Tag Archives: Review

Tomb Raider Review Scores Incoming

Over here at RealGamerNewz most of us don’t care about Review scores too much. We would all rather play the game ourselves and provide our own unique review without manipulated opinions that come from looking up too many reviews before just playing a game. However, we do understand that some of you just can’t help yourselves. ūüėČ

Here is the list of incoming Tomb Raider Review Scores so far:

“Games Master (Print) ‚Äď 90/100
IGN¬†‚Äď 9.1
GTTV¬†‚Äď 8.5
Destructoid¬†‚Äď 8.5/10
Eurogamer¬†‚Äď 8/10
Shacknews¬†‚Äď No Score
OPM¬†‚Äď 8/10
Kotaku¬†‚Äď ‚ÄėYes‚Äô
OXM¬†‚Äď 8/10
CVG¬†‚Äď 9/10
Telegraph¬†‚Äď 5/5
Polygon¬†‚Äď 9/10
Gamespot¬†‚Äď 8.5/10
Penny Arcade¬†‚Äď No Score
Digital Spy¬†‚Äď 5/5
Gametrailers¬†‚Äď 8.5/10
HardGame2¬†(Spain) ‚Äď 9.5/10
VaDeJuegos¬†(Spain) ‚Äď 5/5
Videogamer¬†‚Äď declined to review due to NDA issues
GameInformer¬†‚Äď 9.25/10
Meristation¬†‚Äď 8.9/10
3DJuegos¬†‚Äď 9.4/10
Vandal¬†‚Äď 9/10
Hobbyconsolas¬†‚Äď 93/100

Got a score? Chuck it in the comments below and we‚Äôll add it to the list when we can.”¬†[VG247]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon¬†Ireson on¬†20130225 and was last modified on¬†20130225 .

Tristans Twisted World: Mass Effect 2 Review

The biggest and best game of 2010 won over 180 awards and made millions of dollars the only RPG do ever be the best of the best and now im reviewing the whole thing.

Graphics: For a game made back in 2010 unless you played the PS3 version which came out in 2011 with better graphics but decent frame rate. But the 360,PC graphics are some of the best for just a few years ago and make you fell like your really going across the galaxy and doing mission.

Soundtrack: The best soundtrack out of any game to date (Personal and check stats) John Wall is one of the greatest composers of the modern era he will be tough to replace in ME3.

Gameplay/Classes: The wide variety of weapons to switch through (Weapons depend on Classes) the Assault Rifles are very good to use on Insane and Hardcore modes and putting ammo types increases damage on rapid fire Rifles like the Avenger and others. The shotguns are amazing at close range combat as they tear through enemy shields and barriers. While using shotguns you usually want fire ammo attached as it burns armour and shields on the enemy. Sniper Rifles are great when attached with warp and sherrder ammo when trying to pull off a headshot. Classes are similar to first game expect with some powers.

Choices Paragon/Renegade: Choices affect your moral more than ever in Mass Effect 2. It can basically change your appearance if your Renegade. Paragon and Renegade vs each other more than ever in this since your working with bad forces.

Graphics 360/PC/PS3: The graphics in 2010 were just outstanding it was the best looking game of 2010 by far. I would go back and play this as much as possible to see just how good it looks. The visuals are one of the best as well.

Character Creation: Extremely similar to the very first game but that’s not a bad thing.

Story:

Mass Effect 2 begins weeks after the events of the original game. While patrolling for geth resistance, the SSV Normandy is attacked by an unknown starship. During the evacuation, Shepard tosses Joker into the Normandy’s final escape pod before being blasted into space. After a suit breach, Shepard dies of asphyxiation as his/her body is pulled into the orbit of a nearby planet. Shepard’s body is recovered shortly after death by Cerberus, who creates the Lazarus Project with the sole purpose of bringing Shepard back to life. After two years, Shepard awakens on an operating table in a research station to alarm bells ringing, as the station’s personnel comes under the attack of its own security mechs. Shepard teams up with Jacob Taylor and medical officer Wilson to reach the escape shuttle, but Miranda Lawson, who was already waiting at the shuttle bay, shoots Wilson, citing him as the station’s betrayer. Shepard is brought to meet with the Illusive Man, who reveals that entire populations of human colonies are disappearing all over the galaxy.¬† Now working for Cerberus, Shepard is sent to investigate a recently-attacked colony, where he/she finds clues about the validity that the Reapers are working by proxy through an insect-like species called the Collectors. The Illusive Man explains that Shepard must recruit a team in order to stop the Collectors, who reside beyond the Omega-4 Relay, from which no ship has ever returned. Shepard is also given command of a new starship, the Normandy SR-2, piloted again by Joker and equipped with an onboard AI named EDI.

Shepard recruits four new squad members‚ÄĒMordin Solus, Garrus Vakarian, Jack, and Grunt‚ÄĒbefore receiving intel from the Illusive Man that another human colony is under attack. With the help of Mordin’s studies on Collector biology, Shepard successfully stops the attack, but a large portion of the colony’s population was captured.Shepard continues to recruit squad members, adding Tali’Zorah nar Rayya, Thane Krios, and Samara, until the Illusive Man contacts Shepard about a Collector ship supposedly disabled. As Shepard and the squad board the ship, they encounter no Collector resistance and learn that the Collectors were originally Protheans turned into slaves of the Reapers. With EDI’s help, Shepard finds out how to bypass the Omega-4 Relay before being ambushed by the Collectors. Although Shepard and the squad manage to escape the Collector ship, relations between Shepard and the Illusive Man are strained, due to the latter’s knowledge of the Collector trap. After optionally earning the loyalty of the squad, Shepard visits a derelict Reaper and acquires an IFF transponder necessary for safe travel through the Omega-4 Relay, as well as an unconscious geth called Legion. If activated, Legion voluntarily joins the squad. The Normandy later integrates the IFF into her systems while Shepard and the squad leave the ship in a shuttle. During their absence, the Normandy is attacked and boarded by the Collectors; only Joker avoids capture. After Shepard’s squad returns to the Normandy, the team use the Omega-4 Relay to get to the Collector base.

