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ShootMania Storm Review

By Josh Ehresmann in Reviews

When I was told I was going to get to review ShootMania Storm I was super excited because I love Nadeo and their games are awesome. Their catalog consists of high caliber titles such as TrackMania Nations and TrackMania Canyon. Both of these games have always been played at a lot of Lan Parties they are time trial based games and require a lot of perfection and technique. I played in the Open Beta for ShootMania Storm and at first I was very impressed with the fresh new gameplay. The community was very behind this game and that was good because I could hop on to the servers and always find games.

This is strictly an online multiplayer game, so there is no single player to the game. ShootMania Storm is aimed at the competitive eSports scene. The gameplay is supposed to be very fast paced it takes elements from other first person shooters such as gliding when you go down slopes. However, in the final product the movement feels like a slow downed version of of Quake Live or Unreal Tournament. As for the weapons, well you have one that is on your arm. It has limited shots and they charge up after you shoot so timing is critical, they also travel straight so shooting ahead of your competition is not a wise choice.

The controls are your basic WSAD or your arrow keys for moving and shooting is with your left mouse click and your right click is for action and hold it down for more stamina while moving. Its easy to pickup, but is not a game I would recommend buying by yourself though. It’s a lot more fun to play with a group of people you know. The graphics in the game are nothing to write home about, they are basic color pallet. Though the fog animation and effects in this game are really some of the better effects I have seen in games.

One of my biggest complaints with ShootMania Storm is the lack of servers, and there aren’t that many of them. If you were to log onto the servers on a weekday you would be lucky to find about 6 servers in the whole world. On a weekend there are a handful more, but not as many as there should be. It feels like the community has really died down in this multi-player only game and it has the potential to be a great game but at the end of the day it really has some problems with it.

If there is almost no one playing on the servers, it really doesn’t make sense why you’d want to buy the game solo. The only redeeming factor would be to buy it with a group of people dedicated to giving the title a shot. The lack of customization or lack of weapons is also a very sore point for me. This game has moderate re-playability but with the lack of servers on the game, I find this will be one game I won’t be going back to very often to play.

ShootMania Storm is not the best addition to the FPS genre but will still play like other games in the series, I was expecting a lot more from this studio but in the end it really relies heavily on the community to play it. ShootMania gets 4.5 out of 10 from RealGamerNewz.

Official Trailer by Ubisoft:


Overall Score: 4.5/10

Developer: Nadeo / Publisher: Ubisoft

Available On: Windows PC

Release Date: April 10, 2013

Review Copy Info: A digital game voucher for this game was provided to RealGamerNewz by the publisher for purposes of this review, additional digital game vouchers were also purchased by RealGamerNewz for multiplayer review purposes.

PC Specs of Review System:

  • Windows 7 Ultimate 64-bit
  • AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz
  • Gigabyte Technology – GA-990XA-UD3
  • 8192MB RAM
  • PC Power and Cooling 750 Watt Power Supply
  • 256Gb Sandisk SSD Extreme
  • Evga Geforce GTX 670 4GB Superclocked
  • Razer BlackWidow Ultimate 2013
  • Steelseries MLG Sensai
  • Astro A40 Headset
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