Hello everyone. I have something big to announce, and I hope that even if you disagree with this statement today you’ll at least hear me out on why I feel this way and am publicly ending my support for #GamerGate as a movement, hash tag, and concept. I’m out of #GamerGate, and truthfully I don’t think my heart was ever fully in it to begin with.
You see, quick GG history – GG summed up in 5 seconds – this whole thing started because of readers outraged at video games news websites displaying some sort of corruption. First they heard about one thing, then it led to another, and before you know it everyone was waking up to the massive topics of video games industry talk which normally don’t see the light of day.
At first I stayed out of it completely, despite allowing our contributor Alex Hinkley to publish his work on the subject, I really didn’t have much interest in it. Alex has come from a history I can relate to, which is being a journalist who has come under fire by a major publication and have them side with their internal PR message rather than their employee, and even censorship – which is why I formed RealGamerNewz in the first place. I begrudgingly joined the discussion on #GamerGate eventually when those I respect had seemed to give it a great deal of attention.
But I also had my gripes, like nobody actually talking or being about games. So here I am saying I’m done with #GamerGate.
The truth is
Authors like Alex and myself have existed for years and we’ve been fighting corruption without the need for making gamers look bad in the national perspective. We’ve been exposing what we see as suspect or even false advertising from major game companies, calling them out on it, and these companies have been allowing and respecting our free speech on this for years. They didn’t even sue me for Libel~! Example: Activision (P.S. Thank you, they even take our feedback and make better games, Example: Advanced Warfare).
My point is, it’s great that #GamerGate inspired you to care about the games industry that brings you the entertainment products you love, but you’re late to the party – and you’re doing it wrong. I’m living proof that you don’t need #GamerGate to speak your mind and change the industry. I am really proud that this strange and often times dark, negative, and scary phenomenon has brought so many new voices to the front of the games industry and spawned so many new publications, podcasts, websites, and more. I encourage everyone to speak their mind on GAMING and get to the real issues that count: the games you love, the game developers surrounding them and how their contracts are playing out with major publishers during this time of economic climate uncertainty and market change to digital distribution. Let’s talk real gamer issues, let’s put aside our differences and gossip and talk about what counts.
And don’t worry, we are still going to draft a new Open Ethics policy. I still believe in journalism evolution and improvement, just not viscous attacks on individuals by huge internet mobs, whether those attacks be on #GamerGate members themselves or their targets. In a way, #GamerGate will never die. Its impact on video games culture will remain, but that doesn’t mean the harassment associated and directed towards / against the movement needs to remain. Civilized and calm feedback from the games press is always respected by game developers and publishers, which is who we should be caring about – not journalists. Don’t buy the hype of games if you don’t respect an author’s credential, but that doesn’t give you the right to harass them.
Industry Talk, and Censorship – no one can really censor us, so if you have something to say to the world by all means say it. Just keep in mind that everyone is a person, nobody is perfect, and that you can have free speech without needlessly engaging with drama over others’ opinions that differ from yours. Pick and choose your battles, we are gamers – we should care first and foremost about the issues that revolve around THE GAMES. Otherwise, you’re not really engaging / promoting video game industry talk are you? It’s just gossip.
News vs Gossip
Equality – we have many women already in the industry, entertaining the idea that we don’t simply disrespects the fact that strong leaders of diverse culture have existed in gaming for the entire span of its existence. Here are a few of my favorites whose careers have inspired me along the way:
Roberta Williams – the Creator of Kings Quest and founder of Sierra Entertainment in 1979, which is responsible for some of my favorite PC Games of all time well through the golden age of PC Gaming and still exists today as a subsidiary of Activision.
Jade Raymond – a modern day game development industry veteran responsible for a large portfolio in a short span of time including the role of Producer for Assassin’s Creed, Executive Producer on Assassin’s Creed II, as well as additional Executive Producer roles on both Watch Dogs and Tom Clancy’s Splinter Cell: Blacklist.
Amy Hennig – is best known as the creative genius behind the Uncharted series (although an industry veteran herself) and an outspoken developer who believes that creative expression is more important than simple upgrades in graphics, though she has also worked on titles best known for their lifelike art direction. Amy Hennig is currently working on bringing an emotional, real feel to the characters and world of EA Games’ and Visceral Games’ upcoming Star Wars video game. This game is rumored to be honoring the legacy of Star Wars 1313, an incredible title that got cancelled. It’s heavily believed that Amy Hennig was hired in an effort to fuel that forward. Thanks to numerous comparisons between Star Wars 1313 and the Uncharted series, that makes a lot of sense. You can see her latest work when Sony releases Uncharted 4: A Thief’s End for PS4.
Here we go, oh no! He’s using a few women as an example that the industry is diverse! But let’s be real. It’s very diverse. After all, our RPGs come from Japan, our Shooters come from America, our Racing Wheels come from Europe, and our Adventure games come from France or Canada. Just kidding on that last one, but you get my point. Our indie and major games come from everywhere. One market that is on the rise with many unreleased projects soon to be announced that you might want to keep your eye out for is the India Indie Games market for Xbox One and PlayStation 4. Many developers in India have titles right now which they are not allowed to tease or show, but stay tuned for more on that… 😉
So why lose time bickering?
Why give airtime to verbal fights and negative attitudes over ethics discussions when those types of battles are holding us back from what we are truly here for, gaming! Persistent and calm feedback from individuals standing on their own and in harmony with the gaming industry, points of logic, and each other is what has always made the gaming community a great demographic to be a part of. At the end of the day, we don’t need to be part of a unified group in the spotlight that gets slandered daily, we’re just regular gamers – people. Let’s get back to gaming. Let’s….
Editor’s Note: The views expressed in this article are that of the author and may / may not represent views of the rest of RGN Staff / our audience. This article will not be removed and all takedown requests will be ignored.