In the Collectors base, the team rescue any surviving members of the Normandy, and fight their way to the central chamber. Squad members survive or perish along the way depending on their loyalty, upgrades to the Normandy, and selections of specific members to perform certain tasks. In the central chamber, Shepard discovers that the Collectors have been constructing a new Reaper made from the abducted humans, although EDI is unsure of its true purpose. Shepard destroys the machine powering the human Reaper and prepares to destroy the Collector base. However, before doing so, the Illusive Man contacts Shepard and gives the order to sterilize the base with a radiation pulse so that its information can be used against the Reapers. After choosing to destroy or sterilize the base, Shepard destroys the awakened human-reaper larva and, if enough squad members survived, escapes the base before the bomb detonates. If none did, Shepard will be unable to escape the Collector Base and will die. Back on the Normandy, Shepard speaks with the Illusive Man, who either praises or condemns Shepard’s decision. As Shepard meets in the Normandy’s cargo bay with the survivors of the mission, Joker gives the Commander schematics of a Reaper. Humanity now has the full attention of the Reapers, who awaken in dark space, and descend upon the galaxy, beginning the events of Mass Effect 3. The DLCs also feature Liara becoming the Shadow Broker, and in Arrival stoping a Reaper invasion or among extra squadmembers and other things.

Mass Effect 2 is a top notch big time game I give it a 10/10.

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan¬†Werbe on¬†20130224 and was last modified on¬†20130314 .

Tristan’s Twisted World: Forza Motorsport 4 review

Forza Motorsport 4 the racing game that has set records and has been known for beautiful detail but just how good is it to a racer gamer?

Graphics: Slick cars looks real on the inside and out fells like im accutaly driving a car even though in real life I cant yet but this fells real.

Control: Being behind the wheel of a Ferrari going super fast trying not to wreck with the realistic driving as you go fast. or any other car in the game.

Sound: Forza sounds so real behind the wheel of the car and even in different views.

Customization: From fenders to paint jobs Forza as the ultimate workshop to create your own custom cars.

Carrer mode: It is pretty much the same to Forza 3 with a few more features but thats not a problem its a great way to race.

Multiplayer: Racing agiasnt people all over the world in the most¬†realistic car game to date was my¬†favorite¬†part going head to head on the last lap¬†stress¬†getting to you and then….BOOM! You just barly win and prepare for next race.

Final Verdict: As the best racing game ive ever played in my life yet with just beautiful engine work thumbs up to Microsoft as this is there best game so far this year this a must buy for gamers you love racing and just a pure xbox 360 fan you need this and I fuled up Forza 4 with a 9 amazing racing game.

 

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan¬†Werbe on¬†20130224 and was last modified on¬†20130224 .

Podcast: Aliens: Colonial Marines

“On this episode of Slacker And The Man Podcast the guys discuss Dobbs‚Äô continued viewing of Battlestar Galactica, the Ultimate Submission videos, they review Aliens: Colonial Marines.

CLICK HERE to Start Listening or Right Click to Download Podcast.

Here Comes The Boom, All Superheroes Must Dies, and The Dinosaur Project, they get Lo on the phone to get his opinion on whether or not the Rappin For Jesus video is racist, whether or not Dobbs is wearing a girl jacket, plans to make a Harlem Shake video, the Jodi Arias case, and the response of Dragon*Con to the Edward Kramer controversy.

Check out our new sponsor and use promo code judah to get 10% off! https://www.onnit.com/

[GWO]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by RGN¬†Community on¬†20130220 and was last modified on¬†20130220 .

WRC 3: FIA World Rally Championship Review

The WRC racing series has always paved the way and made a name for itself within its own niche of pure rally racing that comes straight off the top as an exciting and adrenaline-filled experience. If you know anything about racing games then you know that there might be more hardcore simulation systems out there but when it comes to simply wiping dirt all over your opponent’s face, WRC 3 is going to spend some time spinning your wheels.

The gameplay consists of taking out every car you can think of from the latest FIA World Rally Championship (which is the 2012 at the time this game was released) and bringing even exclusive content such as Rallye Monte-Carlo, Volkswagen Polo R WRC Test Car into the arena adds to the mayhem. The controls are smooth and the graphics are beautiful, you really feel like you are in the race. I almost wanted to pull out my dirtbike and start doing jumps alongside my vehicle while I ‘ghostride the whip’ from outside, unfortunately that is a bit of a pipe dream with this game I’ll admit.

The lack of story won’t stop FIA World Rally racing fans from thoroughly enjoying this title, but it may off-put some gamers that are not seasoned to the racing genre. For that I can forgive here and there, unfortunately the lack of a good collision system is a lot harder to forgive. Sometimes it just feels like you aren’t doing the real thing because if you hit a wall you feel like you’re just driving an indestructible cardboard box; for that some points were removed.

If you are looking for something to blow through and enjoy you won’t be let down though. The Art Direction reminds you of paradise, and the soundtrack is fairly well laid out. Replay Ability is the same as most racing titles, through the roof because there’s a lot of challenges to accomplish.

Final Verdict:¬†WRC 3: FIA World Rally Championship Review suffers from lack of a good damage system and for a racing car game that is very lacking in this day and age, on the other hand it offers beautiful scenery and great FIA World Rally realism to the experience. It’s definitely worth playing whether you usually enjoy racing games or not.

Trailer:

 

Overall Score: 8.25/10

RGN Rating: Silver Game

Available on: PS3 / 360 / PC

Handheld Version Available On PlayStation Vita

Played on: PlayStation 3

Review Copy Info: a copy of this game was provided by the publisher to RealGamerNewz for purposes of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul¬†I on¬†20130204 and was last modified on¬†20130605 .

Top 5 ‘WTF?’ Moments in Gaming Innovation this Generation

Correct me if you feel I’m wrong, but I’ve seen so much let-down, missed opportunity, generic/vague washover, and flat-out devolution as a gamer this gaming generation that I feel the need to speak up. How many of you out there can relate to me? When you are such a big fan of a franchise, it is nearly impossible to be satisfied with the evolving progress of said franchise.

