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Assassin’s Creed Odyssey Real Gamer Review

An Odyssey awaits. Explore the past within the world of Ubisoft’s flagship Assassin’s Creed franchise. This time instead of running through streets in white hoods and being a blade to the crowd players head back to 431 BC in Ancient Greece. Assassin’s Creed Odyssey takes place during the Peloponnesian War which was fought by the city states of Sparta against Athens.

The choice is yours to control either Alexios (grandson of King Leonidas of Sparta) or Kassandra (his older half-sister). The series builds upon what was started in last year’s Assassin’s Creed Origins and goes full RPG with branching dialogue trees, player choices, proper stat / skill trees, and inventory management. There’s also a fully open world wherein all that can be seen is also ready to be explored.

Odyssey has challenged itself to be many things at once; a true Assassin’s Creed game, an open world RPG, a recreation of Ancient Greece, and of course a good overall gaming experience. So, has the game succeeded at its lofty goals and become an Odyssey for the ages?

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Ubisoft Showcases Far Cry 5 Map Editor to Expert Community Members

The Map Editor for upcoming Montana-based Far Cry 5 has been shown off by Ubisoft to some expert members of their community and fanbase who gave their first impressions after being flown out this December for an exclusive hands on experience. Some high quality (albeit brief) footage has also been released of this event in which Community Developer Laureline thanks the active Far Cry community and the actual Far Cry 5 Map Editor can be seen in action as well.

Kemet1976 states that its the most advanced editor he’s seen yet, and that the experience has blown him away. Setho-1 is also a well known map creator in the Far Cry community and states that the amount of customization that can be done now with maps is massively improved. Restylex says “there’s no limitation for me at this moment when I look at the Far Cry 5 Map Editor”. And akilyoung who has been a community figure since 2012 describes the application as not being stripped of anything, but instead feels like things were added in above and beyond expectations.

In addition to getting the first look at this Map Editor for Far Cry 5, it appears that Ubisoft’s Far Cry team has even been open to ideas from these esteemed, most active members of their map making community. That’s always a good thing, but sometimes it’s just words. In this case, we have HorTyS (Far Cry Community Member since 2003) his word that the team is listening to feedback actively and attentively on how to make the program as powerful as possible. And since he himself is from Montana, there was a lot of potential feedback to be given. One of the map ideas HorTyS is considering includes a re-creation of his home town in Montana, a testament to how powerful this Editor truly is.

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