Panel held at PAX East 2011 which I covered for the past incarnation of the HipHopGamerShow website back before RealGamerNewz was founded. There I wrote about how Random AKA MegaRan alongside Guests like K-Murdock and MC Frontalot spoke on how sampling video games can go bad (a la Lil Flip and the Pac-Man sample scandal that brought him down a few notches) as well as their own histories with the two industries and how Gaming and Hip Hop have more and more in common as time goes by.

It was my first time meeting MegaRan and his views got me interested in buying his music. HipHopGamer also lit up the panel afterwards with insightful questions, so it’s a no-brainer that he’s a host on the panel this year. Everyone in the room felt the energy from the panelists and HHG as we all had something to do with Hip Hop and something to do with Gaming at some point in our lives. The two worlds seem to fit hand in hand, a couple of cool hobbies that have grown to be some of the most successful industries in the world.

Fast forward to PAX East 2014, Our own News Editor DJ Killzown Jones will be covering this year’s Hip Hop And Gaming Panel which features Random AKA MegaRan, MC Frontalot, and HipHopGamer. The event takes place from 2:30PM – 3:30PM (EST: Eastern Time Zone) on Sunday (April 13) at the Badger Theater, if you are attending PAX East 2014 then be sure to jump in and catch this event! Who knows what these hip hop heads have planned for The Next Frontier, we will find out. Stay tuned for our coverage of PAX East 2014 as it proceeds at our dedicated PAX East Section.

MegaRan - PAX East 2014 - RealGamerNewz

HipHopGamer - PAX East 2014 - RealGamerNewz

MC Frontalot - PAX East 2014 - RealGamerNewz

PAX East 2014 - RealGamerNewz

Excerpt from Official PAX EAST 2014 Schedule:

“Eminem made a song for Call Of Duty. Hip-Hop and Gaming go hand in hand. What makes them work so well together, and where does nerdcore fit in? Join indie rap stars Mega Ran, Hip Hop Gamer and the godfather of nerdcore, MC Frontalot, for a fun trip through the past, present and future of hip-hop and gaming.”

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140411 and was last modified on 20150208 .

Pre-Load Saints Row IV On Steam NOW! Release is Tuesday w/ Steam Trading Cards

Saints Row IV Steam Pre Load Unlock

You’ll be able to earn more of those awesome and sellable Steam Trading Cards this Tuesday as Deep Silver and Volition drop a bomb on the gaming world with Saints Row IV PC edition for Microsoft Windows. Throw in your money now at this link and you’ll be ready to start downloading the title which unlocks precisely at 12AM Eastern (or 9PM Monday if you’re on Pacific Time) for North American customers who pre-ordered (which comes with its own goodies by the way). There will be Achievements of course as with any full featured Steam release, and if you haven’t seen already check out our Full Saints Row IV Review here as well as our dedicated Saints Row IV Section featuring play-through gameplay video series w/ commentary from our Deputy Editor Tristan Werbe.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130817 and was last modified on 20130817 .

RealGamerNewz Interviews Random: Deep Thoughts from the Artist Known as Mega Ran

RealGamerNewz Podcast

What’s up everybody welcome to the revival of our RealGamerNewz Interviews section. I’m really happy to welcome back Mega Ran to the website. We first met at PAX East a few years back while he was doing a Hip Hop and Gaming Panel with K-Murdock, and since then has gone on to produce some of the most memorable and meaningful hip hop albums on the planet shattering all boundaries and constrictions typically placed on hip hop artists blessed/cursed with the “nerdcore” label.

For those of you who are wondering, what’s going on with Ran these days? And for those of you wanting to get to know him a little deeper, RealGamerNewz presents this exclusive interview straight from the horse’s mouth.

Random on RGN

Jon: First off Random AKA MegaRan, welcome back from the road and how are you enjoying the touring? 🙂

Random: It’s great man.. I really feel like after all the years, and all the hard work, things are finally starting to roll the way I wanted them to. I am truly good right now and it feels really great. I enjoy performing more than anything, so I’m blessed to be able to play so many shows.

Jon: Where is the most unique place you’ve ever performed, if it’s possible to narrow it down to just one?

Random: Wow, there have been a few, with me being such a different breed of rap artist. Ground Kontrol in Portland was my most recent unique performance spot. It’s an arcade bar and they don’t have a stage or sound guy, so we had to put everyone and everything in the back corner and control it while playing.