Yet generation after generation we have seen Super Mario move into 3D, we’ve seen Resident Evil move to over-the-shoulder camera angle, we’ve even seen Final Fantasy go from being all about gameplay and story, to all about cinematography and story, and we’ve seen shooters redefine the online play-space over and over… until this generation, when the standard of innovation fell off a cliff for some blockbuster names.

Here is my personal Top 5 Smallest Advances This Video Game Generation based on my own personal bias and interests as well as my reactions to events in the game industry. I don’t expect everyone to agree (especially not with all five) since we all have our own viewpoints and opinions surrounding these largely popular titles, but hear me out.

5. LittleBigPlanet 2 – Looking for love in all the wrong places, LittleBigPlanet was rejected as an Xbox 360 exclusive and found its home on the PlayStation 3 where custom network solutions and User Generated Content are championed, not shunned. After the original’s huge success, many people found themselves playing endless community levels inspired and created by everyone from 3 year old geniuses to bored adolescents spending a few minutes on something they will never complete. The true gem of LittleBigPlanet was definitely its creation system, but did they have to give up on the rest of the game?

LittleBigPlanet had Story Mode levels that were truly unmatched by their User Generated counterparts. The sequel might not be able to hold that same achievement, for better or for worse. Before the beta was even complete for LittleBigPlanet 2 we saw gamers trying to recreate Final Fantasy VII just to prove how advanced their ‘LBP2 skillz’ had become. This is truly great, but somewhere along the line LittleBigPlanet needs to re-define itself before it loses its soul to random vagueness that User Generated communities can sometimes cause.

The little¬†sack-boy¬†story took a good evolution but if the creation mode insists on being the most important, we are going to need to see an adult version of this game with guns and more realistic graphics. Playing with sacks all day gets old, and this sequel came very fast and very¬†disappointing¬†for me. Maybe it’s me, maybe I’m asking for too much in the post-Guitar Hero era. Don’t get me wrong, LittleBigPlanet 2 is an amazing game that’s probably one of the best throughout the year it released, but it could have been so much more if it wasn’t rushed out for a cash-in.

4. Final Fantasy XIII – Just like the other franchises mentioned in this post, this game strikes in my heart as a very important moment in gaming. Upon the release of Final Fantasy XIII I found myself intrigued, mystified, and very curious. The greater half of vocal majority players online and die-hard FF fans voiced their internet rage (and in some cases in person) over what is probably going to go down as the “worst Final Fantasy of all-time”. Even being worst in such a series as Final Fantasy still doesn’t mean the game is automatically horrible. I found enjoyment in it and feel like I understand the system that was put in place for the battle to shift from individual actions to over-arching strategies.

However, this game really brought to light the issues that the¬†fan-base¬†has with Square Enix and their new direction with the title that has been ever-distant from the original FFVI + FFVII styles that made the franchise so popular in the first place. Like with Resident Evil’s progression over time, we see increased focus on graphics, increased invasion of Action elements at the sacrifice of Adventure and Role Playing ones, and worse – a failure to respond to the fans’ needs for innovation. Just when I thought things were going to be saved, the ‘Gestalt mode’ made me cringe as I found it to be a never-ending Chinese torture¬†session¬†of missed¬†opportunities for amazing gameplay design.

Final Fantasy is a game that has always pushed the envelope. It makes a point to be different every time, so asking for it to bring back some of its roots into the formula might be a little out of line. However, I do think its worth noting the similarities between the largely beloved Final Fantasy X and the largely hated Final Fantasy XIII. Both games sacrificed a lot to bring what is essentially a linear experience to the gamer world in which Final Fantasy is still well represented. It worked the first time, but maybe it’s time to learn while you are ahead and keep FF an RPG game with a more believable illusion of freedom than was presented in FFXIII.

3. Unreal Tournament 3 (PS3 Version)¬† This game could have been a masterpiece, especially the PlayStation 3 version which was a timed console exclusive by Epic Games (though no one would know that thanks to their $0 advertising campaign supporting that factoid). The exclusive features on the PS3 to justify this? Oh no big deal, just MOD SUPPORT, and FREE MAPS from the UT3 ‘modding’ community. This was an amazing feature to include, in fact¬†revolutionary¬†to an industry that now champions DLC as a way of selling every little enhancement, map, and feature that gets added to a game after release.

Why then, was it never implemented in full? Epic Games seriously dropped the ball in a way that is unforgivable this time with the failure to make the maps and mods smooth to play on and share on PS3. If you head over to UT3Mod.com right now you will still see new mods and maps being released periodically for the 2007 FPS game. However, despite Epic Games teaming up with the creator of this website which hosts maps and mods across the entire, massive UT3 Mod community, the “mod browser” offered in-game (and released a long time after the game) is a joke at best, doing almost nothing to simplify installing these mods and maps.

The pinned “2020” post of how to install maps using the PS3’s Web Browser should be a¬†testament to how useless this feature truly is. The game also claims to “auto-download” custom material from servers running this content, however it never seems to be that simple and installing is always a must anyways. Unreal Tournament 3 should have taken the world by storm, but it was missing that ease-of-use LittleBigPlanet had when it comes to accessing User Created Content.

Those of us patient enough to actually roll with the archaic system got to see everything from UT3 snowboarding to playable characters like Cloud Strife and Marcus Fenix on the PlayStation 3. You have a lot to learn from Sony and Media Molecule on this one Epic Games. But you should have already known better having already had a successful and alive mod community. Another case of dollars over innovation,¬†disappointing¬†and definitely a ‘WTF?’ moment for this generation of video games.

2. Resident Evil 6 The game is still not here, so the verdict is out of course. However, from the looks of what we are being shown so far, I have to be honest – I’m a little¬†disappointed¬†already. With Resident Evil 4 on the GameCube came the first major re-draft of the Resident Evil series since the original trio debuted to huge popularity on the original PlayStation system. Gracefully done, RE4’s formula brought a lot of Action elements into the series which seems to have been necessary due to hardware limitations that were introduced by pushing graphics to the limit for the generation of consoles it debuted for. RE5, while a beautiful looking game, should no longer have been pushing those limits on current hardware.

