Rage Quitters in Killer Instinct Will Receive “Jail” Time

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Originally posted on EGMNOW.com. Yesterday following the release the Spinal Trailer, Double Helix Games released information on their forums stating that chronic rage quitters would be placed in “Jail” and for 24 hours only get to play with players that are also placed in jail. The forum post also states bug fixes and change log announcements correcting various issues in the game. The full update is will be below and make sure check back to RealGamerNewz for more Killer Instinct News as it develops.

January 30th Developer Notes via the Double Helix Games Forms

Spinal
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-Spinal character and his accessory sets are now available for ULTRA EDITION and COMBO BREAKER PACK owners.

MELD Announcer
-Meld will now greet you each time you start up Killer Instinct to highlight any updates or news!

Jail Rage Quit System
– The first time your disconnect percentage goes above 15 percent you go to JAIL
– A 10 match minimum is required
– JAIL lasts for 24 hours. During this time you can only be matched against other JAIL members
– Each time you go to JAIL the amount of time increases by 24 hours (capped at 5 days – 120 hrs)
– While in JAIL your profile icon will be automatically changed to a custom JAIL icon to let you know you are in JAIL
– When your JAIL time is up, you go back into the public again (even if your disconnect percentage is back over 15%)
– However, when back in public, if you disconnect and you are still above 15 percentage you go directly back to JAIL
– For any match that sends you to JAIL, player will take a loss

Practice Mode Position Reset Added
Players now have the ability to quickly reset their character positioning by using the commands below while in PRACTICE MODE:
– View + Menu – Reset both characters back to the starting locations in the center of the stage
– View + Menu + Left – Reset both characters on the left side of the stage
– View + Menu + Right – Reset both characters on the right side of the stage

Leaderboards Quick Search

-Players will now be able to press “Y” to see the top rank of that specific leaderboard.

General Fixes

ULTRA Audio Fix
-Fixed an issue where users would hear audio distortion during ULTRA COMBO sequences.

Training Mode Fixes
-Several issues have been fixed to make sure that the AI will react accurately towards the settings of the player.

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Online Mode Fixes

Ranked Search
-Ranked search will now properly search for the ranks nearest to your rank, then slowly expand its ranked search range over 1 min.

Exhibition Match Invite
-Fixed an issue when you tried to join an invite and it would fail because it was waiting for you to leave your previous session.

Player Rank Error Fixed
-Fix spelling errors in “Journeyman” and “Baller” Rank Title graphics.

Hosting Bug Fixed
-Fixed hosting an Exhibition Match while player rank was above 20.

Ranking Display Fix
-Potential Rank Up / Rank Down messages will no longer stay on the screen if the opponent disconnects during the match.

W/L Display Fix
-Fixed post-match screen showing incorrect win/loss in Exhibition Match.

Rank Bar Animation Fix
Ranking bar animation on loss has been fixed, and will now properly display.

CHARACTER UPDATES

JAGO
Fixed a bug that allowed players to perform a Shadow Endokuen without using meter.

SABREWULF
Tracking properties of OVERPOWER (Back + Heavy Punch) will no longer auto correct if the opponent jumps over Sabrewulf.

ORCHID
Fix to Shadow Itch – Ni – San getting broken when used as an opener in certain cases.

SADIRA
Fix to web ball causing a blowout reaction during ultra if opponent was already above 100 KV.

 

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Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by DJ Killzown Jones on 20140201 and was last modified on 20140201 .