Jon: We know you’re going to be at PAX Prime performing this year, have you thought about what songs you’re going to perform?

Random: Oh yeah. I’m gonna mix it up as much as possible… I have an entire set planned out, from The Call all the way up to TRAP and Nocturnal Cantata. It’s gonna be an excellent primer for the new fans as well as giving the old fans something new, as all the songs will be covered by an amazing band out of AZ, The Lo Classics.

Jon: What was it like working with Sammus on your latest project Castlevania: The Nocturnal Cantata? Has Konami and the composers/developers behind the franchise given you any feedback?

Modern Art Piece by 박세현

[Modern Art Piece by 박세현]

Random: I haven’t heard from Konami but I had a chance to meet Michiru Yamane (composer of Symphony of the Night) while in Tokyo and that was a surreal experience. She stated that she loved the songs and was actually a hip-hop fan, that was a fun conversation. I performed with her looking on and got the thumbs up. I look forward to making enough money to have to deal with the developers attacking me, ha!

Jon: Now that you are established as a hip hop artist delivering tracks capable of relating video game story-lines, settings, and characters into a real life experience which even non-gamers can relate to (thereby expanding audiences) have game companies approached you to do music for their games?

Random: I’ve done some music for some games, most of which have not seen the light of day. I’m ready to pursue video game soundtracking on a serious level now, after returning from Japan I got the eye of the tiger. I have friends placing music in games and have for some time, and I’m working on an instrumental project that I hope will get people excited about the option of getting my music into games.

Jon: I feel like Final Fantasy VII is a a parable for real life with its themes of Armageddon, corporate corruption, good versus evil, and of course raw human emotion. ‘Cry for the Planet’ is a dope track that you put together which brought these themes into today’s world while still upholding the FF7 concept within its aura. Do you also feel like these games, and consequently your hip hop remixes of the games’ soundtracks, are telling a story that extends to the issues of mankind as a whole, and how would you like to see transversal art like this advance humanity / hip hop?

Random: Thank you. “Cry for the Planet” was the one track that almost didn’t make the album because of it’s story-driven nature, but it was the most important by far. I found inspiration in listening to a lot of Michael Jackson, and the beautiful track “Earth Song” inspired “Cry.” It was so real that it made me feel like it had to be on the album.

Jon: Will you ever do a Final Fantasy VI album? It’s my favorite video game of all time, and I feel it has very deep metaphorical meaning from its foundation to its surface much like how Final Fantasy VII does.

Random: I love FF6, but it didn’t touch me at the time or place that 7 did, but that doesn’t mean I’d never do any tributes to it. K-Murdock and I debate all the time about which is better, and I think I might be able to admit now that FF6 IS actually a better game than FF7, but the advent of the 3-D graphics and amazing landscape made FF7 change role playing games forever. Again, I never say never, so who knows?

Jon: On the TRAP (Television & Radio Are Poison) EP you took the most popular style of beats going in the mainstream industry right now and blessed them with some very deep and meaningful lyrics. It seemed like you are trying to reverse the curse which some of the hip hop industry suffers from, particularly negativity and promotion of a generic image and lifestyle which is ultimately causing the downfall of a lot of good people in our world. What kind of impact do you want TRAP to have on people hearing it for the first time?

Random: I want TRAP to grab people’s ears and hook them in. I hear so many people say “rap sucks these days, but the beats are hot.” So I took a month or so, hit the clubs and listened to the radio and did some real research. I’m like a hip-hop scientist in that regard. I have to do tests and experiments before I get started. Upon listening I agreed. Though today’s hip-hop production style is very different, there are still producers innovating, while most of the rappers are stuck in the dark ages concept and technique-wise. So my plan was to get on beats that they’d expect to hear a Drake, 2 Chainz or Rick Ross on, and give them a little bit of medicine that tasted like candy. I was very pleased with the result, and I actually had a lot of fun!

Jon: Still speaking on TRAP, fans of your gamer raps might have not expected this from you, but what has the feedback been like for this project and what can you tell us about TRAP 2?