Rocking a GUI nearly identical to RE4 though we saw RE5 rise to great popularity amongst a typical amount of negative fan feedback (you can’t always please everyone right?). I personally relate to people who miss the more survival-horror, exploring roots of the franchise. However, I do feel RE4 and RE5 were done very well, and thus acceptable evolutions of the series. But for Resident Evil 6 to continue making minor tweaks to this formula without re-defining the game again causes me to feel slightly robbed.

I take a jog down memory lane and realize that we are playing the same original concept that debuted on the GameCube so many years ago. At this rate it seems Capcom is never going to give us that mystical, fantasized balance between Action and Survival Horror that all true RE fans crave. Instead they want to try and bring us that same compromise but with the same UI we’ve been playing since RE4.

Many fans are okay with the small tweaks Capcom is bringing to the table with this new installment, I just pray we see a new engine and facelift to the game and aren’t doomed to keep playing RE4 re-arrangements generations into the future.

1. Call of Duty: Modern Warfare 3 To break down an exhaustive list right now about everything that innovation junkies find troublesome with the COD franchise would be redundant; that’s what google‘s for. That being said, some of the worst points that can be pointed out are the maps, the greedy DLC structure that ELITE didn’t make better as promised, the lack of acceptable bullet tracking and hit detection (that the Kill Cams prove as well as YouTube), and best of all a major lack of change while game after game was presented.

That sure was a mouthful, and if you love this franchise still then you won’t feel my pain on this and will probably see my view as that of a hater. Either way, the fans of Call of Duty are sectioned off to so many different segments. There’s COD4 killers out there still believe it or not, even as COD9 (Black Ops 2) approaches. More importantly there’s MW2 players with and without the DLC, MW3 players with and without ELITE, Black Ops players that don’t know up from down anymore, and World At War players screaming “I’m still here!”, but nobody can hear them.

How are we supposed to be interested in this as online multiplayer veterans of the gaming industry? How many times will people be willing to buy the same thing over and over again? I suppose we will have to wait and find out when some real competition surfaces, since currently no shooter is able to challenge good ole’, all American COD.

Conclusion

Love it or hate it, every game has its pros and cons. That doesn’t mean we should lie down and accept “good”, “okay”, “decent”, games that are “straight” at best and only called the best by those who are following the dollars. Most of these games are not completely garbage, and actually some of them are very high quality productions. The reason these games were chosen is because they have all given the feeling that much more could have come of this. Sometimes I wonder what it would be like if every game company worked with Mod developers and Indie designers and threw all of the corporate complications out the window to go beyond the mainstream redundancy we see today.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon¬†Ireson on¬†20120426 and was last modified on¬†20120427 .

MLB 12 The Show Review

Spring is here and with spring comes baseball, best of all, the new release of the most authentic baseball game that the industry has to offer РMLB 12 THE SHOW. This series has been at the top of the food chain for four years running. The highly polished franchise holds the premier MLB license that boasts unparalleled detail and compelling features to provide the player with the ultimate game-play experience.

So what has changed since last year? First off they have added full move support, something I feel should have been added in the previous title but better late then never. It has full move support now meaning that you can control every aspect of the game on the field in every mode as well instead of only when you are at bat. Custom meters have also been added on screen to enhance the experience.

MLB 12 THE SHOW has also been released on PS VITA. This will allow you to access all of the core modes including Exhibition, Season, Franchise, Home Run Derby, Road To The Show, even online play taking the show on the road where ever you go. New Vita touch screen controls have been specially programmed the front and rear screen can be used to throw the ball, make pitch commands, and run the bases. Cross platform saves between the PS3 and PS Vita will allow the players to share the files between their PS3 and PS Vita. Users will only be allowed one file per PSN account but can be overwritten as many times as you want.

Some new controls have been added to this year’s release. Pulse pitching uses the ‚ÄúX‚ÄĚ button that has an on screen pulsating circle for accuracy and placement of the pitch. I like this new set up it seems to give a more realistic margin for error. There’s also analog zone batting with a combination of previous controls with some new ones. The stick will still be used for stride and swing but using the left stick you can actually control where in the zone you want to swing on the fly. You can also guess where the pitch might end up before hand and if you correct the zone will hint by moving to that zone before the pitch is thrown. I like the new controls I use a combination on the new and the old that’s the good part the old ones are still just a option change away if you prefer them.

Diamond Dynasty is another new addition to the series. It has you controlling everything from team management to player’s progress with online competition. Creating teams with fully customizable logos, uniforms, even the name. Starting out with a hand full of player cards at the creation of the team when they are activated they will appear on your teams roster. Dynasty player has to put in the time the same way the road to the show player does including the training. The players are rewarded with and award/ achievement system. Upon completing a collection of MLB players cards rewards of cards from other users. You may also purchase cards from marketplace. Your budget money is earned from playing ranked online matches or play against the CPU. The system will evaluate your team every five games for placement into one of five divisions spring training, season series, division series, champion series , and my favorite the world series.

There have been a ton of improvements to the mechanics this year. Collision awareness that now helps the other players on the field avoid hitting each other and changes how they react when someone is within their proximity. The tag animation allows the players to proliferate out of any throw animation as well as any tag animation helping to avoid it. True ball physics has also been added this year giving the travel of the ball a more realistic path. Incorporating the proper spin and trajectory when it it comes into contact with anything on the field. Including the ball losing energy as it bounces, rising and sinking line drives, and better choppers. I have definitely noticed the improvements in this department the ball reacts to everything from topspin to tailing away from the outfielders.

