Race the Sun plays a bit like a racing rendition of Star Fox with polygons and a calculated lack of textures that gives you a really cool virtual reality type of feel while playing. Each race has multiple objectives, and you don’t have to complete a perfect round to get to the next stage. So there’s replay value in that alone since you may find yourself skipping ahead once you’ve met the requirements for a level, then backtracking in order to truly master that same level. The game also features an intense online system including a login system with leader-boards and even more features. No worries though, as you can also play without all of that if you don’t have time to sign up during your first run through and just want to see what all the fuss is about.
Each course consists of a crazy race to the finish as you collect points and earn unlock-able special abilities. You need to watch where you’re going and balance risk with gain as you grab the points that are placed in areas that may get you killed and change your path towards the end.
As you get through the introductory levels and into the meat of the game things begin to get crazy. Again drawing parallels to the Star Fox experience we all know and remember from the Super Nintendo era, you’ll see explosions that will end your life if they engulf you. You’ll swerve out of the way only to find falling structures trying to take you out and all of this while gobbling up as much points pickups (called Tris) as possible and trying not to run into a wall for the climactic ending of your ship disintegrating from the “infinite speed” collision. Procedural changes to the levels keep things interesting, and the story of this game is essentially that you need to get to the end before the sun goes down (since your craft is solar powered).
You can also create your own levels with the Simplex World Creator. FlippFlyGames, The team behind this game really cares about input from the audience and is still introducing new ideas including an Alien Invasion which just adds to the obstacles and really gets your attention up and heart racing as you race along. Watch the gameplay trailer below or head over to the official YouTube HERE to see the latest on the project including a hilarious Harlem Shake video which really demonstrates that their Simplex World Creator is capable of more than just making levels for Race the Sun, and can make just about anything your heart desires.
Today is the first day you can sign up for the limited time Open Beta and begin playing. CLICK HERE to jump into Race the Sun now. You can also help Race the Sun get greenlit on steam by voting HERE. Race the Sun is available on Windows PC, Mac, and Linux and if greenlit will debut for sale through Valve’s digital distribution marketplace Steam.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130725 and was last modified on 20130725 .
PlayStation Plus members gained access to the Starhawk Public Beta yesterday! Now you can play the upcoming third person shooter with real time strategy mechanics and experience X-Play’s Best Multiplayer Game of E3 for yourself. You can look for Starhawk to hit stores May 8, 2012 (hopefully before the world ends). As for those of you holding Starhawk beta codes from the Uncharted 3 launch week copies, your access goes live January 31.
Beyond the private beta’s features the following have been added:
Classic Arcade Flight-Mode: Private Beta players asked for it and we’re happy to include the classic arcade flight from Warhawk.
Host Migration: When the host leaves the game, the hosting duties transfer to another player and gameplay will continue, provided the option is checked.
Language Support: European and Japanese languages are included. Korea, China, Latin America and Brazil will be in English…but these will include the appropriate languages for the full game.
Skills: Players will be able to collect unique Skills to use in gameplay based on their performance. PlayStation Network Friend Integration: Friends status, messages, and friend requests.
Bug Fixes: Lots and lots of bugs have been addressed.
Check out StarhawkTheGame.com for more details on the game and see below the official Starhawk Beta Schedule.
Check out Starhawk on Facebook to get more information on the game from the development team themselves.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20120118 and was last modified on 20120426 .
Starhawk’s EULA agreement has been updated with the recent 1.0.3 update to the Starhawk Private Beta reminding testers that they are not only allowed, but also encouraged to record their gameplay, discuss their opinions on the game, give feedback on balance, points, gameplay mechanics, or just get the word out there overall.
This is a great chance for Starhawk to become seen by a larger mainstream audience than predecessor Warhawk was able to capture the attention of. While Warhawk lived on to become an icon in multiplayer gaming for those who stuck with it, many were turned away by the game’s steep learning curve and overall domination over new players before the implementation of ‘noob servers’ a.k.a. Rookie servers.
Most beta tests will have their testers agreeing to an NDA or Non-Disclosure Agreement clause in their EULA that would discourage any gameplay recording or even critical discussion of the game in the general public media. Starhawk’s developers at Lightbox have decided to take a more open approach to feedback and footage distribution and seemingly opened the floodgates!
If you have yourself a way in to the Starhawk beta and have been wanting to record gameplay videos, you’re in the clear!
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20111125 and was last modified on 20111125 .