Random: I’ve made a lot of new fans and supporters with that project. I get people all the time who tell me that they were moved by the story in “Black Bags,” or touched by “Turn Me Down” or walk around quoting “TRAP (King’s Theme).” I really think it’s the beats that get people into it, and then the lyrics that keep them staying and coming back. What impresses me most is that people actually listen to the words and appreciate the things I’ve said. that’s really made me excited, and that’s why I want to do a part 2. I’m taking my time on this one and it’ll probably not be done until the end of the year or later, but the first single “Doubt Me” with Futuristic and Lefty is coming next week.

Jon: What is your advice to the underground hip hop artists out there right now who might feel frustrated that things aren’t taking off in their career?

Random: I can’t give any advice that won’t sound cliche, but here goes: Be yourself. don’t chase after these people, let them chase you. Get a job so you won’t have to rely on record sales to pay bills. Stay persistent and keep your focus. set small goals that you can easily attain, then late goals. Give it your all.

Jon: Having a positive mindset is something you seem to promote heavily. On TRAP it feels like you are essentially fighting fire with water by attacking negativity in hip hop and television with positive messages. Do you feel that any films and/or video games out there can sometimes have too much negativity in them as well, or do you believe that the quantum nature of their experience allows for each individual to interpret their own vibe from a game?

Random: I try to stay positive all the time, and reflect that in my music. I also try not to make grandiose political or societal statements that can be broken down, misinterpreted and used against me but I think I failed at that with the title of this project, ha.

I don’t believe that movies and games have as much stake in what goes on, as these people are paid actors. The problem with music is that these artists spend a 60 minute album saying how real they are, which makes it hard to differentiate fact from fiction. same with “Reality” TV, where they stress that these people aren’t actors, but in actuality, they create most of the drama they face in the shows for ratings. So I do believe that individuals are able to interpret and enjoy video games without being negatively impacted for the most part, more so than TV and radio, though parents should definitely monitor what their kids are consuming.

Random Deep Thoughts from the artist

Jon: What’s your favorite film of all time and do you feel it has had an impact on society?

Random: My favorite movies are “Casino,” “Dumb and Dumber,” “Full Metal Jacket” and most recently, “Silver Linings Playbook.” I think the combination of these titles is probably what shapes Random more than anything else. I love to laugh, but I also love to get down to business, and build strong relationships through team sports, education and music. So all of those together makes me who I am and affects my everyday being. I don’t know how many of these have impacted society but it’s widely accepted that Full Metal Jacket is one of the greatest movies ever made, and it’s place in history is undeniable…and if you disagree, what’s your major malfunction, numb nuts? Ha.

Jon: With all of the touring and continuous album dropping, do you still get time to game? What do you play these days and what is your most anticipated video game right now?

Random: I don’t have as much time as I’d like, but when I’m home between tours I try to beat at least one game. Right now I’m playing The Last Of Us, and really looking forward to playing the Deadpool game next.

Jon: Can you let us in on some of the thought that went into the ‘Tactics’ track on Time and Space Deluxe Edition? It’s one of those hip hop storytelling joints that leaves you craving for more, and what can I say I’m craving!

Random: Tactics is a two-fold track that simply came from me kicking around the title and some famous sneaky stealth action game stars. I came up with the line ‘Sam Fisher get the picture’ and went from there. I thought, what if there was a “Mission: Impossible” for rappers? That’s where I’d be. So it’s about me being an old fogey, a la Old Snake, say, and having to hunt existing rappers who don’t make wise decisions. there’s a twist at the end (I won’t give it away) and it almost works as a pseudo-origin story for Random, and a message that it’s never too late to go hard. It was weird to me, but I’m glad someone dug it.

Jon: Forever Famicom, which you put together with K Murdock, is an album that gamers can rock from start to finish with perfect flow. We recently heard K teasing a third DLC release. Is there anything you can tease or share with us about this project?

Random: Oh yeah! K sent me a bunch of beats and we’re looking to put the final cap on the series with a DLC3. I can’t speak on the game samples or tracks yet but you’ll get a taste this fall.

Jon: If you were a game designer, what kind of game would you want to be releasing right now?

Random: I’d go with a real life real time present day RPG, kind of like Earthbound, maybe including some aliens or zombies and time travel. It’d be awesome.

Jon: Do you view the console wars of Xbox Vs PlayStation Vs PC Vs Nintendo as constructive for the video games industry or do you think it’s holding the business back?

