Mega Ran is back once again with “2015: The Year In Gaming”, his annul recap of everything that happened in the Video Game Industry as well as his personal life. K-Murdock one of Mega Ran’s producers and Chip-Hop Legend is own right is back on the boards and even gives a shout out to Ran at the end of the song. Mega Ran has had a phenomenal year in 2015 with the releases of “Soul Veggies” with Storyville, “Race For Your Life” with SkyBlew, “Emerald Knights: The Album” with Bag Of Tricks Cat, “The Whole Point” (We Can Freak It Freestyle) with Mr. Miranda and finally his Billboard Hip-Hop Top 20 Solo Album “RNDM”. We here at RGN would like to congratulate Mega Ran on all his personal and professional success and will continue to support his music and movement in the years to come. Check out “2015: The Year In Gaming” below and click here to purchase the track from MegaRanMusic.com
Killzown makes his triumphant return to Saint Louis’ Premiere Indie Game Festival, Pixel Pop 2015. This year featured over twenty independent game devs in both Video and Table-Top/Card Game format on the show floor as well as panels, contest, and game tournaments during the show’s two day stretch. This years event was hosted Dynamic Midwest Events and Happy Badger Studio at Webster University’s East Academic Building. Check out the video below and for more info on Pixel Pop be sure to visit www.pixelpopfestival.com/ today. If you want to keep with Killzown check him out on www.djkillzownjones.com, Twitch, Twitter, Facebook, Instagram, Google+ and subscribe to his channel on Youtube then as always keep it locked to RGN for all of your event coverage.
Update: The novel’s release date has now been set to December 15th, 2015.
Original story as follows:
Everyone’s favorite Tomb Raider is back in an all new written adventure this fall, in Lara Croft and the Blade of Gwynnever. Due out on November 3rd, this standalone novel from Dan Abnett and Nik Vincent (Tomb Raider: The Ten Thousand Immortals), sees the return of classic Lara as she embarks on yet another perilous adventure spanning the globe. Dual wielding pistols and all.
After a ruthless competitor beats her in a race to recover a priceless antiquity in Sri Lanka, Lara Croft returns home to London. Nursing her bruises, she gets a call from an old friend in desperate need of help and learns that something truly strange has been discovered during a excavation beneath the City of London. Investigating, Lara witnesses something so spectacular it could rewrite the history of the British Isles—and perhaps even the world—but is drawn into a dangerous shadow world of espionage, conspiracy and black market trafficking. There’s too much at stake. Lara sets off on a globe-trotting mission to recover a precious antiquity that links the modern world to ancient myths and legends, as old foes and new threats gather to stop her finding the truth. What is the true secret of the blade, who can she really trust, and is this the one mission even she can’t survive?
Blade of Gwynnever’s storyline was written in conjunction with Crystal Dynamics, the developer of the Tomb Raider video games.
The novel is available to pre-order on Amazon.com ($10.59) at other select retailers.
NHL 16 is the most recent addition to the NHL series of games by EA Sports. Following a poor showing in last year’s NHL title, many expected EA to have a much better showing in this year by overcoming the growing pains of the newest console generation. Whilst there is versions of this game for the previous console generation (360 and PS3), this review covers the current generation’s iterations (XBONE and PS4).
GAMEPLAY Like previously stated, last year’s title was found to be subpar by fans of the series, feeling it was shallow and lacked many of the features key to the NHL experience, examples being the “Be a Pro” mode and offline shootout modes as well as online multiplayer whilst playing with guests on your console of choice. That has been fixed, much to my and many other’s pleasure. These modes have vastly been improved, especially the Be A Pro and GM mode, which feels like it took what was best about these career modes of previous games and combined them into a much more user-directed experience, where you feel that what you do as the player or team general manager has a huge effect on how the entire experience is. I could go on about how much more enjoyable this year’s edition is compared to the last five NHL games in this field alone.
The gameplay as well has been overhauled, making the game more accessible to casual players with the addition of on-screen hints to teach the player how to play whilst in-game, but still allowing much more veteran players to the series the ability to hide these hints or custom tweak these hints to just show positive cues for when you play well. The game feels much smoother and realistic to the hockey experience where every move you make affects the player like they are on the ice and not on solid ground.
This still does not leave the game with no flaws, as there are plenty of exploitable ways to easily score/win, which to some makes the game too easy and draws heavy criticism whilst playing the online portions. As well, like many EA sports games, there are a bevy of in-game glitches where players will go flying after a hit or simple contact when the physics engine goes a tad wonky, which are much more hilarious than annoying, but still problematic nonetheless.
GRAPHICS / MUSIC:
The graphics and music themselves haven’t vastly improved, but the overall presentation has been overhauled, as during gameplay it feels like an actual telecast and no longer do the stats “glitch out” during the Be A Pro/GM or Season modes where the stats appear as all zeroes. All the arena experiences feel like the actual place these teams play and the crowds are more involved with the game, having custom signs based on who is playing in said game as well as the players who score, are in goal and even the ones that take penalties.
