Capcom has revealed several new details for Street Fighter V. One of the biggest things announced, is the publisher’s new approach to releasing post-launch content:
- The initial release is the only disc you will ever need to own
- All balance and system adjustments will be available for free
- All post-launch gameplay related content will be earnable for free by playing the game
Capcom stresses that all game related content that they put out for Street Fighter V, will be free.
“Long gone are the days of forced Super and Ultra upgrades! Enjoy free balance updates as soon as they become available, and find and choose the post-launch characters that you want to get.”
The base game will launch with 16 playable characters, 4 of them will be brand new to the Street Fighter universe. Capcom plans to add new characters to the game’s roster “on a continuous basis”, but will implement a new service-based model, so players are no longer forced to purchase an upgraded version with characters they don’t want.
“Looking back on the Street Fighter IV series, we had always released bundles of content all at once, like with Super Street Fighter IV and Ultra Street Fighter IV. While these one-time updates did revive interest in the series every few years, it was difficult to keep players engaged for long periods of time unless they were competitive. This also punished players who took a break from playing the game, because if they wanted to start again in a few years, they would be forced to purchase an upgrade to join the existing player pool who had already moved on to a new version. On top of that, this old method also forced players to purchase all of the new content, even if only a few characters may have appealed to them.”
Street Fighter V will feature an in-game economy system that will contain two types of currency:
- This is basic currency that players earn through playing the game. Once players accumulate enough Fight Money, they can use it to earn new post-launch gameplay content, such as characters, for free!
- This is premium currency that players can purchase with real money to immediately gain access to post-launch content.
Capcom is determined to avoid splitting the game’s player base in two and hopes to create more long-term interest.
“Players also have more freedom in their decisions, as they only need to purchase or earn the content that appeals to them. This will also create more long-term engagement, because the more you play the game, the more you are rewarded and can earn new content. The player base is never shrunk by requiring a paid update like in years past. Players can take a break from the game, but then come back at any time and continue to play with the characters they already own, with the newest gameplay balance.”
Players will get a chance to test out this economy system in the later phases of Street Fighter V’s Beta. The first phase (PS4 only for now) will begin on July 23. Pre-ordering the game is the only way to gain access.
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