Update: Vive Pro Announced, Built In Sound, 2K Per Eye, Wireless Sold Separately:
Below is a rumor post from before the announcement of the Vive Pro which contained rumors that the device would use 4K per Eye graphics technology. We now have the full announcement officially letting us know the following specs of the Vive Pro.
4K Graphics, but 2K Per Eye, Not what we expected but still a 37% increase in graphics capability – and rumored to get rid of “the screen door effect” by using a resolution of 2880 x 1600 per eye. The screens will now be OLED screens. Pixel Density is 615 pixels which is a 70% increase above the original Vive screens.
Sadly, Wireless will be sold separately still, although HTC did announce an Official Vive Wireless Adapter for both the HTC Vive and Vive Pro. For the first time, sound is built-in! The latest Vive controllers are expected to be included. It appears that foot tracking we wanted so badly to happen in a re-bundle of Vive just isn’t quite there yet either. While Lighthouse 2.0 technology is used for the Trackers that come with Vive Pro, a step up from Vive original trackers, the custom trackers we mentioned being crucial to open world gaming in our Vive 2 article will not be included. Despite not being quite what was expected, overall Vive Pro looks great and seeks to keep innovation going in the VR Gaming market.
It appears that the rumors of the L.A. Noire remaster may indeed be true. The rumor started back in January of this year, from the same user who leaked the GTA IV expansions years ago. Several sources have backed this up since then, and RGN has reached out to Rockstar for a statement on the matter. Listed below are some of tweets from industry insiders who I consider trustworthy. Supposedly we will see sometime at the end of the summer, so expect a August or September release date.
According to what I heard, Rockstar might be releasing a remastered version of L.A. Noire on the Nintendo Switch.
Star Trek: Bridge Crew is the new VR game coming from Ubisoft, set in the Star Trek Universe. It takes place during the Kelvin Timeline, which the new film series takes place during. The game can be played by yourself or in multiplayer with friends. You can be the bridge crew, be the Captain, First Officer, Helm Officer, etc. Work together to fly the ship safely. Star Trek: Bridge Crew comes out today on PlayStation VR, HTC Vive, and Oculus Rift for $49.99.
Star Trek: Bridge Crew is a VR game with a nice twist, cooperative multiplayer. Playing with your friends and having to work together to achieve is a goal isn’t a new idea. But the idea in this title is genius, as it has you and other players taking command and operating a star ship. One player is the Captain, making sure everyone does everything they are supposed to do. Another player is the one who flys the ship, and so on. It has online play, and even local play, which they showed at last E3.
I would say this one of the most unique looking multiplayer games I have seen in a long time. Having you work with friends to fly this massive star ship, it just seems like such a fresh idea, but also something I thought of years ago. All I can say is I hope this title turns out well as the Star Trek IP fits this style of game perfectly, it’s VR, and has a unique multiplayer mode. I hope it turns out great.
Star Trek: Bridge Crew VR comes out on May 30th on PlayStation VR, HTC Vive, and Oculus Rift for $49.99.
StarBlood Arena is the latest game releasing for Sony’s PlayStation VR. The game features fast paced, vehicle arena combat all wrapped up in a fun and fast VR experience. StarBlood Arena launches tomorrow on April 11th, for $39.99. See you in the arena.
Samsung held it’s Unpacked event in New York and London, showing investors and consumers what to expect in the near future from the tech giant. The Galaxy S8 was of course announced, but they also shared some big news about their plans for VR. The new VR controller will launch on April 21st of this year at $39 price point. It can also be purchased with a Samsung Gear VR for $129 so you can have the full set. The plan is to have the VR controller widely available for consumers at launch, and throughout the year.
Update: This rumor came true! Capcom announced at E3 2016 that Resident Evil 7: Biohazard will be Virtual Reality enabled on PlayStation 4 and launches January 28, 2017. The game will be playable with or without VR and a demo is already available on the PlayStation Store.
See video footage below of the demo in action:
With recent hardships quelling and productivity returning at the house of Capcom, gamers are about to get hit with a dose of Biohazard. Umbrella Corps for Windows PC and Sony PlayStation 4, the RE: Outbreak reminiscent multiplayer cousin of the survival horror experience we all know stateside as Resident Evil is releasing mid-June. This release is perhaps tolerated at best, feared by many and unexpected by some. While fans of the modern RE titles and those gamers with an open mind to experimentation will likely find some hours of fun in the title, the question we all want to know is: Where’s Resident Evil 7?
A source asking to remain anonymous once told RGN, “-wait until you see what they’ve been working on, you’ll see they’ve been busy,” in regards to a full entry in the Resident Evil series that can match the elements of what make the series great again in a modern age epic masterpiece which all RE fans feel has potential.
Image Credit: Sony London – PSVR Worlds
Imagine seeing first-hand the world of Resident Evil with full immersion.