As well, the menus have been redesigned to be much more manageable and user-friendly. The soundtrack itself is lacking as it no longer has a real soundtrack and instead features arena-esque music during stoppages and just very basic menu music whilst out of the game, which is very disappointing. As well, there is no way to put your own music into the game, which is a feature that is very much missed.
The three main online portions of this game have vastly been improved this year, especially in the way the game handles matchmaking, making it more balanced. As someone who rarely plays the online parts of the game itself, when I do rarely play it, it’s great to be matched with someone of my skill level. However, the ability to exploit a few different types of goals, you can find yourself rather frustrated by how easily a game can get of hand.
As the game has redone many of its career modes and overhauled the overall experience, I have found that it’s much easier to want to play this game over and over, making subtle changes to the teams that play, especially with the variety of teams not just from North America but many of the European leagues as well as all the Junior development leagues in Canada, with the unfortunate problem that US colleges and proper IIHF support are missing, which is just a minor issue as the NHL experience is still impressive.
After the poor showing last year, this game absolutely reignited my trust in EA for the series itself. The drawbacks such as exploits, silly glitches and my nitpicks of missing teams pale in comparison to the vast improvements that were put in this time around. Easily can sink a lot of time into this title, especially if you are a hockey fan and the detail put into teaching the user during the game can make even the most inexperienced of players have a hell of a time playing. If you love hockey and have the current gen consoles, I would highly recommend picking this up.
Rating: 8.2 / 10
RGN Rating: Silver Game Developer: EA Canada Publisher: Electronic Arts Available On: PlayStation 4 / Xbox ONE
Release Date: September 15, 2015
Review Copy Info: Xbox ONE digital copy purchased by RealGamerNewZ reviewer.
Killzown returns to the Gateway Geek Fest show floor to show you the folks at home more of what you missed. If you missed the last episode of Killzown Invades GGF click here and come back when your finished watching it so you’re all caught up. Gateway Geekfest will be back next year August 5th – 7th 2016 with more information to be announced soon. Check out the video below and then be sure to visit www.gatewaygeekfest.com/ for everything GGF. Keep with Killzown on Twitch, Twitter, Facebook, Instagram, Google+ and subscribe to his channel on Youtube. Thank you for watching and make sure to keep it locked to RGN for your event news and coverage.
DJ 2Thirteen has done it again with Boston footage featured in the latest video from artist Mega Ran’s single “Infinite Lives” featuring D&D Sluggers off Mega Ran’s upcoming album RNDM. Benjamin Sutherland has also added a lot to this collaboration in terms of some really high quality, wild gameplay that gives life to Mega Ran and D&D Sluggers in the video game world. See if you can spot the games that inspired this, and you might be surprised by how it looks good enough to make you want to play after seeing.
Currently RNDM is available for pre-order on iTunes and is at #124th place on the sales charts, something that can provide huge exposure for an independent artist such as Mega Ran who has been making video game inspired music for years, selling out shows at gaming events, running worldwide tours, and keeps on giving back to the fans with more of what they want on top of helping out the community without bragging about it including supporting backpack drives through his widely viewed promotional channels.
You can pre-order the album for just $4.99 which Mega Ran calls “the album of my life” and draws inspiration from both his hip hop and video game rap roots to fuse together a piece of his soul. If you’re not into iTunes though, that’s fine, but the first 999 people who pre-order the album on MegaRanMusic.com will also get a free copy of the Mighty No. 9 Official Video Game Soundtrack through a bonus Mega Ran has arranged with Comcept in addition to the free bonus song “Mighty” which comes on all copies of RNDM and plays as the ending credits track to the video game Mighty No. 9 which was created by the father of Mega Man Keiji Inafune through a successful $3.8 Million Kickstarter campaign paying tribute to the legendary Mega Man series.
“We rap about games.” That’s the motto and don’t wear it out, Video Game Loving Musician Group Broken Pixels will be at the Orlando Nerd Fest 2015 and you can watch it all live on Twitch if you didn’t make it out there! The show is already happening now live, and at 9:15PM EST Jerome “JC” Chance, Lesky Lee singing hooks and XK holding down the spacebar, taking stage to perform kicking off an entire weekend of nerd culture expressed through song. (producer Equivalent Exchange of Broken Pixels had a family matter and could not make it.) With their influences ranging from heavy metal to hip hop to comic books and video games, the music the group creates led to them creating the Official theme song for THQ’s “Saints Row the Third” in November of 2011, performing at events such as E3 and San Diego Comic Con.
Check out the Orlando Nerd Fest 2015 Livestream as well as a sample of Broken Pixels’ work below.
Orlando Nerd Fest 2015 Official Livestream:
2015 Broken Pixels Official Music Video:
Have a great weekend everyone, and be sure to keep it real and keep it gaming!
In terms of sound quality, the PDP Afterglow AG 7 follows the trend of delivering impressive quality stereo sound at a low budget cost. Gaming with others it is easy to make out voice chat apart from game audio even while listening to music at the same time. The Afterglow AG 7 can be used for 16 hours before it needs to be recharged and there’s up to 40 ft of range though most people will probably be much closer and we didn’t test quality at further ranges. From the couch in a large media room or up close in a computer desk, bedroom setting the quality of the sound was easily comparable to what gamers would have paid hundreds for in the past.