Random: I like competition, but I feel like there just isn’t any. There are no exclusive titles anymore, outside of Nintendo’s games, so it doesn’t matter much which system you buy these days. it just comes down to brand loyalty. So though I love competition, I don’t feel that we have any, it’s just a market of personal preference. For the console wars to really be effective, we need more companies willing to create great exclusive games and quit porting the same titles.

Jon: Would you rather play a game with bad graphics or bad gameplay?

Random: Bad graphics, all day. it’s all about the gameplay. Legend of Legaia and Xenogears come to mind… and even some people would say Final Fantasy VII. But if a game is fun, I can overlook the graphics flaws, no prob.

Jon: How often do people recognize you in public, and what’s the most interesting thing that’s happened to you when meeting a fan in past couple of years?

Random: I have some strange chance meetings with people, like in restaurants or supermarkets, that’s always interesting. Other times it’s a weird coincidence of some kind. Like, just yesterday, the company I order my shirts from sent me an email, and it was a guy saying “I just saw this order come across and I wanted to email you and say that you’re awesome! been a big fan for years! Black Materia is genius!” I’ve had that happen in comic shops, game stores or places like that.

Most times it’s not that exciting, but I’ve met fans at airports and had whole families take pics with me, I was thinking “This must be what it’s like to be Kanye West,” ha.

Jon: I also asked a couple folks what they would like to see me ask Random before putting together this interview, and here’s what the fans wanted to know:

Fan Question #1: Could you rap about DARK SOULS for me someday?

Random: No. It’s too hard. I think my disc may be broken from tossing it out of my PS3.

Fan Question #2: Do you make beats?

Random: Yes I do, I don’t release a lot of them though, last one I made was “Tactics” on Time and Space. Will be doing an instrumental project soon.

Fan Question #3: A lot of people ask you why don’t you come to “my city” and so what is it being an up-and-coming artist and not being able to travel around everywhere and can you explain to the fans why it is that you only can come to certain cities?

Random: Well we can only come to where we’re requested. and not just by a handful of fans but by a promoter and venue who is willing to take a chance on us. So I get tons of requests to play places and I’m thankful, but until a scene is built that will come out and support these types of events, promoters will think twice about wanting to pay for a show. So it’s very important for fans in small towns to email and call their local venues and request us, to the point where they have no choice but to do it!

Fan Question #4: Will you ever do a song dedicated solely to the fact that you have two names; MegaRan and Random?

Random: Actually yes, I’m working on a song addressing that very issue… possibly for DLC3 🙂

Fan Question #5: Where’s the Sega project from you and K Murdock? We’re waiting patiently. 🙂

Random: We’re undergoing some long and arduous talks with SEGA about what we can and can’t do, since we’re trying to do this one right and on the radar. So this might be a long process. But stay patient, we’re doing our best to make it happen. Thank you guys for the game suggestions! We have a huge list now. Just have to work out the logistics.

RealGamerNewz Interviews Random

There you have it people, the RealGamerNewz interview with Random. I thought long and hard about what I wanted to ask Random, and even after this interview I’ve thought of more questions. Eventually, when time permits, there will probably be a part 2 to this interview. If you have any more questions you want asked, you can email them to tips@realgamernewz.com with the subject “Mega Ran Questions”. Until then, you can listen to Random’s music and order copies as well as official merchandise: CLICK HERE. Find multiple ways to follow Random below, Peace!

Follow Random: Facebook | Twitter | YouTubeBlog

Random on Tour! Coming to a city near you. Check out the dates below:

8/3 New Haven, CT – @ Cafe Nine
8/4 Boston, MA – @ Church
8/9 Buffalo, NY – @ Duke’s Bohemian Grove
8/10 Baltimore, MD @ Ram’s Head Live – Bit Gen Gamer Fest w/K-Murdock
8/11 Columbus, OH – @ Double Happiness
8/13 Cincinnati, OH – @ Northside Tavern
8/14 Indianapolis, IN – @ Sabbatical
8/15 Milwaukee – @ Mad Planet
8/16 Minneapolis – @ 7th st. Entry
8/28 Los Angeles, CA – @ The Airliner (Low end Theory)
8/29 Yuma, AZ – @ Inca Lanes (Basement)
8/30 – 9/2 Seattle, WA @ PAX PRIME (Ran Only)
9/3 @ The Percolator El Paso, TX
9/4 Austin, TX – @ The North Door
9/5 San Antonio, TX – @ 502 Bar
9/6 Ft Worth, TX – @ Tomcats
9/7 Fayetteville, AR – @ Smoke and Barrel Tavern
9/10 St. Louis, MO @ Blank Space
9/12 Birmingham, AL – @ The Bottletree
9/13 Atlanta, GA – @ 529
9/14 Jacksonville, FL – @ 1904
9/15 Orlando, FL – @ Bikkuri Lounge (OME and Random only)
9/16 Charlotte, NC @ Knocturnal @ Snug Harbor

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130725 and was last modified on 20150208 .

