Update: Vive Pro Announced, Built In Sound, 2K Per Eye, Wireless Sold Separately:
Below is a rumor post from before the announcement of the Vive Pro which contained rumors that the device would use 4K per Eye graphics technology. We now have the full announcement officially letting us know the following specs of the Vive Pro.
4K Graphics, but 2K Per Eye, Not what we expected but still a 37% increase in graphics capability – and rumored to get rid of “the screen door effect” by using a resolution of 2880 x 1600 per eye. The screens will now be OLED screens. Pixel Density is 615 pixels which is a 70% increase above the original Vive screens.
Sadly, Wireless will be sold separately still, although HTC did announce an Official Vive Wireless Adapter for both the HTC Vive and Vive Pro. For the first time, sound is built-in! The latest Vive controllers are expected to be included. It appears that foot tracking we wanted so badly to happen in a re-bundle of Vive just isn’t quite there yet either. While Lighthouse 2.0 technology is used for the Trackers that come with Vive Pro, a step up from Vive original trackers, the custom trackers we mentioned being crucial to open world gaming in our Vive 2 article will not be included. Despite not being quite what was expected, overall Vive Pro looks great and seeks to keep innovation going in the VR Gaming market.