I’m not sure if it’s because of said improvements but I have experienced some ridiculous errors while playing. For instance a routine ground ball to the shortstop he scoops it up then throws it five feet over the first baseman‚Äôs head. Another example of this is a ball hit right at one the outfielders he drops it then goes to pick it up and drops it again. Now these examples always seem to happen at a crucial time when I have a guy in scoring position or I am in the bottom of the eighth inning of a no hitter. Maybe they added the choke factor as well at least that‚Äôs what it seems like to me when it happens.

The graphics are well defined at this stage from the realistic looking fully customizable players faces and bodies to the team specific arenas. Even the dust of the infield gravel comes to life when the players shuffle through it. And as far as the music goes doesn’t matter upload your own music and play-lists under THE SHOW SOUNDS you will be glad once you did. In the practice sessions you get the echo of your music playing in the empty field and in-between where the stock music usually plays.

Before we continue the rest of the review, here is a list of enhancements, improvements, and new features.

  1. Over 500 new Presentation animations
  2. Over 300 new Fielding, Throwing, and Base running animations
  3. Over 150 New Batting Stances
  4. Over 75 New Pitching Animations
  5. Improved load times
  6. Completely new bat, ball and glove sounds
  7. New Bullpen Management options
  8. New player accessories (new sunglasses, protective gear, hat bills, etc…)
  9. New Pick off logic
  10. New player card including advanced baseball stats
  11. New Batter/Pitcher Attribute snapshot OSD (D-Pad Left)
  12. More fluid organic fielder animations from start to end of play
  13. Improved fielder routes on balls off the wall (more variety of pursuit angles)
  14. Dynamic fielding results and reaction (balls can now be dropped or missed by a fielder anytime)
  15. Improved button fielding with difficulty levels
  16. New Pitcher Confidence Logic
  17. Increased and improved conversation among Matt, Dave and Eric.
  18. 14 New umpires
  19. Updated uniforms and stadiums for new and updated teams
  20. Updated jumbo-tron movies and stat layouts (still team specific)
  21. Updated LED Ribbon board art and movies
  22. Focus on interface and display presentation and flair
  23. Uniform select in all modes
  24. Front-end sound preview when assigning audio
  25. New Player Generation Logic
  26. New Trade interface and screen
  27. Improved Lineup Logic
  28. Co-op available in Season and Franchise modes
  29. Road to the Show career begins as a Double-A starter
  30. Move video tutorials
  31. New in-game tips
  32. Did You Knows on Loading screens
  33. Season and Franchise mode Co-op
  34. Base Running Training in RTTS
  35. Fielding Training in RTTS
  36. New Base Runner Awareness
  37. Online Game-play Gets a Boost (better reaction, better experience) (PS3)
  38. www.TheShowNation.com Community Web Site Revamp
  39. Operating System supported Virtual Keyboard
  40. New Online Gamer Card (more information)
  41. Swing Analysis OSD Improvements and Profile Display Options
  42. ‚ÄúFree‚ÄĚ 1st inning quit in Online Games removed
  43. Online Profile to use PSN Avatar
  44. PSN Profile utility support on Vita (Friend Requests)
  45. Game History showing XP gain/loss
  46. Play online with your full profile settings (minus negotiated settings)
  47. Challenge of the Week is now free
  48. Online League Schedule improvements
  49. Online League Playoff improvements

I personally enjoy The ROAD TO THE SHOW mode it really helps to build your character to be a well rounded player by training and suggesting goals to achieve in the intern strengthening the otherwise forgotten pieces to the puzzle.

I have to admit I didn’t really expect to see so many improvements nor did I believe that this many remained to be implemented. It only goes to show Sony’s commitment to franchise and the fans to keep it fresh and at the same time continuing to hone in on the realistic values of the sport as well as its surroundings.

Over all MLB 12 THE SHOW continues to reign supreme over any other baseball title. Improving and polishing the core of the franchise while still coming out with original content and adding things like new controls, animations, physics, modes, it’s no surprise that this is the most sought after baseball game in the marketplace and will continue to be for many years to come.

Overall Score: 8/10

This game was provided to the reviewer by the publisher.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul¬†I on¬†20120423 and was last modified on¬†20120423 .

Modern Warfare 3 Survival and Spec Ops Review

Having finished up both the campaign and multi-player reviews on this title and by request of a few readers I figured might as well get some time in on the remaining modes Survival and Spec-Ops. After logging almost fourteen hours between the two modes the first thing I have to say is with the exception of missions changing Spec-Ops is the exact same mode as Black-Ops released last year and it’s predecessor MW2.

There are different objectives different maps different enemies but the overall game mode has remained unchanged. The plus side to having this extra game mode is more game time for the money you shelled out seeing the story mode even on hardened mode is easily completed by most in under six hours. I will break down the missions in order though they maybe played in any order you choose. The down side to it is that you are just playing a remix of the story mode over again broken down into separate smaller timed missions with a few changes to keep it interesting.

Stay Sharp : This is a real short version of the obstacle course that has the metal cut outs of the bad guys along with the good guys and you race the clock to complete without harming any civilians. One thing about the course this time around I found it to be way too easy and also way to short.

MileHigh Jack : In this one instead of protecting the president like you did in the campaign story you are actually taking out his personal guards and trying to capture him.

Over Reactor : The Russians have rigged the nuclear sub with explosives in hopes of causing a meltdown. But they are also on the sub at the same time defending it which makes absolutely no sense at all even the hatch to get inside has explosives strapped to it.

Hit And Run : A sizable amount of enemy forces are holding you embassy staff hostage. The objective kills are shown on the map the amount of enemy doesn’t make it easier to complete they get reinforcements. So like the title says you need to hit and run.

Toxic Paradise : Outfitted in a Juggernaut suit you must collect a number of nerve gas samples while fighting off the waves of enemies that have truck mounted 50  calibers and also marking out targets with their smoke for air support bomb runs against your location.

Firewall : This section requires you to hack into the enemy security sentries and make your way to the subway system before your allotted time runs out. This mission requires two players.

Fatal Extraction : Find and collect all five pieces of Intel to help locate your high priority target then take him out.

