Assassin’s Creed Unity Review

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I haven’t fully beaten an Assassin’s Creed game since the 2nd installment. I would lose interest in the game far too quickly for several reasons. This series hasn’t been able to captivate me since that title. Black Flag is a toss up, as I ran out of time to play it. Assassin’s Creed Unity is a somewhat different experience for me as I am able to play for hours on end without falling over due to boredom, so in that sense we are seeing improvement.

While Unity doesn’t perfectly capture the darkness that truly was the French Revolution, it does a great job at immersing the player through its story and helps bring back players by adding Co-Op. Sadly, Unity also suffers from a lot of the woes of previous Assassin Creed games. It doesn’t do much in terms of gameplay  to add to the franchise, and sadly you won’t see any naval combat in this installment. Unity did manage to hold me for a few hours at a time every session consistently, which other Creed games fail miserably at, but not much is to be expected aside from that. Players who took a big LEAP OF FAITH (<-) on this installment may be left feeling somewhat disappointed.

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The graphics are a rather decent step up from what I saw in Black Flag, this was somewhat to be expected. Where the technological jump really comes from here is the crowd, as it’s full of people. The issue? The performance is not steady. I don’t think there will ever be a time where Ubisoft is known for their rock solid frame-rate performance, but if there is then it’s definitely not going to be because of this game. The graphics themselves aren’t the issue, the issue is that the game struggles to pull 30 frames at a constant rate. I don’t believe it reached a solid 30 FPS for either system nor even for higher end PC’s. If this is unacceptable for your eyes, don’t even bother with the game.

This trend is an increasing one for my experiences with Ubisoft games. While the sheer amount of people in a crowd during Unity’s gameplay is rather impressive, the price paid is dealing with a shitty frame-rate the entire length of the game. The game’s beauty is marred by shoddy optimization. I have not seen or heard of a steady frame-rate for this game on any platform. A good thing to come from this though are the animations. The animations are a rather huge step in the right direction for many as the Mo-Cap in game is extremely impressive. So obviously, Ubisoft knows what they’re doing and just needs to get this frames per second stuff fixed to really show off what they can do.

Where Assassin’s Creed Unity really holds player is the gameplay. While there aren’t too many new features to be had, it is worthwhile to go through the Co-Op missions with friends, that’s really the big deal here. It’s interesting to experience the game with other players. I am sure this is something really enjoyable for players who have people to actually play with it will be enjoyable, but if you are the loner type, there really isn’t much new. Black Flag brought back, improved upon, and gave us some new things, but Unity doesn’t seem to do that. It won’t add too much for players who don’t want to experience Co-Op. After 6 installments though this is somewhat to expected, it’s kind of getting on it’s last legs as far as features come. What’s also not too surprising is they took out the emphasis off of the boats. With Rogue out the same day, it’s not really a surprise that they took out the boats. Also, let it be known that the French Revolution did have naval battles.

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The place where Assassin’s Creed somewhat shines is it’s story. Unity really isn’t that much different, as it has a very interesting story in one of the darkest times in history. This time around we have a somewhat odd Romeo & Juliet feel, as our protagonist is in love with a Templar, how charming! Where it doesn’t quite shine though is in the somewhat bland missions. The Co-Op missions I played were fine and dandy, but they don’t take up the entire game. The story missions just aren’t that great and sadly they don’t do much to hold your attention at a constant rate. Some of the missions are very enjoyable, while others seem to drag on with little to no excitement. The issue with Assassin’s Creed is that the series feels rather drawn out at this point, it hasn’t done much to really shift the experience in some time and the one thing that really did that (naval combat) was taken out.

Final Verdict:

Assassin’s Creed Unity isn’t a bad game by many means. It’s a somewhat enjoyable experience that can hold the player to their console for a few hours without break, but it won’t see many binge players. It’s most impressive leap forward is on the animations, there is one kiss in particular that has shaken a lot of people, it’s because of how realistic it is. To quote someone who put it perfectly: “I will say the faces and mo-cap quality is excellent, it actually has a kiss that doesn’t look like 2 robots rubbing their faces together, so there’s that.” – Total Biscuit.

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The sheer number of AI in the crowds is something to gawk about as well, it’s really impressive. What isn’t very impressive is Unity’s not so stable frame-rate, its bland missions, its removal of a few AC gameplay aspects, and the fact that there’s nothing really new in this game at all. While most will complain about the frame rate, my biggest issue doesn’t really lie there. My issue lies on the somewhat stale game that Assassin’s Creed has become, with the series at 8 games, Ubisoft needed to do something pretty big to revitalize things and Co-Op just isn’t good enough.

While the Co-Op is an interesting addition to the game, the missions aren’t exactly anymore lively than the single player missions after a few runs. Assassin’s Creed Unity won’t revitalize your love for the series, but if you still enjoy the game it might be able to hold your attention. It’s not a terrible Assassin’s Creed game, but it’s not the game that will reel in every person burnt out on the series either. If you enjoy the original games you may enjoy this as well, because despite all of it’s flaws Unity does hold true to the earlier character of this series.

Official Trailer:

Overall Score: 7 / 10

RGN Rating: Bronze Game

Developers: Ubisoft Montreal

Publisher: Ubisoft

Available Now On: XO | PS4 | PC

Played On: Sony PlayStation 4

Review Copy Info: A physical copy of the game was provided to the author by the publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Christopher Stahler on 20141112 and was last modified on 20141119 .