Star Wars Battlefront II will be the first DICE multiplayer game to for go the industry practice of the Season Pass, since Battlefield: Bad Company 2. Instead what we will see here is micro transactions in the form of Crates. You can earn credits in game to purchase the Crates, or of course use real world currency. The game will give you daily crates, and will feature star cards, crafting parts, and extra credits. There are different levels of rarity to this. Such as common, uncommon, rare, epic, and legendary. All these cards have different rarity’s, such as commons and uncommon likely always appearing, and legendary cards rarely appearing. The crafting parts is like another currency, used to upgrade your star cards, which would mean you can upgrade a ability for your classes, even the hero characters. Duplicates can happen but they will be turned into crafting parts to upgrade your abilities.
This is a first look at the current build of the Crate unlock system. Some people are worried this system could lead to a pay to win scenrio, which is possible. But at this point in time we don’t know, as some changes are likely to happen during the Beta’s of the game, up until launch. Star Wars Battlefront II launches on November 14th for PlayStation 4, Xbox One, and on Origin.
Below is Battlefront Updates in depth look at the Crate System, so if you have any more questions do give it a watch. Of course comment at him as well for specific questions.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20170630 and was last modified on 20170630 .