Hostage Taker : You will need to use stealth to eliminate the guards and find the presidents daughter before they do. They have helicopter support so the need to go unseen is a priority. But wait, didn’t we just highjack the presidents plane and take him hostage on the MileHigh Jack mission?

Charges Set : Another round of the obstacle course with different weapons  more enemies ans explosive breaching still too easy and too short.

Resistance Movement : Make your way through the destroyed downtown streets ‘quietly’ while freeing¬† and gathering as many rebels from enemy custody as you can and get them to the landing zone for extraction.

Little Bros :  Multiple short missions trying to destroy all the data before the Russians can get a hold of it.

Invisible Threat :¬† While suited up as juggernaut use the UAV (Unmanned Aerial Vehicle) ( to mark the IED’s (Improvised Explosive Devices). While being swarmed with enemy forces and receiving timed back up response from friendly’s. To clear the way so your armor can roll through safely.

Server Crash : Battle through the streets taking out armored trucks full of enemies from the back of a jeep with your grenade launcher. Then get into Volks’ underground hideout and download his master plan.

Resistance Movement : Drop in from the helicopter after taking out a bunch of militia to rid the town of the contraband while they try to stop you.

Flood The Market : Head to the stock exchange floor to retrieve the Russian’s encryption codes.

Fire Mission : Disable enemy anti-air defense and infiltrate their base while using the AC-130 for support. This mission requires two players.

All but two missions can be completed solo though it is much easier to have some help along for the ride. For the most part the best thing about it as I mentioned is extra time that you wouldn’t have if they left it out this time around which would make it a worse deal all together.

Survival mode is more of a challenge with seemingly endless waves of enemies swarming your location with such accuracy that it seems like they have unlimited advanced UAV’s. Though the mode id different from the zombies mode of Black ops you can I feel if it were mostly indoors as zombies was it would feel exactly the same.

If your looking for where the camping aspect has been plaguing this title since the first release look no further this is like basic training for the camp happy style players. It literally tells you from the first seconds of the game to dig in and use all resources available. This mode also gives you unlimited amount of time to train at camp happy find all the best spots try all the best camp strategies on every single map before you go into multi-player and set up your real campy camp.

You start out with the pistol only. Some of the key differences about the weapon systems are in zombies you used the cash generated to buy the weapons on the wall. In survival you can salvage all weapons from the enemies you take out. The ammo also comes along with it but most every enemy gun has around 10 to 15 shots left on it when you pick it up and no grenades to keep it interesting. Also the weapons carried by the enemy only advance as you do so don’t expect to get all the best gear from them right away cause they all carry the same weapons simultaneously.

After completing the first wave your weapons armory will open up map will display a handgun silhouette showing you it’s location at all times. In this case you can use the cash acquired to purchase various items but each one opens up to you at a certain rank as you start to climb the ladder.

Weapons Armory 

  • Refill Bullet Ammo ($750)
  • Handguns
  • Machine Pistols
  • Assault Rifles
  • Sub Machine Guns
  • Light Machine Guns
  • Sniper Rifles (Unlocked at level 90)
  • Shotguns
  • Weapons upgrades

The equipment armory is available after wave number two has been completed. This will appear on your heads up display as a frag silhouette.

Equipment Armory

  • Frag Grenade Refill
  • Flash Grenade Refill
  • Claymores ‚Äď 30 max
  • C4 x5 ‚Äď 10 max
  • RPG-7 x2 ‚Äď 4 max
  • Sentry Gun
  • Sentry Grenade Launcher
  • Body Armor
  • Self-Revive
  • Riot Shield

After the third wave has been completed the air support armory will be available. The shape of the predator missile will be the silhouette.

Air Support Armory

  • Predator Missile
  • Air Strike
  • Delta Squad
  • Riot Shield Squad
  • Perk Care Package

Sounds like a lot unlocked right away but remember you still have to rank up and earn the cash to be able to access any of these items. There are four maps to start off with and twelve more you will have to unlock by completing the waves. The waves differ from wave level and map but most consist Bomb squads, attack dogs, choppers, juggernauts and juggernauts with riot shields, chemical warfare, and claymore experts.

I didn’t really find it challenging until the upper teen levels and even then I wasn’t taking full advantage of the armories or weapon upgrades. The good part is starting over doesn’t take as long when you die you can build back up to where you were at pretty quickly. I honestly say that I do like survivors mode more then the zombies of Blops.

You will get more game time for sure with these modes especially if you play all difficulty levels and try to acquire all three stars for every mission. For the most part both of these modes are better then the multi-player aspect of the game just due to the fact that there is no lag, and no aggravating twelve year old’s talking smack.

Overall Score: N/A

This game was purchased by RealGamerNewz for independent review purposes.

Check out all of our Modern Warfare 3 Reviews below:

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul¬†I on¬†20120217 and was last modified on¬†20120304 .

Are Yearly Released Games Ruining The Single Player Experience?

As games like Call of Duty, Battlefield, and Assassin’s Creed continue to be released each year, one must wonder what effect it may have on the single player experience. Other games that stand out are the Uncharted series and God of War, which all deliver passionate, classical one player stories.

Most games today try to include a story mode to give background. However, in many games we see the errors in thought process, with characters not fitting in or being underdeveloped.

I’m sure you can relate to the feeling of making it through to the end only to be underwhelmed as the ending did not happen as you anticipated. The answer is that games like the God of War series continue to offer that one person thrill and set the bar for other games to follow, whether they intended to or not. What are your thoughts on the matter? Are we¬†beginning¬†to see the watering down of single player game modes and games overall?

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Deon¬†Lofton on¬†20111231 and was last modified on¬†20111231 .

Tristan’s Twisted World: Call of Duty Modern Warfare 3 Review

Call of Duty 8: Modern Warfare 3 is the latest installment of the best selling FPS ever, but it’s on every system – is that why it sells so much? Is this game really even worth it?

Multiplayer: The¬†supposed “most fun multiplayer out there” is back again with new classes, kill-streaks, guns,¬†equipment, etc. Some of ¬†the new ways to play in Call of Duty this time around sort of feel like playing Call of Duty 4: Modern Warfare for the first time.