Tell Tale Games Presents ‘400 Days Exclusive Sneak Peek’

Telltale Games Twitch

The Walking Dead exclusive short story reveal is happening July 2, 12PM PT (Pacific United States Time Zone) / 3PM ET (Eastern United States Time Zone) on the Tell Tale Games Twitch.TV Channel. Of course The Walking Dead 400 Days is being teased with this event which will not want to be missed by any fans of the Tell Tale Games Walking Dead video game series as well as the television series. You can CLICK HERE for the full size of the promotional image released by Tell Tale and Twitch today. 400 Days is a DLC releasing for The Walking Dead: Season One. This move signifies Tell Tale Games knows what the fans want as this game has been receiving a very high regard from all who have gotten the chance to play it. You can get 400 Days for Mac, Windows PC, Xbox 360, PlayStation 3, and iOS. Check out the following quote from the official press release below:

“After the incredible response to the first season of The Walking Dead, we wanted to surprise fans with something that offers a new angle on the world they love that’s connected to Season One and the upcoming Season Two through the choices that they make,” said Dan Connors, Co-Founder and CEO of Telltale Games. “400 Days is a great piece of connective tissue for fans to sink their teeth into and we’re thrilled that it’s to be included on PlayStation Vita as part of Season One.”

“The Walking Dead: Season One is coming to the PlayStation®Vita handheld entertainment system and will include The Walking Dead: 400 Days. Featuring hybrid touch controls unique to PS®Vita, fans can now take the apocalypse on the road and enjoy the entirety of Season One in one package.”

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130702 and was last modified on 20131212 .

Hotline Miami Releases Today for PlayStation 3 and Vita

Good morning early birds, if you’re just hearing about this game now Hotline Miami is an indie action title that’s half stealth and half kill-streak. Be sure to take a look at our extensive review HERE. You’ll be able to download this game off the PlayStation Store when their update goes live around the usual time Sony gets it up for PS3 and PlayStation Vita. You’ll find over 35 weapons in this game and an exclusive PlayStation Network mask that puts the game in a crazy visual render of black and white mixed with blood and neon. Hotline Miami debuts for $9.99 on the PlayStation Store and is also available on PC supporting Mac, Linux, and Windows at the same price.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130625 and was last modified on 20130625 .

Black Talons Announced: New Real Time Tactical Indie Strategy Game

Camel 101 has revealed their new real time strategy game, “Black Talons”. This game is set in a sci-fi universe, featuring a mercenary commander who tries to prevail in a destroyed star system. Black Talons is a new incursion on the universe Camel 101 discovered on Gemini Wars, a real time strategy title released earlier this year.

Black Talons features, excerpt from Press:

“-Persistent and customizable squads.
-Deep campaign mode. The actions of the player directly affect the balance of power on the system. There is one main objective to achieve, but there’s much more to do.
-Customizable Battlecruiser. The Battlecruiser serves as the base of operations, and can be customized with weapons or infrastructures that will boost the squad numbers, teleport soldiers or even bombard the battlefield.
-Faction relations. There are a number of neutral minor factions in the game. These factions will have missions available for contract work. When the player completes missions for a certain faction, the relations will improve with that faction. On the other hand, completing missions against a faction will lower the relations with it. Having good relations allows the player to train or buy units unique to that faction. Having bad relations will make that faction randomly attack the player during missions.
-Upgradeable and unique (per class) skill tree for all units
-5 worlds with different environments and weather conditions that directly affect the battle: rain, fog, snow, ionstorms and more insane stuff.
-Different unit classes with specialized roles: Recon, Tactical, Assault, Support, Engineer. -Each class can carry a different set of weapons and has its own abilities. Powerful mechs can enter the battlefield with salvaged or bought equipment and weapons.”