This is one of the first headsets to give full wireless capability for the Xbox ONE. A USB Dongle plugs into the Xbox ONE and the headset also lights up when in use but that can be disabled optionally. However, the best feature by far of the Afterglow AG 7 is its comfort level. Durability is something that has been on the improve from headphone manufacturers such as PDP but what is seen in the Afterglow AG 7 is a higher level of comfort accompanied by great design and quality material. This headset feels like it’s worth double its cost, and provides that great feeling of investment in the game with worry about tracking sounds and tolerating interference from audio malfunction is eliminated.
Although the headset is Stereo and not a 7.1 Speaker configuration games still give the 3D feeling of space to the Afterglow AG 7 quite well and you’ll be able to understand when an enemy is sneaking around the map. For once, it’s nice to be able to just jam the USB key into an Xbox ONE and play a game too, there’s a lot of headsets on the market right now that are not compatible with the PlayStation 4 and Xbox ONE, particularly the Xbox ONE. This is by far the easiest headset to use with the console that I’ve seen thus far.
Some of AG 7’s Noteworthy Features:
Officially licensed by Microsoft for use with Xbox One
Two distinct audio modes: Pure Audio and Bass Boost
Powerful 50mm Neodymium drivers
No Controller Adapter Required
16 Hours of Battery Life
The AG 7’s speakers themselves completely cover your ears and provide a great sense of noise-cancellation to background goings-0n while gaming. These can be completely adjusted as well as the head band that goes on top of the headset. Personally, I found the plug-and-play feature great and treated the design the same way, I just threw it on my head and started playing Halo: Master Chief Collection and it worked great how it was. However, I have a lot of friends who say they have a hard time with headsets and often look for the adjustable ones, so good on PDP for including this feature.
Its microphone is retractable and capable of picking up your voice very clearly without spitting into the mic, which can actually cause them to deteriorate at an accelerated speed. The background cancellation is pretty good, but playing around with the settings a little bit it’s clear to see that if you had the sensitivity high enough this mic could pick up a lot more.
Durability wise the headset has done well under stressful use and lives up to its battery life claims which I was skeptical about at first. It’s truly an enigma to me how such a quality device can be crafted at this cost, but these days PDP is right on time to be competing strongly for Xbox ONE loyalists’ support. The AG 7 definitely deserves it, grab one if you get the chance and are in need for something truly wireless on your all-in-one Xbox media system.
The Afterglow AG 7 provides a punch in an affordable package. The light is optional, but battery life through the roof on this headset which supports Stereo sound and comes with its own retractable high quality mic for voice chats on Xbox Live that people can actually understand you during. This is the first headset for the Xbox ONE that doesn’t require the bandwidth-crunching controller adapter to be used for the microphone to work. Just plug and play. Charging is done with the common USB cable that’s become the new standard for next-gen console controllers as well. We can say that the sound quality thankfully was not sacrificed to achieve this and highly recommend this device for hardcore and casual gamers.
Mega Ran takes you on an unplugged style in-studio performance of “Your Favorite Song” from the new RNDM album then as the visual trip progresses and becomes more psychedelic we end up hearing an exclusive video game remix made with a modded Super Famicom and premiered live on the spot to the fresh vocal track.
A brand new wired stereo headset from Gioteck is releasing this September. The Gioteck FL-300 will feature wireless Bluetooth compatibility with PC and mobile devices, removable dual internal/external facing speaker that can be used as separate Bluetooth speakers and more.
Official Product details:
Use Bluetooth compatible devices wirelessly. PS4 and Xbox One consoles require use of chat cable.
Dual internal and external facing Speakers allow for use as separate Bluetooth speakers.
On-ear controls : LED indicates Mic mute and power status
Lightweight, adjustable and cushioned
Compatible PS4, Xbox One, PC and Mobile Devices
You can pre-order the FL-300 now for $79.99. It’ll release on September 29,2015 in black, blue and red.
Prepared for your ear buds with the official anthem to Mighty No. 9 as a bonus track, appearances from artists like Kool Keith, Open Mike Eagle, MURS, Joell Ortiz and more. On a mission to make this one the favorite song, Mega Ran released the second single off RNDM (pronounced Random) “Your Favorite Song” as a methodically planned out audio experience, “Infinite Lives” featuring D&D Sluggers, and the Mighty No. 9 Soundtrack Credits Track Mega Ran made has been given a Preview Snippet: “Mighty” through the RandomBeats.io website launched recently to give updates quickly to fans who are swallowing up the hip hop and video games artist’s latest works after a successful Director’s Cut Documentary Kickstarter Mega Ran recently went on to perform the Forever Famicom 5th Anniversary Tour (among other tours) with K-Murdock, Sammus, brentalfloss, D Nilsz, and more, releasing new content all the while and planning the next move. He even dropped in to RealGamerNewZ to give us an Exclusive E3 2015 Mega Ran Wrap Up!!!
In 2007 Random released an album named “Mega Ran” and in 2015 Mega Ran is releasing “RNDM” taking us full circle with it.