The maps have improved from Call of Duty 6: Modern Warfare 2 with some more featured locations. Some of the new weapons and such make this Call of Duty a lot more fair than other entries in the series. For example, the Commando perk has always been was way too overpowered for its¬†inaccuracy and the stakeout could shoot someone over 50 yards which doesn’t make sense for a shotgun that size. MW3 has fixed all of those issues and made a more balanced multiplayer.

The servers are still terrible. It might just be all of the players but since Call of Duty 4: Modern Warfare the series has suffered a never-ending plague of dropped games. Even years after a game has come hopefully they may update it or in a future title make it more dedicated. The kill-streaks are a lot more¬†realistic¬†this time around. There’s no random attack dogs or¬†surprise¬†nukes making me think MW3’s balance is far by none close to the best if not the best of the 8 games so far.¬†Despite¬†the fact the maps seem a little too close to the campaign , I tried to cope.

Special Ops Missions: The missions sort of felt like Battlefield 3 but that’s not a bad thing. Despite the fact that teamwork is not needed as much in these missions, it does add to the replay value of the game. They are fun missions in which you will usually end up doing objectives like defending areas and such. It is a worth it to play through it for me personally but hardcore multiplayer gamers might want to skip it¬†altogether due to the lack of teamwork.

Special Ops¬†Survival: The staple stone of the multiplayer for me in MW3 it feels like a first person Horde on Gears of War and definitely¬†blows Black Ops Zombies away by a long shot. It requires some teamwork especially when you’re facing a russian juggernaut. For big co-op games or just endless waves of fun, COD Zombies fans this is something worth playing in MW3.

Graphics: The Call of Duty 8: Modern Warfare 3 graphics can be¬†considered¬†in the 2009-2010 standards of good graphics as they improved a lot since the E3 demo they showed when it looked like MW2 but if you haven’t played this game – think of Halo 3: ODST, that’s what this game looks like to me ¬†visual quality-wise.

Call of Duty Elite: The new progression system in COD:Elite is full of lag so I¬†couldn’t¬†get perfect on this. I’ll be back to review the service when the first MW3 map pack comes out, sorry folks.

Campaign: The best part of this game for me in an epic single player story mode. It pretty much takes place right after MW2 and shows what has¬†happened¬†in all Modern Warfare games. It starts out like MW2 but it’s World War 3 so it looks like the reveal trailers – it’s a good intro.

Captain Price and Soap play major roles in the story again but during most of the game you play as Yuri an ex-spetsnaz soldier who helps Soap and Price. You also play as Frost, an army marine who serves in Delta along with Grinch, Sandman, and Truck in Delta.

You play as other¬†characters as well but¬†personally¬†I¬†didn’t¬†think they¬†mattered¬†as much to the story. You fight mainly in America, England, France, and Germany of course as shown in trailers. This is where MW3’s World War 3 mainly takes place. In this about 6 hour campaign which I’m glad they extended the time a little bit. it still makes for a great¬†experience. The story mode is for anyone who enjoys epic moments, intense¬†fighting scenes, and just plain old Call of Duty.

Final Verdict: This game is not for everyone. Mainly big FPS gamers, Call of Duty lovers, and multiplayer gamers want to pick this up. If you like a little lag, mindless shooting, and over-the-top story modes give it a whirl, since that’s what most Call of Duty games revolve around. Tristan’s Twisted World awards Call of Duty Modern Warfare 3 a 5.5 out of 10 since I’ve bought the same outdated game style so many times I’m finally sick of it folks.

Overall Score: 4.5 out of 10

This game was purchased by Tristan’s Twisted World for independent review purposes.

Check out all of our Modern Warfare 3 Reviews below:

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan¬†Werbe on¬†20111203 and was last modified on¬†20130401 .

Tristan’s Twisted World: Assassins Creed Revelations Impressions

Yes, Assassin’s Creed is back for the third straight year, but now you get to play as Ezio from the past two titles and the¬†original¬†assassin Altair. In this series that¬†has barely revealed anything, gamers keep coming back for more. Players like me keep coming back to play Assassin’s Creed for story and the new multiplayer that was introduced¬†in Brotherhood.

Now in Revelations we face uncertainty as the cliffhanger ending of Assassin’s Creed: Brotherhood and still the ending of the first Assassin’s Creed are unanswered. The title of this game says it all and so does the headliner “All will be¬†revealed”. Hopefully at the very least it will be a lot more than we know.

The multiplayer is a lot bigger and better in Revelations. Now don’t get me wrong – it was good in Brotherhood definitely one of my favorite new multiplayer games of 2010 but the servers have issues including lack of characters. I also felt like the progression¬†system was like a downgraded COD point system. In Revelations it’s improved servers you are playing on and the multiplayer plays a more important role to the story. You can hunt down targets to kill and unlock for the multiplayer. Most of them have a story behind them in one way or another as well.

The new gameplay engine makes the Creed better and makes Ezio, Altair, and maybe we will see a little Desmond action. You can jump over people toss smoke bombs and so much more. It’s something I’ve wanted to see since Assassins Creed 2 which is still my¬†favorite¬†in the series, but maybe not for long as Revelations has it all.

Assassins Creed Revelations is a must buy for 2011. I prefer this mainly for Playstation gamers but Xbox gamers will enjoy this if they like multiplayer so go out and get it, I know I am РSignature edition here we come.

  

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan¬†Werbe on¬†20111124 and was last modified on¬†20111124 .

Tristan’s Twisted World: GoldenEye 007: Reloaded Micro Review

[Welcome to Tristan’s Twisted World by Tristan Werbe for RealGamerNewz.com, check out my Micro Review for GoldenEye 007: Reloaded.]

One of the best games of the 90s for Nintendo 64 is now coming to Xbox 360, PS3, and Wii but can the PS3 and Xbox versions live up to how it plays on the Wii and even the 3ds?