This source has been valid for many years disseminating information where fit and gave advance notice of the PS4K verified with worldwide leaks that have hit these past weeks. The following information has been provided over a long term span of time and may be subject to change as the project moved forward.
What we can expect from Resident Evil 7’s design aspects, and technical features:
Explore, aim, shoot
Less of a run and gun, more cinematic
Teach players a new format for how to enjoy horror and stealth shooter genres in VR
Marriage of Survival Horror and Stealth
True to the roots of Resident Evil series
Immersion as a first priority, Action still remains but is better balanced
PlayStation VR Headset support for virtual reality immersion
NEO (aka PS4K) settings support for higher resolutions of gameplay.
Umbrella Corps is set in 2015 after the events of Resident Evil 6 (perhaps the most hated game in the whole series) and provides a competitive multiplayer angle to the series. These side-content online experiences such as Mercenaries from RE4 and RE5 have always been a big hit. RE: Outbreak was respected in its own right as a standalone spin-off that only worked with a modem in the back of your PlayStation 2. The epic struggle for numbered franchise entries has always been to balance the classic survival horror feel with the shooter action pacing introduced in RE4. That isn’t required of Umbrella Corps, but it is of RE7, hence a lot of the anxiety in the Resident Evil fan-base over which development path the game is taking.
In comes PlayStation VR, capable of bringing virtual reality to the 30 million+ PlayStation 4 owners [s] and PlayStation NEO (also known as PS4.5 or PS4K) which was recently leaked after heavy rumors began to circulate as a rendition of PlayStation 4 capable of higher VR and HDTV settings including games at 1080P / 60fps and higher with upscaling to 4KTV sets. Although native graphics of the NEO setting on PS4 games from its release onwards will still be higher than PS4, they will likely not reach 4K on graphic-intensive experiences like Uncharted 4. The great news with that is PS4 games still work on both a NEO and PS4 the same way, the game would just have two different settings. to switch between.
All of this new technology is right on time to make the biggest difference in the world for some of our stale franchises too scared to change without time left to stay the same and tread water. Resident Evil is certainly one of those franchises. And so it should be as of no surprise that Capcom could be working to get things right with RE7 for the series, what their fans want in a true RE game, and the future of the video games experience.
This rumor comes at a time when titles like Madden VR are being discussed (Shouts Out EA Sports and HipHopGamer Inc., and Ubiquity Inc.) and true adoption of the PSVR seems destined. Capcom is already onboard with VR technology and has experimented with Resident Evil in many genres; Resident Evil: Dead Aim is a little known gem in the series (if you had the GunCon 2 pistol controller with thumbstick) which could be a pre-amble on what these design specs mean for Resident Evil 7. Recently Sony announced there were more pre-orders than expected and had to double production output to meet the newly visible demand for PSVR units.
Earlier rumors some years ago conflict with this news saying that Microsoft had attempted to approach Capcom with a deal for RE7 similar to the Dead Rising 3 contract agreement. With so much time being passed, and RE7 being a flagship entry in the series – it would appear this never materialized making this rumor all the more likely that RE7 will support PS4K and the PlayStation 4 VR headset whenever it is eventually revealed and heads toward launch. The wait could still be years.
RGN has reached out to Capcom representatives and will update this story when / if this rumor is confirmed or denied.
Editor’s Note: After Notch (creator of Minecraft) announced that the game would never be on Oculus Rift because he found Facebook “creepy” (and they’re the new owners of Oculus), the indie development super star moved to sell off the franchise to Microsoft. At the recent industry trade event Oculus Connect 2 which took place this week in Hollywood, California and saw the announcement of several high profile Virtual Reality Gaming projects varying in nature. Mojang, the development studio handling Minecraft titles for Microsoft, phoned in the following announcement for a VR Minecraft to be released with Oculus Rift support for Windows 10 users.
The following Oculus Rift / Facebook Gameplay Footage Parody is presented below in Full 1080P High Definition. For those who don’t get the joke, the VR Gaming technology company Oculus Rift was recently purchased by Facebook for $2 Billion and that is what has spawned the fears which are the subject of this creative and comedic presentation. No Zuckerbergs were harmed during the virtual pwning of this clip.
Sony has posted the following joke ad onto their SonyUK Twitter account in honor of the April Fools Joke ceremonies which will be taking place today across the Internet (especially on gaming news sites, since we are the fun industry)! Take a look below at some of the responses this has received so far.
A Facebook spokesperson had denied claims that the Oculus Rift will undergo rebranding, which would have placed the Facebook logo on the device. Based on people’s reactions to the whole deal between Oculus and Facebook, perhaps the dissatisfaction of the possibility of changing it convinced them to modify their plans and leave the logo as is.
However, there are of course those who think this merger is a wonderful idea and will really help virtual reality technology. Chief among them at the moment is VR expert Michael Abrash. He has parted from Valve and gone to Oculus to devote his time and extensive knowledge of virtual reality concepts and designs to the hopes of helping Oculus reach it’s full potential.