The game is being developed for Windows, Mac and Linux systems.


 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by RGN Community on 20130528 and was last modified on 20130528 .

MegaRan Update: SXSW, New Random and Writers Guild Music

What up!! I’m out in Austin for the week chillin at SXSW before resuming tour. If you’re out here, hit up one of the many shows! 

my homie ROQY TYRAID Is also here, hit up his events!

March 16 12pm-6pm @ Little Woodrow’s

March 17 11am-3pm @ The Spider House

Not in Austin? All Good. Here’s some new music for you!

First, new track from my squad, Writers Guild!


The Writers Guild (Random | Mr. Miranda | MC Pennywise | RoKnowledge| RoQy TyRaiD) assemble for their brand new track, Effigy.

The Writers Guild team up to create their newest track,Effigy. Produced the ever-talented Mute and addressing life’s struggles to live up to other peoples expectations and dreams… Effigy is a wonderfully laid back Hip Hop track laced in guitar riffs and drums with wonderful lyricism coming from every member of The Writers Guild Collective. Available for free download on Bandcamp, its easily accessible and ready for you to share with your friends.

download: http://writersguildmusic.com/track/effigy

MARCH’s EP: TIME AND SPACE: MACH’s PRINCIPLE:

I flipped Castlevania 1, Castlevania: Symphony of the Night, and Zelda: A Link to The Past on the new EP. 

DOWNLOAD FREE AT DESTRUCTOID

http://www.destructoid.com/castlevania-and-zelda-get-mega-ran-s-nerdcore-treatment-248413.phtml

DOWNLOAD and PAY WHAT YOU WANT (even nothing) for the DELUXE VERSION with INSTRUMENTALS at Bandcamp: 

http://random.bandcamp.com/album/time-and-space-machs-principle-mar-2013

MUSIC FROM MY FRIENDS: 

quick reminder: add my Instagram and Soundcloud! 

See you on the road! 


Random

 

THE RANDOM AKA MEGA RAN STORE
Black Materia (full album + bonus track)
Album
$9.99
view this item »
Black Materia
Album
$5.00
view this item »

 

MUSIC STORES

 ITUNES       AMAZON MP3       CD BABY       UGHH.COM       ZAZZLE     

PRESS

“Random is dreaming of is a world in which “keeping it real” comes to mean rapping about real life, and not just bragging about how much time you’ve spent in prison, or how many people you’ve shot.”  Patrick Taylor, Rapreviews.com

“It may be a little early to declare an Album of the Year for Hip-Hop, but (Black Materia) is certainly a vibrant and unique candidate already.”  Michael Melchor, Seattle Post-Intelligencer

“some of the most original music to come out of the Valley in years, hip-hop or otherwise.”  Mike R. Meyer, Phoenix New Times

UPCOMING SHOWS
29th Street Ballroom at Spider House Austin, TX Tue Mar 12 13 02:00 PM
The Feed and Seed Lafayette, LA Sat Mar 16 13 08:00 PM Tickets
Singers Karaoke Lounge Syracuse, NY Sat Mar 30 13 02:00 PM
> SEE MORE / DETAILS
LINKS

 REVERBNATION
       TWITTER       ARTIST WEBSITE       FACEBOOK       MYSPACE

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mega Ran on 20130313 and was last modified on 20150208 .

Tristans Twisted World: Top 100 Games Of All Time

Me and some of my friends sat down and discussed this topic. We talked for a long time about this and also googled with are smartphones other peoples ideas on top 100 so it just is not our top 100 its mainly a big converse for which games had great storys or awesome gameplay or changed the way we play video games there may be some repeats but thats because the game is that good.

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Half-Life: Counter-Strike

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Fallout

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Metroid Prime

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Deus Ex

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F-Zero

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Quake II

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Now before we start the final 10 we will liketo honor some games that changed gaming but just didnt make the final cut such as Call of Duty 4:Modern Warfare, The Elder Scrolls 1, some of the Final Fanastys and Kingdom of Hearts and Legand of Zelda Twilight Princess along with other games like Warhawk, Halo Reach, and Batman Arkham Asylum. But now heres the final 10 after a few pictures of great games that didnt make the cut.

         

                                                       

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 Theres our top 100 stay tuned for next years list if any really amazing games can change the list which something always does.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20120531 and was last modified on 20130422 .