Xbox 360 and PS3 Multiplayer: To my surprise it was a very well balanced game with decent servers on the Xbox 360 and PS3. It feels like a standard shooter online, but with more features than your average gun game in some aspects. It almost looks like you’re playing COD but feels like your playing Medal of Honor. There is a a good variety of maps to play on with friends or complete strangers. Players that lived on gaming back in the Nintendo 64’s hay days will love the multiplayer but anyone who is used to a more mainstream multiplayer game like COD might skip over it.

Wii Multiplayer: As we all know GoldenEye 007 came out last year for Wii and was burned and crashed into the ground for being a Wii¬†exclusive. The multiplayer servers were crap and matches dropped like crazy. As I remember I never finished a match – that’s how bad it was. But now with Reloaded, it actually feels greater on the Wii than the other platforms. The Wii seems to bring the best out of GoldenEye 007: Reloaded when playing with a classic¬†controller¬†and hitting some buddies up. Going retro with 4 player¬†split¬†screen is very fun still offline and online. The servers are improved on the Wii as this game may bring the Wii out of the dark ages for FPS and their archaic online play seen in most other Wii titles.

DS¬†version: Most handhelds can’t seem to bring greatness from good games. It pains me to say this is the same case for such a well improved game as GoldenEye 007: Reloaded. Not even in 3D could get it up to greatness. The graphics on this version are terrible, the story is messed up, overall it’s really just a half done job.

James Bond: Daniel Craig, the current James Bond, is 007 in GoldenEye. His voice acting is wonderful in this game, better than in Quantum of Solace, and that was probably the best 007 game of this generation Рuntil now.

Soundtrack: The classic music is now mixed in with some great new tones that fit in when needed. Other than that you should know what to expect.

Graphics 360/PS3: Very well made as it looks like the very improved version of the last game for Wii big time. On the other two consoles it is brought mainly to have better lighting and textures.

Graphics Wii: The best looking Wii game ever made besides Skyward Sword and definitely the best FPS to ever be on Wii as it feels better than the 360 and PS3¬†versions of GoldenEye 007: Reloaded. It feels very dramatic in the new first person moments that weren’t in the last one and are new to the 007 series.

Campaign: If you know the story to GoldenEye you already know what happens but it is a very updated version and I enjoyed the story more than anything in this game. Some of the moments seem to improve over the¬†original¬†for the¬†Nintendo¬†64. It’s an intense, awesome, and at times breathtaking campaign.

DS review: The DS¬†version¬†just was plain out terrible. I give it a 3.5 out of 10 – do not buy unless you are a hardcore 007 fan or just buying a cheap game for your kid’s DS.

Xbox 360/PS3 review: A great shooter on both systems – buy if you like COD, Homefront, and 007 for these systems. I give it an 8 out of 10.

Wii: The star version of the game is, to much surprise, the Wii version and it gets an 8.5 out of 10 in Tristan’s Twisted World.

 

This game was purchased by Tristan’s Twisted World for independent review purposes.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan¬†Werbe on¬†20111120 and was last modified on¬†20111125 .

Tristan’s Twisted World: Dance Central 2 Micro Review

[Welcome to Tristan’s Twisted World by Tristan Werbe for RealGamerNewz.com, check out my Micro Review for Dance Central 2.]

The year’s biggest dancing game for Kinect on Xbox 360 is Dance Central 2. Can this new¬†exclusive¬†be one of the top Kinect games on the 360?

Songs: All the songs and DLC songs from Dance Central will be brought into Dance Central 2 with all its new and great songs such as DJ got us falling in love agian and some other great titles.

Gameplay: The mechanics from Dance Central are still in this game it plays the same mainly a big dlc disc for more features options characters and songs.

Graphics: Dance Central 2 somewhat looks real, unlike most dance games, and has great movement animation for the arms and legs.

Final Verdict: As the game is pretty much the same as the first and there is really not much to talk about after playing it I suggest to only play if your a casual gamer or if you enjoy Kinect games I give Dance Central 2 a 7.5 out of 10 so let’s Dance.

 

This game was purchased by Tristan’s Twisted World for independent review purposes.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan¬†Werbe on¬†20111120 and was last modified on¬†20111125 .

Battlefield 3 First Impressions – Frostbyte What Point What?

From the author of the first article to warn you all about the downfalls of Battlefield 3 on the modern gaming consoles comes a first impression Podcast featuring the RealGamerNewz crew. Once upon a time we were all to be wowed, amazed, and excited by the PC footage of BF3 and sworn testimonials of hundreds of game journalists and PR departments clamoring that BF3 on consoles was something to behold. Check out the results in this show which begins to delve into the final product presented at launch day.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon¬†Ireson on¬†20111031 and was last modified on¬†20111031 .

Gears of War 3 Review

Gears of War 3 is undeniably the most anticipated Xbox 360 exclusive of the year. Released this September to much critical acclaim, real gamers might have trouble considering the mainstream reviews out there trustworthy. In response to the demand for a true, uncensored, and unadulterated review of this title the RealGamerNewz team has joined up again.

Within this complete review you will find everything from the gameplay to the graphics, story, and more analyzed and described in great detail. Best of all, you will get three viewpoints at once instead of one! Listen to the full show if you want the real deal about Gears of War 3 from Epic Games.

Timestamps for each section (hours:minutes:seconds):

  • 1:10 Graphics – (Art Direction, Technical Quality, Etc.)
  • 10:30 Gameplay – (A.I., Level/Enemy/Gameplay Design, Etc.)
  • 27:00 Story – (Plot, Characters, Storytelling, Etc.)
  • 40:42 Presentation
  • 47:31 Sound/Music
  • 1:00:58 Multiplayer – (Co-Op, Competitive, Hoard 2.0, Beast Mode, Etc.)
  • 1:41:56 Enjoyment Level (A.K.A. Fun Factor) & Longevity (A.K.A. Replay Value)
  • 1:52:00 Final Evaluation and Official RealGamerNewz Verdict
This game was purchased by RealGamerNewz for independent review. purposes.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon¬†Ireson on¬†20111007 and was last modified on¬†20111120 .